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#include "Vibrato.h"
#include <iostream>
#include <lv2wrapper.h>
Vibrato::Vibrato(double rate)
: LV2Plugin(rate)
{
}
void Vibrato::activate()
{
A = 0.3;
B = 0.0;
C = 0.4;
D = 0.0;
E = 1.0;
for(int count = 0; count < 16385; count++) {pL[count] = 0.0; pR[count] = 0.0;}
sweep = 3.141592653589793238 / 2.0;
sweepB = 3.141592653589793238 / 2.0;
gcount = 0;
airPrevL = 0.0;
airEvenL = 0.0;
airOddL = 0.0;
airFactorL = 0.0;
airPrevR = 0.0;
airEvenR = 0.0;
airOddR = 0.0;
airFactorR = 0.0;
flip = false;
fpd = 17;
//this is reset: values being initialized only once. Startup values, whatever they are.
}
void Vibrato::run(uint32_t num_samples)
{
A = *params[0];
B = *params[1];
C = *params[2];
D = *params[3];
E = *params[4];
processReplacing(const_cast<float **>(in), out, num_samples);
}
//
// Include the processing code from the VST version.
//
#include <cmath>
#include "../../../LinuxVST/src/Vibrato/VibratoProc.cpp"
// Create the LV2Wrapper and register the plugin
LV2Wrapper<Vibrato> plugin;
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