#include "Vibrato.h" #include #include Vibrato::Vibrato(double rate) : LV2Plugin(rate) { } void Vibrato::activate() { A = 0.3; B = 0.0; C = 0.4; D = 0.0; E = 1.0; for(int count = 0; count < 16385; count++) {pL[count] = 0.0; pR[count] = 0.0;} sweep = 3.141592653589793238 / 2.0; sweepB = 3.141592653589793238 / 2.0; gcount = 0; airPrevL = 0.0; airEvenL = 0.0; airOddL = 0.0; airFactorL = 0.0; airPrevR = 0.0; airEvenR = 0.0; airOddR = 0.0; airFactorR = 0.0; flip = false; fpd = 17; //this is reset: values being initialized only once. Startup values, whatever they are. } void Vibrato::run(uint32_t num_samples) { A = *params[0]; B = *params[1]; C = *params[2]; D = *params[3]; E = *params[4]; processReplacing(const_cast(in), out, num_samples); } // // Include the processing code from the VST version. // #include #include "../../../LinuxVST/src/Vibrato/VibratoProc.cpp" // Create the LV2Wrapper and register the plugin LV2Wrapper plugin;