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authorChris Johnson <jinx6568@sover.net>2018-09-30 20:50:34 -0400
committerChris Johnson <jinx6568@sover.net>2018-09-30 20:50:34 -0400
commit5d51c52e345486d0089781576a51cc440fc93ef0 (patch)
tree2d464f549872d3b0428a0d098fcb955c9b62907f /plugins/WinVST
parent5d63025311019c9e47e2a49ec82bde1585afd5c5 (diff)
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ButterComp2 and ButterComp
Diffstat (limited to 'plugins/WinVST')
-rwxr-xr-xplugins/WinVST/ButterComp/.vs/Console4Channel64/v14/.suobin0 -> 32768 bytes
-rwxr-xr-xplugins/WinVST/ButterComp/.vs/VSTProject/v14/.suobin0 -> 23040 bytes
-rwxr-xr-xplugins/WinVST/ButterComp/ButterComp.cpp142
-rwxr-xr-xplugins/WinVST/ButterComp/ButterComp.h79
-rwxr-xr-xplugins/WinVST/ButterComp/ButterCompProc.cpp416
-rwxr-xr-xplugins/WinVST/ButterComp/VSTProject.sln28
-rwxr-xr-xplugins/WinVST/ButterComp/VSTProject.vcxproj183
-rwxr-xr-xplugins/WinVST/ButterComp/VSTProject.vcxproj.filters48
-rwxr-xr-xplugins/WinVST/ButterComp/VSTProject.vcxproj.user19
-rwxr-xr-xplugins/WinVST/ButterComp/vstplug.def3
-rwxr-xr-xplugins/WinVST/ButterComp2/.vs/Console4Channel64/v14/.suobin0 -> 32768 bytes
-rwxr-xr-xplugins/WinVST/ButterComp2/.vs/VSTProject/v14/.suobin0 -> 23040 bytes
-rwxr-xr-xplugins/WinVST/ButterComp2/ButterComp2.cpp152
-rwxr-xr-xplugins/WinVST/ButterComp2/ButterComp2.h82
-rwxr-xr-xplugins/WinVST/ButterComp2/ButterComp2Proc.cpp498
-rwxr-xr-xplugins/WinVST/ButterComp2/VSTProject.sln28
-rwxr-xr-xplugins/WinVST/ButterComp2/VSTProject.vcxproj183
-rwxr-xr-xplugins/WinVST/ButterComp2/VSTProject.vcxproj.filters48
-rwxr-xr-xplugins/WinVST/ButterComp2/VSTProject.vcxproj.user19
-rwxr-xr-xplugins/WinVST/ButterComp2/vstplug.def3
20 files changed, 1931 insertions, 0 deletions
diff --git a/plugins/WinVST/ButterComp/.vs/Console4Channel64/v14/.suo b/plugins/WinVST/ButterComp/.vs/Console4Channel64/v14/.suo
new file mode 100755
index 0000000..777b846
--- /dev/null
+++ b/plugins/WinVST/ButterComp/.vs/Console4Channel64/v14/.suo
Binary files differ
diff --git a/plugins/WinVST/ButterComp/.vs/VSTProject/v14/.suo b/plugins/WinVST/ButterComp/.vs/VSTProject/v14/.suo
new file mode 100755
index 0000000..973e33a
--- /dev/null
+++ b/plugins/WinVST/ButterComp/.vs/VSTProject/v14/.suo
Binary files differ
diff --git a/plugins/WinVST/ButterComp/ButterComp.cpp b/plugins/WinVST/ButterComp/ButterComp.cpp
new file mode 100755
index 0000000..e6a33f7
--- /dev/null
+++ b/plugins/WinVST/ButterComp/ButterComp.cpp
@@ -0,0 +1,142 @@
+/* ========================================
+ * ButterComp - ButterComp.h
+ * Copyright (c) 2016 airwindows, All rights reserved
+ * ======================================== */
+
+#ifndef __ButterComp_H
+#include "ButterComp.h"
+#endif
+
+AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new ButterComp(audioMaster);}
+
+ButterComp::ButterComp(audioMasterCallback audioMaster) :
+ AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
+{
+ A = 0.0;
+ B = 1.0;
+ controlAposL = 1.0;
+ controlAnegL = 1.0;
+ controlBposL = 1.0;
+ controlBnegL = 1.0;
+ targetposL = 1.0;
+ targetnegL = 1.0;
+ controlAposR = 1.0;
+ controlAnegR = 1.0;
+ controlBposR = 1.0;
+ controlBnegR = 1.0;
+ targetposR = 1.0;
+ targetnegR = 1.0;
+ fpNShapeLA = 0.0;
+ fpNShapeLB = 0.0;
+ fpNShapeRA = 0.0;
+ fpNShapeRB = 0.0;
+ fpFlip = true;
+ //this is reset: values being initialized only once. Startup values, whatever they are.
