aboutsummaryrefslogtreecommitdiffstats
path: root/plugins/LV2/src/BussColors4/BussColors4.h
blob: ceec6e67d674da70a3b16e69272e709398ee07e0 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
#ifndef __BussColors4_H
#define __BussColors4_H

#include <lv2plugin.h>

class BussColors4 : public LV2Plugin<4> {
public:
    BussColors4(double rate);

    void activate();
    void run(uint32_t num_samples);

    static constexpr const char * URI = "https://www.airwindows.com/busscolors4";

private:
    /*
     * These are the original DSP functions from the VST plugin.
     * They need to be called from the LV2 plugins `run` function.
     */
    void processReplacing(float **in, float **out, VstInt32 samples);
    void processDoubleReplacing(double **in, double **out, VstInt32 samples);

    /*
     * Members needed by the processing functions.
     */
    
	double bL[175]; //full buffer for high sample rates. Scales to 192K
	double bR[175]; //full buffer for high sample rates. Scales to 192K
	double dL[100]; //buffer for calculating sag as it relates to the dynamic impulse synthesis. To 192K.
	double dR[100]; //buffer for calculating sag as it relates to the dynamic impulse synthesis. To 192K.
	int c[35]; //just the number of taps we use, doesn't have to scale
	double g[9]; //console model
	double outg[9]; //console model
	double controlL;
	double controlR;
	double slowdynL;
	double slowdynR;
	int gcount;
	
	long double fpNShapeL;
	long double fpNShapeR;
	//default stuff

    float A;
    float B;
    float C;
    float D; //parameters. Always 0-1, and we scale/alter them elsewhere.

};

#endif