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-rw-r--r--plugins/LV2/src/Air/Air.h93
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diff --git a/plugins/LV2/src/Air/Air.h b/plugins/LV2/src/Air/Air.h
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+++ b/plugins/LV2/src/Air/Air.h
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+#ifndef __Air_H
+#define __Air_H
+
+#include <cstdint>
+#include <lv2plugin.h>
+
+class Air : protected LV2Plugin {
+public:
+ Air(double rate);
+
+ void connect_port(uint32_t port, void * data);
+ void run(uint32_t num_samples);
+
+ static constexpr const char * URI = "https://www.airwindows.com/air";
+
+private:
+ /*
+ * These are the original DSP functions from the VST plugin.
+ * They need to be called from the LV2 plugins `run` function.
+ */
+ void processReplacing(float **in, float **out, VstInt32 samples);
+ void processDoubleReplacing(double **in, double **out, VstInt32 samples);
+
+ const float * tap22;
+ const float * tap15;
+ const float * tap11;
+ const float * filters_q;
+ const float * out_level;
+ const float * dry_wet;
+
+ const float * in[2];
+ float * out[2];
+
+ /*
+ * Members needed by the processing functions.
+ */
+ double airPrevAL;
+ double airEvenAL;
+ double airOddAL;
+ double airFactorAL;
+ double airPrevBL;
+ double airEvenBL;
+ double airOddBL;
+ double airFactorBL;
+ double airPrevCL;
+ double airEvenCL;
+ double airOddCL;
+ double airFactorCL;
+ double tripletPrevL;
+ double tripletMidL;
+ double tripletAL;
+ double tripletBL;
+ double tripletCL;
+ double tripletFactorL;
+
+ double airPrevAR;
+ double airEvenAR;
+ double airOddAR;
+ double airFactorAR;
+ double airPrevBR;
+ double airEvenBR;
+ double airOddBR;
+ double airFactorBR;
+ double airPrevCR;
+ double airEvenCR;
+ double airOddCR;
+ double airFactorCR;
+ double tripletPrevR;
+ double tripletMidR;
+ double tripletAR;
+ double tripletBR;
+ double tripletCR;
+ double tripletFactorR;
+
+ bool flipA;
+ bool flipB;
+ bool flop;
+ int count;
+
+ long double fpNShapeL;
+ long double fpNShapeR;
+ //
+ //default stuff
+
+ float A;
+ float B;
+ float C;
+ float D; //parameters. Always 0-1, and we scale/alter them elsewhere.
+ float E;
+ float F;
+};
+
+#endif