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-rw-r--r--plugins/LV2/src/Vibrato/Vibrato.h54
1 files changed, 54 insertions, 0 deletions
diff --git a/plugins/LV2/src/Vibrato/Vibrato.h b/plugins/LV2/src/Vibrato/Vibrato.h
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+++ b/plugins/LV2/src/Vibrato/Vibrato.h
@@ -0,0 +1,54 @@
+#ifndef __Vibrato_H
+#define __Vibrato_H
+
+#include <lv2plugin.h>
+
+class Vibrato : public LV2Plugin<5> {
+public:
+ Vibrato(double rate);
+
+ void activate();
+ void run(uint32_t num_samples);
+
+ static constexpr const char * URI = "https://www.airwindows.com/vibrato";
+
+private:
+ /*
+ * These are the original DSP functions from the VST plugin.
+ * They need to be called from the LV2 plugins `run` function.
+ */
+ void processReplacing(float **in, float **out, VstInt32 samples);
+ void processDoubleReplacing(double **in, double **out, VstInt32 samples);
+
+ /*
+ * Members needed by the processing functions.
+ */
+
+ double pL[16386]; //this is processed, not raw incoming samples
+ double pR[16386]; //this is processed, not raw incoming samples
+ double sweep;
+ double sweepB;
+ int gcount;
+
+ double airPrevL;
+ double airEvenL;
+ double airOddL;
+ double airFactorL;
+ double airPrevR;
+ double airEvenR;
+ double airOddR;
+ double airFactorR;
+
+ bool flip;
+ uint32_t fpd;
+ //default stuff
+
+ float A;
+ float B;
+ float C;
+ float D;
+ float E; //parameters. Always 0-1, and we scale/alter them elsewhere.
+
+};
+
+#endif