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#include "Tremolo.h"
#include <iostream>
#include <lv2wrapper.h>
Tremolo::Tremolo(double rate)
: LV2Plugin(rate)
{
}
void Tremolo::activate()
{
A = 0.5;
B = 1.0;
sweep = 3.141592653589793238 / 2.0;
speedChase = 0.0;
depthChase = 0.0;
speedAmount = 1.0;
depthAmount = 0.0;
lastSpeed = 1000.0;
lastDepth = 1000.0;
fpNShapeL = 0.0;
fpNShapeR = 0.0;
//this is reset: values being initialized only once. Startup values, whatever they are.
}
void Tremolo::run(uint32_t num_samples)
{
A = *params[0];
B = *params[1];
processReplacing(const_cast<float **>(in), out, num_samples);
}
//
// Include the processing code from the VST version.
//
#include <cmath>
#include "../../../LinuxVST/src/Tremolo/TremoloProc.cpp"
// Create the LV2Wrapper and register the plugin
LV2Wrapper<Tremolo> plugin;
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