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#ifndef __Thunder_H
#define __Thunder_H

#include <lv2plugin.h>

class Thunder : public LV2Plugin<2> {
public:
    Thunder(double rate);

    void activate();
    void run(uint32_t num_samples);

    static constexpr const char * URI = "https://www.airwindows.com/thunder";

private:
    /*
     * These are the original DSP functions from the VST plugin.
     * They need to be called from the LV2 plugins `run` function.
     */
    void processReplacing(float **in, float **out, VstInt32 samples);
    void processDoubleReplacing(double **in, double **out, VstInt32 samples);

    /*
     * Members needed by the processing functions.
     */
        
	double muVary;
	double muAttack;
	double muNewSpeed;
	double muSpeedA;
	double muSpeedB;
	double muCoefficientA;
	double muCoefficientB;
	double gateL;
	double gateR;
	double iirSampleAL;
	double iirSampleBL;
	double iirSampleAR;
	double iirSampleBR;
	double iirSampleAM;
	double iirSampleBM;
	double iirSampleCM;
	long double fpNShapeL;
	long double fpNShapeR;
	bool flip;
	
    float A;
    float B;

};

#endif