+
+ _canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
+ _canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
+ _canDo.insert("x2in2out");
+ setNumInputs(kNumInputs);
+ setNumOutputs(kNumOutputs);
+ setUniqueID(kUniqueId);
+ canProcessReplacing(); // supports output replacing
+ canDoubleReplacing(); // supports double precision processing
+ programsAreChunks(true);
+ vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
+}
+
+ButterComp::~ButterComp() {}
+VstInt32 ButterComp::getVendorVersion () {return 1000;}
+void ButterComp::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
+void ButterComp::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
+//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
+//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
+
+static float pinParameter(float data)
+{
+ if (data < 0.0f) return 0.0f;
+ if (data > 1.0f) return 1.0f;
+ return data;
+}
+
+VstInt32 ButterComp::getChunk (void** data, bool isPreset)
+{
+ float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
+ chunkData[0] = A;
+ chunkData[1] = B;
+ /* Note: The way this is set up, it will break if you manage to save settings on an Intel
+ machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
+ started with. */
+
+ *data = chunkData;
+ return kNumParameters * sizeof(float);
+}
+
+VstInt32 ButterComp::setChunk (void* data, VstInt32 byteSize, bool isPreset)
+{
+ float *chunkData = (float *)data;
+ A = pinParameter(chunkData[0]);
+ B = pinParameter(chunkData[1]);
+ /* We're ignoring byteSize as we found it to be a filthy liar */
+
+ /* calculate any other fields you need here - you could copy in
+ code from setParameter() here. */
+ return 0;
+}
+
+void ButterComp::setParameter(VstInt32 index, float value) {
+ switch (index) {
+ case kParamA: A = value; break;
+ case kParamB: B = value; break;
+ default: throw; // unknown parameter, shouldn't happen!
+ }
+}
+
+float ButterComp::getParameter(VstInt32 index) {
+ switch (index) {
+ case kParamA: return A; break;
+ case kParamB: return B; break;
+ default: break; // unknown parameter, shouldn't happen!
+ } return 0.0; //we only need to update the relevant name, this is simple to manage
+}
+
+void ButterComp::getParameterName(VstInt32 index, char *text) {
+ switch (index) {
+ case kParamA: vst_strncpy (text, "Compress", kVstMaxParamStrLen); break;
+ case kParamB: vst_strncpy (text, "Dry/Wet", kVstMaxParamStrLen); break;
+ default: break; // unknown parameter, shouldn't happen!
+ } //this is our labels for displaying in the VST host
+}
+
+void ButterComp::getParameterDisplay(VstInt32 index, char *text) {
+ switch (index) {
+ case kParamA: float2string (A, text, kVstMaxParamStrLen); break;
+ case kParamB: float2string (B, text, kVstMaxParamStrLen); break;
+ default: break; // unknown parameter, shouldn't happen!
+ } //this displays the values and handles 'popups' where it's discrete choices
+}
+
+void ButterComp::getParameterLabel(VstInt32 index, char *text) {
+ switch (index) {
+ case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break;
+ case kParamB: vst_strncpy (text, "", kVstMaxParamStrLen); break;
+ default: break; // unknown parameter, shouldn't happen!
