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#ifndef __ToTape6_H
#define __ToTape6_H
#include <lv2plugin.h>
class ToTape6 : public LV2Plugin<6> {
public:
ToTape6(double rate);
void activate();
void run(uint32_t num_samples);
static constexpr const char * URI = "https://www.airwindows.com/totape6";
private:
/*
* These are the original DSP functions from the VST plugin.
* They need to be called from the LV2 plugins `run` function.
*/
void processReplacing(float **in, float **out, VstInt32 samples);
void processDoubleReplacing(double **in, double **out, VstInt32 samples);
/*
* Members needed by the processing functions.
*/
double dL[502];
double dR[502];
int gcount;
double rateof;
double sweep;
double nextmax;
double iirMidRollerAL;
double iirMidRollerBL;
double iirHeadBumpAL;
double iirHeadBumpBL;
double iirMidRollerAR;
double iirMidRollerBR;
double iirHeadBumpAR;
double iirHeadBumpBR;
long double biquadAL[9];
long double biquadBL[9];
long double biquadCL[9];
long double biquadDL[9];
long double biquadAR[9];
long double biquadBR[9];
long double biquadCR[9];
long double biquadDR[9];
bool flip;
long double lastSampleL;
long double lastSampleR;
uint32_t fpd;
//default stuff
float A;
float B;
float C;
float D;
float E;
float F;
};
#endif
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