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#ifndef __Floor_H
#define __Floor_H
#include <lv2plugin.h>
class Floor : public LV2Plugin<3> {
public:
Floor(double rate);
void activate();
void run(uint32_t num_samples);
static constexpr const char * URI = "https://www.airwindows.com/floor";
private:
/*
* These are the original DSP functions from the VST plugin.
* They need to be called from the LV2 plugins `run` function.
*/
void processReplacing(float **in, float **out, VstInt32 samples);
void processDoubleReplacing(double **in, double **out, VstInt32 samples);
/*
* Members needed by the processing functions.
*/
bool flip; //end defining of antialiasing variables
double iirSample1AL;
double iirSample1BL;
double iirSample1CL;
double iirSample1DL;
double iirSample1EL;
double iirSample2AL;
double iirSample2BL;
double iirSample2CL;
double iirSample2DL;
double iirSample2EL;
double iirSample1AR;
double iirSample1BR;
double iirSample1CR;
double iirSample1DR;
double iirSample1ER;
double iirSample2AR;
double iirSample2BR;
double iirSample2CR;
double iirSample2DR;
double iirSample2ER;
long double fpNShapeL;
long double fpNShapeR;
//default stuff
float A;
float B;
float C;
};
#endif
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