#include "BlockParty.h" #include #include BlockParty::BlockParty(double rate) : LV2Plugin(rate) { } void BlockParty::activate() { A = 0.0; B = 1.0; fpd = 17; muSpeedAL = 10000; muSpeedBL = 10000; muSpeedCL = 10000; muSpeedDL = 10000; muSpeedEL = 10000; muCoefficientAL = 1; muCoefficientBL = 1; muCoefficientCL = 1; muCoefficientDL = 1; muCoefficientEL = 1; lastCoefficientAL = 1; lastCoefficientBL = 1; lastCoefficientCL = 1; lastCoefficientDL = 1; mergedCoefficientsL = 1; thresholdL = 1.0; thresholdBL = 1.0; muVaryL = 1; muSpeedAR = 10000; muSpeedBR = 10000; muSpeedCR = 10000; muSpeedDR = 10000; muSpeedER = 10000; muCoefficientAR = 1; muCoefficientBR = 1; muCoefficientCR = 1; muCoefficientDR = 1; muCoefficientER = 1; lastCoefficientAR = 1; lastCoefficientBR = 1; lastCoefficientCR = 1; lastCoefficientDR = 1; mergedCoefficientsR = 1; thresholdR = 1.0; thresholdBR = 1.0; muVaryR = 1; count = 1; fpFlip = true; //this is reset: values being initialized only once. Startup values, whatever they are. } void BlockParty::run(uint32_t num_samples) { A = *params[0]; B = *params[1]; processReplacing(const_cast(in), out, num_samples); } // // Include the processing code from the VST version. // #include #include "../../../LinuxVST/src/BlockParty/BlockPartyProc.cpp" // Create the LV2Wrapper and register the plugin LV2Wrapper plugin;