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#ifndef __Vibrato_H
#define __Vibrato_H

#include <lv2plugin.h>

class Vibrato : public LV2Plugin<5> {
public:
    Vibrato(double rate);

    void activate();
    void run(uint32_t num_samples);

    static constexpr const char * URI = "https://www.airwindows.com/vibrato";

private:
    /*
     * These are the original DSP functions from the VST plugin.
     * They need to be called from the LV2 plugins `run` function.
     */
    void processReplacing(float **in, float **out, VstInt32 samples);
    void processDoubleReplacing(double **in, double **out, VstInt32 samples);

    /*
     * Members needed by the processing functions.
     */
        
	double pL[16386]; //this is processed, not raw incoming samples
	double pR[16386]; //this is processed, not raw incoming samples
	double sweep;
	double sweepB;
	int gcount;
	
	double airPrevL;
	double airEvenL;
	double airOddL;
	double airFactorL;
	double airPrevR;
	double airEvenR;
	double airOddR;
	double airFactorR;

	bool flip;
	uint32_t fpd;
	//default stuff

    float A;
    float B;
    float C;
    float D;
    float E; //parameters. Always 0-1, and we scale/alter them elsewhere.

};

#endif