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path: root/plugins/LV2/src/ToTape6/ToTape6.cpp
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#include "ToTape6.h"
#include <iostream>
#include <lv2wrapper.h>

//
// Include the processing code from the VST version.
//
#include <cmath>
#include "../../../LinuxVST/src/ToTape6/ToTape6Proc.cpp"

ToTape6::ToTape6(double rate)
    : LV2Plugin(rate)
{
}

void ToTape6::activate()
{
	A = 0.5;
	B = 0.5;
	C = 0.5;
	D = 0.5;
	E = 0.5;
	F = 1.0;
	iirMidRollerAL = 0.0;
	iirMidRollerBL = 0.0;
	iirHeadBumpAL = 0.0;
	iirHeadBumpBL = 0.0;

	iirMidRollerAR = 0.0;
	iirMidRollerBR = 0.0;
	iirHeadBumpAR = 0.0;
	iirHeadBumpBR = 0.0;

	for (int x = 0; x < 9; x++) {
		biquadAL[x] = 0.0;biquadBL[x] = 0.0;biquadCL[x] = 0.0;biquadDL[x] = 0.0;
		biquadAR[x] = 0.0;biquadBR[x] = 0.0;biquadCR[x] = 0.0;biquadDR[x] = 0.0;
	}
	flip = false;
	for (int temp = 0; temp < 501; temp++) {dL[temp] = 0.0;dR[temp] = 0.0;}

	gcount = 0;
	rateof = 0.5;
	sweep = M_PI;
	nextmax = 0.5;
	lastSampleL = 0.0;
	lastSampleR = 0.0;
	flip = 0;

	fpd = 17;
	//this is reset: values being initialized only once. Startup values, whatever they are.

}

void ToTape6::run(uint32_t num_samples)
{
    A = *params[0];
    B = *params[1];
    C = *params[2];
    D = *params[3];
    E = *params[4];
    F = *params[5];

    processReplacing(const_cast<float **>(in), out, num_samples);
}


// Create the LV2Wrapper and register the plugin
LV2Wrapper<ToTape6> plugin;