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#include "Vibrato.h"
#include <iostream>
#include <lv2wrapper.h>

Vibrato::Vibrato(double rate)
    : LV2Plugin(rate)
{
}

void Vibrato::activate()
{
	A = 0.3;
	B = 0.0;
	C = 0.4;
	D = 0.0;
	E = 1.0;
	
	for(int count = 0; count < 16385; count++) {pL[count] = 0.0; pR[count] = 0.0;}
	sweep = 3.141592653589793238 / 2.0;
	sweepB = 3.141592653589793238 / 2.0;
	gcount = 0;
	
	airPrevL = 0.0;
	airEvenL = 0.0;
	airOddL = 0.0;
	airFactorL = 0.0;
	airPrevR = 0.0;
	airEvenR = 0.0;
	airOddR = 0.0;
	airFactorR = 0.0;
	
	flip = false;
	
	fpd = 17;
	//this is reset: values being initialized only once. Startup values, whatever they are.
	
}

void Vibrato::run(uint32_t num_samples)
{
    A = *params[0];
    B = *params[1];
    C = *params[2];
    D = *params[3];
    E = *params[4];

    processReplacing(const_cast<float **>(in), out, num_samples);
}

//
// Include the processing code from the VST version.
//
#include <cmath>
#include "../../../LinuxVST/src/Vibrato/VibratoProc.cpp"

// Create the LV2Wrapper and register the plugin
LV2Wrapper<Vibrato> plugin;