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#ifndef __ToTape6_H
#define __ToTape6_H

#include <lv2plugin.h>

class ToTape6 : public LV2Plugin<6> {
public:
    ToTape6(double rate);

    void activate();
    void run(uint32_t num_samples);

    static constexpr const char * URI = "https://www.airwindows.com/totape6";

private:
    /*
     * These are the original DSP functions from the VST plugin.
     * They need to be called from the LV2 plugins `run` function.
     */
    void processReplacing(float **in, float **out, VstInt32 samples);
    void processDoubleReplacing(double **in, double **out, VstInt32 samples);

    /*
     * Members needed by the processing functions.
     */
        	
	double dL[502];
	double dR[502];
	int gcount;
	double rateof;
	double sweep;
	double nextmax;
	
	double iirMidRollerAL;
	double iirMidRollerBL;
	double iirHeadBumpAL;
	double iirHeadBumpBL;
	
	double iirMidRollerAR;
	double iirMidRollerBR;
	double iirHeadBumpAR;
	double iirHeadBumpBR;
	long double biquadAL[9];
	long double biquadBL[9];
	long double biquadCL[9];
	long double biquadDL[9];

	long double biquadAR[9];
	long double biquadBR[9];
	long double biquadCR[9];
	long double biquadDR[9];
	bool flip;
	
	long double lastSampleL;
	long double lastSampleR;
	
	uint32_t fpd;
	//default stuff
	
    float A;
    float B;
    float C;
    float D;
    float E;
    float F;
};

#endif