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authorHarald Eilertsen <haraldei@anduin.net>2021-07-31 21:34:28 +0200
committerHarald Eilertsen <haraldei@anduin.net>2021-07-31 21:34:28 +0200
commit1bd34fa795d0eac15d0dc9d4c756f19fc6624872 (patch)
treefdb9bb2e5e20a0adb2953597beafd66aa7c924fc /plugins/LV2/src/Floor/Floor.h
parent94a6cc3d6c70883e08fd7be16e9405d44bfb94e5 (diff)
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LV2: Port another batch of plugins, EQ - SurgeTide
Some plugins won't compile for various reasons, these have been left out for now. One plugin failed autoporting, so that one's left out too. I have not tested these plugins yet, so no guarantees that they work, or that they work right. Please report any problems or if there's missing control info to the mailing list.
Diffstat (limited to 'plugins/LV2/src/Floor/Floor.h')
-rw-r--r--plugins/LV2/src/Floor/Floor.h60
1 files changed, 60 insertions, 0 deletions
diff --git a/plugins/LV2/src/Floor/Floor.h b/plugins/LV2/src/Floor/Floor.h
new file mode 100644
index 0000000..d2f9f75
--- /dev/null
+++ b/plugins/LV2/src/Floor/Floor.h
@@ -0,0 +1,60 @@
+#ifndef __Floor_H
+#define __Floor_H
+
+#include <lv2plugin.h>
+
+class Floor : public LV2Plugin<3> {
+public:
+ Floor(double rate);
+
+ void activate();
+ void run(uint32_t num_samples);
+
+ static constexpr const char * URI = "https://www.airwindows.com/floor";
+
+private:
+ /*
+ * These are the original DSP functions from the VST plugin.
+ * They need to be called from the LV2 plugins `run` function.
+ */
+ void processReplacing(float **in, float **out, VstInt32 samples);
+ void processDoubleReplacing(double **in, double **out, VstInt32 samples);
+
+ /*
+ * Members needed by the processing functions.
+ */
+
+ bool flip; //end defining of antialiasing variables
+
+ double iirSample1AL;
+ double iirSample1BL;
+ double iirSample1CL;
+ double iirSample1DL;
+ double iirSample1EL;
+ double iirSample2AL;
+ double iirSample2BL;
+ double iirSample2CL;
+ double iirSample2DL;
+ double iirSample2EL;
+
+ double iirSample1AR;
+ double iirSample1BR;
+ double iirSample1CR;
+ double iirSample1DR;
+ double iirSample1ER;
+ double iirSample2AR;
+ double iirSample2BR;
+ double iirSample2CR;
+ double iirSample2DR;
+ double iirSample2ER;
+
+ long double fpNShapeL;
+ long double fpNShapeR;
+ //default stuff
+
+ float A;
+ float B;
+ float C;
+};
+
+#endif