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path: root/plugins/LV2/src/BlockParty/BlockParty.cpp
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#include "BlockParty.h"
#include <iostream>
#include <lv2wrapper.h>

BlockParty::BlockParty(double rate)
    : LV2Plugin(rate)
{
}

void BlockParty::activate()
{
	A = 0.0;
	B = 1.0;
		fpd = 17;
	
	muSpeedAL = 10000;
	muSpeedBL = 10000;
	muSpeedCL = 10000;
	muSpeedDL = 10000;
	muSpeedEL = 10000;
	muCoefficientAL = 1;
	muCoefficientBL = 1;
	muCoefficientCL = 1;
	muCoefficientDL = 1;
	muCoefficientEL = 1;
	lastCoefficientAL = 1;
	lastCoefficientBL = 1;
	lastCoefficientCL = 1;
	lastCoefficientDL = 1;
	mergedCoefficientsL = 1;
	thresholdL = 1.0;
	thresholdBL = 1.0;
	muVaryL = 1;

	muSpeedAR = 10000;
	muSpeedBR = 10000;
	muSpeedCR = 10000;
	muSpeedDR = 10000;
	muSpeedER = 10000;
	muCoefficientAR = 1;
	muCoefficientBR = 1;
	muCoefficientCR = 1;
	muCoefficientDR = 1;
	muCoefficientER = 1;
	lastCoefficientAR = 1;
	lastCoefficientBR = 1;
	lastCoefficientCR = 1;
	lastCoefficientDR = 1;
	mergedCoefficientsR = 1;
	thresholdR = 1.0;
	thresholdBR = 1.0;
	muVaryR = 1;
	
	count = 1;
	fpFlip = true;
	
	//this is reset: values being initialized only once. Startup values, whatever they are.
	
}

void BlockParty::run(uint32_t num_samples)
{
    A = *params[0];
    B = *params[1];

    processReplacing(const_cast<float **>(in), out, num_samples);
}

//
// Include the processing code from the VST version.
//
#include <cmath>
#include "../../../LinuxVST/src/BlockParty/BlockPartyProc.cpp"

// Create the LV2Wrapper and register the plugin
LV2Wrapper<BlockParty> plugin;