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author | Harald Eilertsen <haraldei@anduin.net> | 2021-07-31 21:43:40 +0200 |
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committer | Harald Eilertsen <haraldei@anduin.net> | 2021-07-31 21:43:40 +0200 |
commit | 5d98905408fa7ca143acecaa47d2d7df160ce4e7 (patch) | |
tree | 1f4c221fc68685856b5244abceea52c8329a8113 /plugins/LV2/src/Thunder/Thunder.h | |
parent | 1bd34fa795d0eac15d0dc9d4c756f19fc6624872 (diff) | |
download | airwindows-lv2-port-5d98905408fa7ca143acecaa47d2d7df160ce4e7.tar.gz airwindows-lv2-port-5d98905408fa7ca143acecaa47d2d7df160ce4e7.tar.bz2 airwindows-lv2-port-5d98905408fa7ca143acecaa47d2d7df160ce4e7.zip |
LV2: Port rest of plugins, Swell - Wider
Again, not tested. Report problems or missing control info to the
mailing list.
Diffstat (limited to 'plugins/LV2/src/Thunder/Thunder.h')
-rw-r--r-- | plugins/LV2/src/Thunder/Thunder.h | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/plugins/LV2/src/Thunder/Thunder.h b/plugins/LV2/src/Thunder/Thunder.h new file mode 100644 index 0000000..6260839 --- /dev/null +++ b/plugins/LV2/src/Thunder/Thunder.h @@ -0,0 +1,52 @@ +#ifndef __Thunder_H +#define __Thunder_H + +#include <lv2plugin.h> + +class Thunder : public LV2Plugin<2> { +public: + Thunder(double rate); + + void activate(); + void run(uint32_t num_samples); + + static constexpr const char * URI = "https://www.airwindows.com/thunder"; + +private: + /* + * These are the original DSP functions from the VST plugin. + * They need to be called from the LV2 plugins `run` function. + */ + void processReplacing(float **in, float **out, VstInt32 samples); + void processDoubleReplacing(double **in, double **out, VstInt32 samples); + + /* + * Members needed by the processing functions. + */ + + double muVary; + double muAttack; + double muNewSpeed; + double muSpeedA; + double muSpeedB; + double muCoefficientA; + double muCoefficientB; + double gateL; + double gateR; + double iirSampleAL; + double iirSampleBL; + double iirSampleAR; + double iirSampleBR; + double iirSampleAM; + double iirSampleBM; + double iirSampleCM; + long double fpNShapeL; + long double fpNShapeR; + bool flip; + + float A; + float B; + +}; + +#endif |