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#ifndef __BlockParty_H
#define __BlockParty_H
#include <lv2plugin.h>
class BlockParty : public LV2Plugin<2> {
public:
BlockParty(double rate);
void activate();
void run(uint32_t num_samples);
static constexpr const char * URI = "https://www.airwindows.com/blockparty";
private:
/*
* These are the original DSP functions from the VST plugin.
* They need to be called from the LV2 plugins `run` function.
*/
void processReplacing(float **in, float **out, VstInt32 samples);
void processDoubleReplacing(double **in, double **out, VstInt32 samples);
/*
* Members needed by the processing functions.
*/
uint32_t fpd;
//default stuff
float A;
float B;
double muVaryL;
double muAttackL;
double muNewSpeedL;
double muSpeedAL;
double muSpeedBL;
double muSpeedCL;
double muSpeedDL;
double muSpeedEL;
double muCoefficientAL;
double muCoefficientBL;
double muCoefficientCL;
double muCoefficientDL;
double muCoefficientEL;
double lastCoefficientAL;
double lastCoefficientBL;
double lastCoefficientCL;
double lastCoefficientDL;
double mergedCoefficientsL;
double thresholdL;
double thresholdBL;
double muVaryR;
double muAttackR;
double muNewSpeedR;
double muSpeedAR;
double muSpeedBR;
double muSpeedCR;
double muSpeedDR;
double muSpeedER;
double muCoefficientAR;
double muCoefficientBR;
double muCoefficientCR;
double muCoefficientDR;
double muCoefficientER;
double lastCoefficientAR;
double lastCoefficientBR;
double lastCoefficientCR;
double lastCoefficientDR;
double mergedCoefficientsR;
double thresholdR;
double thresholdBR;
int count;
bool fpFlip;
};
#endif
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