#include "Tremolo.h" #include #include Tremolo::Tremolo(double rate) : LV2Plugin(rate) { } void Tremolo::activate() { A = 0.5; B = 1.0; sweep = 3.141592653589793238 / 2.0; speedChase = 0.0; depthChase = 0.0; speedAmount = 1.0; depthAmount = 0.0; lastSpeed = 1000.0; lastDepth = 1000.0; fpNShapeL = 0.0; fpNShapeR = 0.0; //this is reset: values being initialized only once. Startup values, whatever they are. } void Tremolo::run(uint32_t num_samples) { A = *params[0]; B = *params[1]; processReplacing(const_cast(in), out, num_samples); } // // Include the processing code from the VST version. // #include #include "../../../LinuxVST/src/Tremolo/TremoloProc.cpp" // Create the LV2Wrapper and register the plugin LV2Wrapper plugin;