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#ifndef __Vibrato_H
#define __Vibrato_H
#include <lv2plugin.h>
class Vibrato : public LV2Plugin<5> {
public:
Vibrato(double rate);
void activate();
void run(uint32_t num_samples);
static constexpr const char * URI = "https://www.airwindows.com/vibrato";
private:
/*
* These are the original DSP functions from the VST plugin.
* They need to be called from the LV2 plugins `run` function.
*/
void processReplacing(float **in, float **out, VstInt32 samples);
void processDoubleReplacing(double **in, double **out, VstInt32 samples);
/*
* Members needed by the processing functions.
*/
double pL[16386]; //this is processed, not raw incoming samples
double pR[16386]; //this is processed, not raw incoming samples
double sweep;
double sweepB;
int gcount;
double airPrevL;
double airEvenL;
double airOddL;
double airFactorL;
double airPrevR;
double airEvenR;
double airOddR;
double airFactorR;
bool flip;
uint32_t fpd;
//default stuff
float A;
float B;
float C;
float D;
float E; //parameters. Always 0-1, and we scale/alter them elsewhere.
};
#endif
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