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#include "Tremolo.h"
#include <iostream>
#include <lv2wrapper.h>

Tremolo::Tremolo(double rate)
    : LV2Plugin(rate)
{
}

void Tremolo::activate()
{
	A = 0.5;
	B = 1.0;
	sweep = 3.141592653589793238 / 2.0;
	speedChase = 0.0;
	depthChase = 0.0;
	speedAmount = 1.0;
	depthAmount = 0.0;
	lastSpeed = 1000.0;
	lastDepth = 1000.0;
	fpNShapeL = 0.0;
	fpNShapeR = 0.0;
	//this is reset: values being initialized only once. Startup values, whatever they are.
	
}

void Tremolo::run(uint32_t num_samples)
{
    A = *params[0];
    B = *params[1];

    processReplacing(const_cast<float **>(in), out, num_samples);
}

//
// Include the processing code from the VST version.
//
#include <cmath>
#include "../../../LinuxVST/src/Tremolo/TremoloProc.cpp"

// Create the LV2Wrapper and register the plugin
LV2Wrapper<Tremolo> plugin;