+ }
+}
+
+VstInt32 ButterComp::canDo(char *text)
+{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
+
+bool ButterComp::getEffectName(char* name) {
+ vst_strncpy(name, "ButterComp", kVstMaxProductStrLen); return true;
+}
+
+VstPlugCategory ButterComp::getPlugCategory() {return kPlugCategEffect;}
+
+bool ButterComp::getProductString(char* text) {
+ vst_strncpy (text, "airwindows ButterComp", kVstMaxProductStrLen); return true;
+}
+
+bool ButterComp::getVendorString(char* text) {
+ vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
+}
diff --git a/plugins/WinVST/ButterComp/ButterComp.h b/plugins/WinVST/ButterComp/ButterComp.h
new file mode 100755
index 0000000..af6df66
--- /dev/null
+++ b/plugins/WinVST/ButterComp/ButterComp.h
@@ -0,0 +1,79 @@
+/* ========================================
+ * ButterComp - ButterComp.h
+ * Created 8/12/11 by SPIAdmin
+ * Copyright (c) 2011 __MyCompanyName__, All rights reserved
+ * ======================================== */
+
+#ifndef __ButterComp_H
+#define __ButterComp_H
+
+#ifndef __audioeffect__
+#include "audioeffectx.h"
+#endif
+
+#include <set>
+#include <string>
+#include <math.h>
+
+enum {
+ kParamA = 0,
+ kParamB = 1,
+ kNumParameters = 2
+}; //
+
+const int kNumPrograms = 0;
+const int kNumInputs = 2;
+const int kNumOutputs = 2;
+const unsigned long kUniqueId = 'btcp'; //Change this to what the AU identity is!
+
+class ButterComp :
+ public AudioEffectX
+{
+public:
+ ButterComp(audioMasterCallback audioMaster);
+ ~ButterComp();
+ virtual bool getEffectName(char* name); // The plug-in name
+ virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
+ virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
+ virtual bool getVendorString(char* text); // Vendor info
+ virtual VstInt32 getVendorVersion(); // Version number
+ virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
+ virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
+ virtual void getProgramName(char *name); // read the name from the host
+ virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
+ virtual VstInt32 getChunk (void** data, bool isPreset);
+ virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
+ virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
+ virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
+ virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
+ virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
+ virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
+ virtual VstInt32 canDo(char *text);
+private:
+ char _programName[kVstMaxProgNameLen + 1];
+ std::set< std::string > _canDo;
+
+ double controlAposL;
+ double controlAnegL;
+ double controlBposL;
+ double controlBnegL;
+ double targetposL;
+ double targetnegL;
+ double controlAposR;
+ double controlAnegR;
+ double controlBposR;
+ double controlBnegR;
+ double targetposR;
+ double targetnegR;
+ long double fpNShapeLA;
+ long double fpNShapeLB;
+ long double fpNShapeRA;
+ long double fpNShapeRB;
+ bool fpFlip;
+ //default stuff
+
+ float A;
+ float B;
+};
+
+#endif
diff --git a/plugins/WinVST/ButterComp/ButterCompProc.cpp b/plugins/WinVST/ButterComp/ButterCompProc.cpp
new file mode 100755
index 0000000..ea52946
--- /dev/null
+++ b/plugins/WinVST/ButterComp/ButterCompProc.cpp
@@ -0,0 +1,416 @@
+/* ========================================
+ * ButterComp - ButterComp.h
+ * Copyright (c) 2016 airwindows, All rights reserved
+ * ======================================== */
+
+#ifndef __ButterComp_H
+#include "ButterComp.h"
+#endif
+
+void ButterComp::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
+{
+ float* in1 = inputs[0];
+ float* in2 = inputs[1];
+ float* out1 = outputs[0];
+ float* out2 = outputs[1];
+
+ double overallscale = 1.0;
+ overallscale /= 44100.0;
+ overallscale *= getSampleRate();
+ float fpTemp;
+ long double fpOld = 0.618033988749894848204586; //golden ratio!
+ long double fpNew = 1.0 - fpOld;
+
+ double inputposL;
+ double inputnegL;
+ double calcposL;
+ double calcnegL;
+ double outputposL;
+ double outputnegL;
+ long double totalmultiplierL;
+ long double inputSampleL;
+ double drySampleL;
+
+ double inputposR;
+ double inputnegR;
+ double calcposR;
+ double calcnegR;
+ double outputposR;
+ double outputnegR;
+ long double totalmultiplierR;
+ long double inputSampleR;
+ double drySampleR;
+
+ double inputgain = pow(10.0,(A*14.0)/20.0);
+ double wet = B;
+ double dry = 1.0 - wet;
+ double outputgain = inputgain;
+ outputgain -= 1.0;
+ outputgain /= 1.5;
+ outputgain += 1.0;
+ double divisor = 0.012 * (A / 135.0);
+ divisor /= overallscale;
+ double remainder = divisor;
+ divisor = 1.0 - divisor;
+
+ while (--sampleFrames >= 0)
+ {
+ inputSampleL = *in1;
+ inputSampleR = *in2;
+ if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) {
+ static int noisesource = 0;
+ //this declares a variable before anything else is compiled. It won't keep assigning
+ //it to 0 for every sample, it's as if the declaration doesn't exist in this context,
+ //but it lets me add this denormalization fix in a single place rather than updating
+ //it in three different locations. The variable isn't thread-safe but this is only
+ //a random seed and we can share it with whatever.
