aboutsummaryrefslogtreecommitdiffstats
path: root/plugins/LV2/src/DrumSlam/DrumSlam.h
blob: 1e7f7e8d195d0b5f05ffbdd08b0b7e9ba8a2020d (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
#ifndef __DrumSlam_H
#define __DrumSlam_H

#include <lv2plugin.h>

class DrumSlam : public LV2Plugin<3> {
public:
    DrumSlam(double rate);

    void activate();
    void run(uint32_t num_samples);

    static constexpr const char * URI = "https://www.airwindows.com/drumslam";

private:
    /*
     * These are the original DSP functions from the VST plugin.
     * They need to be called from the LV2 plugins `run` function.
     */
    void processReplacing(float **in, float **out, VstInt32 samples);
    void processDoubleReplacing(double **in, double **out, VstInt32 samples);

    /*
     * Members needed by the processing functions.
     */
        
	long double fpNShapeL;
	long double fpNShapeR;
	//default stuff
	
	double iirSampleAL;
	double iirSampleBL;
	double iirSampleCL;
	double iirSampleDL;
	double iirSampleEL;
	double iirSampleFL;
	double iirSampleGL;
	double iirSampleHL;
	double lastSampleL;
	
	double iirSampleAR;
	double iirSampleBR;
	double iirSampleCR;
	double iirSampleDR;
	double iirSampleER;
	double iirSampleFR;
	double iirSampleGR;
	double iirSampleHR;
	double lastSampleR;
	bool fpFlip;
    float A;
    float B;
    float C;
    float D;
    float E; //parameters. Always 0-1, and we scale/alter them elsewhere.

};

#endif