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#ifndef __Beam_H
#define __Beam_H
#include <lv2plugin.h>
class Beam : public LV2Plugin<3> {
public:
Beam(double rate);
void activate();
void run(uint32_t num_samples);
static constexpr const char * URI = "https://www.airwindows.com/beam";
private:
/*
* These are the original DSP functions from the VST plugin.
* They need to be called from the LV2 plugins `run` function.
*/
void processReplacing(float **in, float **out, VstInt32 samples);
void processDoubleReplacing(double **in, double **out, VstInt32 samples);
/*
* Members needed by the processing functions.
*/
float lastSampleL[100];
float lastSampleR[100];
uint32_t fpd;
//default stuff
float A;
float B;
float C;
};
#endif
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