+ noisesource = noisesource % 1700021; noisesource++;
+ int residue = noisesource * noisesource;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ double applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleL = applyresidue;
+ }
+ if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) {
+ static int noisesource = 0;
+ noisesource = noisesource % 1700021; noisesource++;
+ int residue = noisesource * noisesource;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ double applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleR = applyresidue;
+ //this denormalization routine produces a white noise at -300 dB which the noise
+ //shaping will interact with to produce a bipolar output, but the noise is actually
+ //all positive. That should stop any variables from going denormal, and the routine
+ //only kicks in if digital black is input. As a final touch, if you save to 24-bit
+ //the silence will return to being digital black again.
+ }
+ drySampleL = inputSampleL;
+ drySampleR = inputSampleR;
+
+ inputSampleL *= inputgain;
+ inputSampleR *= inputgain;
+
+ inputposL = inputSampleL + 1.0;
+ if (inputposL < 0.0) inputposL = 0.0;
+ outputposL = inputposL / 2.0;
+ if (outputposL > 1.0) outputposL = 1.0;
+ inputposL *= inputposL;
+ targetposL *= divisor;
+ targetposL += (inputposL * remainder);
+ calcposL = pow((1.0/targetposL),2);
+
+ inputnegL = (-inputSampleL) + 1.0;
+ if (inputnegL < 0.0) inputnegL = 0.0;
+ outputnegL = inputnegL / 2.0;
+ if (outputnegL > 1.0) outputnegL = 1.0;
+ inputnegL *= inputnegL;
+ targetnegL *= divisor;
+ targetnegL += (inputnegL * remainder);
+ calcnegL = pow((1.0/targetnegL),2);
+ //now we have mirrored targets for comp
+ //outputpos and outputneg go from 0 to 1
+
+ inputposR = inputSampleR + 1.0;
+ if (inputposR < 0.0) inputposR = 0.0;
+ outputposR = inputposR / 2.0;
+ if (outputposR > 1.0) outputposR = 1.0;
+ inputposR *= inputposR;
+ targetposR *= divisor;
+ targetposR += (inputposR * remainder);
+ calcposR = pow((1.0/targetposR),2);
+
+ inputnegR = (-inputSampleR) + 1.0;
+ if (inputnegR < 0.0) inputnegR = 0.0;
+ outputnegR = inputnegR / 2.0;
+ if (outputnegR > 1.0) outputnegR = 1.0;
+ inputnegR *= inputnegR;
+ targetnegR *= divisor;
+ targetnegR += (inputnegR * remainder);
+ calcnegR = pow((1.0/targetnegR),2);
+ //now we have mirrored targets for comp
+ //outputpos and outputneg go from 0 to 1
+
+
+ if (inputSampleL > 0)
+ { //working on pos
+ controlAposL *= divisor;
+ controlAposL += (calcposL*remainder);
+ }
+ else
+ { //working on neg
+ controlAnegL *= divisor;
+ controlAnegL += (calcnegL*remainder);
+ }
+ //this causes each of the four to update only when active and in the correct 'flip'
+
+ if (inputSampleR > 0)
+ { //working on pos
+ controlAposR *= divisor;
+ controlAposR += (calcposR*remainder);
+ }
+ else
+ { //working on neg
+ controlAnegR *= divisor;
+ controlAnegR += (calcnegR*remainder);
+ }
+ //this causes each of the four to update only when active and in the correct 'flip'
+
+ totalmultiplierL = (controlAposL * outputposL) + (controlAnegL * outputnegL);
+ totalmultiplierR = (controlAposR * outputposR) + (controlAnegR * outputnegR);
+ //this combines the sides according to flip, blending relative to the input value
+
+ inputSampleL *= totalmultiplierL;
+ inputSampleL /= outputgain;
+
+ inputSampleR *= totalmultiplierR;
+ inputSampleR /= outputgain;
+
+ if (wet !=1.0) {
+ inputSampleL = (inputSampleL * wet) + (drySampleL * dry);
+ inputSampleR = (inputSampleR * wet) + (drySampleR * dry);
+ }
+
+ //noise shaping to 32-bit floating point
+ if (fpFlip) {
+ fpTemp = inputSampleL;
