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* Move all plugins into bundle.Harald Eilertsen2021-03-131-0/+2
| | | | | As suggested by @dromer@github.com, this moves all Airwindows plugins into a separate bundle. This cleans up the lv2 directory quite a bit.
* LV2: Port BassKit plugin.Harald Eilertsen2020-08-021-1/+1
| | | | | | | There's an issue, where it seems the plugin will only produce noise if it's active when starting playback. Enabling it after playback has started seems to work fine. This is puzzling and will have to be investigated further at some time.
* LV2: Port BassDrive plugin.Harald Eilertsen2020-08-021-1/+1
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* LV2: Added Aura, Average and AverMatrix plugins.Harald Eilertsen2020-07-221-3/+3
| | | | | | Tried a way to get the units/labels for the AverMatrix controls to better fit. It's not perfect, and I'm not sure if it's possible to make it fit 100% either. I'll have to explore this some more.
* LV2: Add Atmosphere plugins (buss and channel.)Harald Eilertsen2020-07-211-2/+2
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* LV2: Add plugin AQuickVoiceClipHarald Eilertsen2020-07-201-1/+2
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* LV2: Add plugin Apicolypse.Harald Eilertsen2020-07-201-1/+1
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* LV2: Add plugin AirHarald Eilertsen2020-07-191-1/+1
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* LV2: Add plugin ADT.Harald Eilertsen2020-07-191-1/+1
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* LV2: Refactor common LV2Wrapper.Harald Eilertsen2020-07-191-0/+2
| | | | | Move the common wrapper code into a template class that can be instantiated from each plugin.
* LV2: Port plugin ADClip7.Harald Eilertsen2020-07-181-1/+1
| | | | | See https://www.airwindows.com/adclip-7/ for a great introduction to what this plugin does.
* LV2: Tighten compiler warnings and drop optimizationHarald Eilertsen2020-07-181-1/+1
| | | | | | | | | | | | | | | | We want as much warnings as we can get, and we treat any warnings not explicitly disabled as an error. We have to explicitly disable the `unused-value` warning, as the VST processing code triggers it. This patch also removes the hardwired optimization flag, as that is better handled by the built in build type mechanism of cmake. Build as a release build to get full optimizations: mkdir build cd build cmake -DCMAKE_BUILD_TYPE=Release .. Similarly specify `CMAKE_BUILD_TYPE=Debug` for debug builds.
* Start off on LV2 support.Harald Eilertsen2020-07-121-0/+215