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#ifndef __Floor_H
#define __Floor_H

#include <lv2plugin.h>

class Floor : public LV2Plugin<3> {
public:
    Floor(double rate);

    void activate();
    void run(uint32_t num_samples);

    static constexpr const char * URI = "https://www.airwindows.com/floor";

private:
    /*
     * These are the original DSP functions from the VST plugin.
     * They need to be called from the LV2 plugins `run` function.
     */
    void processReplacing(float **in, float **out, VstInt32 samples);
    void processDoubleReplacing(double **in, double **out, VstInt32 samples);

    /*
     * Members needed by the processing functions.
     */
    	
	bool flip; //end defining of antialiasing variables
    
	double iirSample1AL;
	double iirSample1BL;
	double iirSample1CL;
	double iirSample1DL;
	double iirSample1EL;
	double iirSample2AL;
	double iirSample2BL;
	double iirSample2CL;
	double iirSample2DL;
	double iirSample2EL;

	double iirSample1AR;
	double iirSample1BR;
	double iirSample1CR;
	double iirSample1DR;
	double iirSample1ER;
	double iirSample2AR;
	double iirSample2BR;
	double iirSample2CR;
	double iirSample2DR;
	double iirSample2ER;	
	
	long double fpNShapeL;
	long double fpNShapeR;
	//default stuff

    float A;
    float B;
    float C;
};

#endif