+ fpNShapeLA = (fpNShapeLA*fpOld)+((inputSampleL-fpTemp)*fpNew);
+ inputSampleL += fpNShapeLA;
+ fpTemp = inputSampleR;
+ fpNShapeRA = (fpNShapeRA*fpOld)+((inputSampleR-fpTemp)*fpNew);
+ inputSampleR += fpNShapeRA;
+ }
+ else {
+ fpTemp = inputSampleL;
+ fpNShapeLB = (fpNShapeLB*fpOld)+((inputSampleL-fpTemp)*fpNew);
+ inputSampleL += fpNShapeLB;
+ fpTemp = inputSampleR;
+ fpNShapeRB = (fpNShapeRB*fpOld)+((inputSampleR-fpTemp)*fpNew);
+ inputSampleR += fpNShapeRB;
+ }
+ fpFlip = !fpFlip;
+ //end noise shaping on 32 bit output
+
+ *out1 = inputSampleL;
+ *out2 = inputSampleR;
+
+ *in1++;
+ *in2++;
+ *out1++;
+ *out2++;
+ }
+}
+
+void ButterComp::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
+{
+ double* in1 = inputs[0];
+ double* in2 = inputs[1];
+ double* out1 = outputs[0];
+ double* out2 = outputs[1];
+
+ double overallscale = 1.0;
+ overallscale /= 44100.0;
+ overallscale *= getSampleRate();
+ double fpTemp;
+ long double fpOld = 0.618033988749894848204586; //golden ratio!
+ long double fpNew = 1.0 - fpOld;
+
+ double inputposL;
+ double inputnegL;
+ double calcposL;
+ double calcnegL;
+ double outputposL;
+ double outputnegL;
+ long double totalmultiplierL;
+ long double inputSampleL;
+ double drySampleL;
+
+ double inputposR;
+ double inputnegR;
+ double calcposR;
+ double calcnegR;
+ double outputposR;
+ double outputnegR;
+ long double totalmultiplierR;
+ long double inputSampleR;
+ double drySampleR;
+
+ double inputgain = pow(10.0,(A*14.0)/20.0);
+ double wet = B;
+ double dry = 1.0 - wet;
+ double outputgain = inputgain;
+ outputgain -= 1.0;
+ outputgain /= 1.5;
+ outputgain += 1.0;
+ double divisor = 0.012 * (A / 135.0);
+ divisor /= overallscale;
+ double remainder = divisor;
+ divisor = 1.0 - divisor;
+
+ while (--sampleFrames >= 0)
+ {
+ inputSampleL = *in1;
+ inputSampleR = *in2;
+ if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) {
+ static int noisesource = 0;
+ //this declares a variable before anything else is compiled. It won't keep assigning
+ //it to 0 for every sample, it's as if the declaration doesn't exist in this context,
+ //but it lets me add this denormalization fix in a single place rather than updating
+ //it in three different locations. The variable isn't thread-safe but this is only
+ //a random seed and we can share it with whatever.
+ noisesource = noisesource % 1700021; noisesource++;
+ int residue = noisesource * noisesource;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ double applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleL = applyresidue;
+ }
+ if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) {
+ static int noisesource = 0;
+ noisesource = noisesource % 1700021; noisesource++;
+ int residue = noisesource * noisesource;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ double applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleR = applyresidue;
+ //this denormalization routine produces a white noise at -300 dB which the noise
+ //shaping will interact with to produce a bipolar output, but the noise is actually
+ //all positive. That should stop any variables from going denormal, and the routine
+ //only kicks in if digital black is input. As a final touch, if you save to 24-bit
+ //the silence will return to being digital black again.
+ }
+ drySampleL = inputSampleL;
+ drySampleR = inputSampleR;
+
+ inputSampleL *= inputgain;
+ inputSampleR *= inputgain;
+
+ inputposL = inputSampleL + 1.0;
+ if (inputposL < 0.0) inputposL = 0.0;
+ outputposL = inputposL / 2.0;
+ if (outputposL > 1.0) outputposL = 1.0;
+ inputposL *= inputposL;
+ targetposL *= divisor;
+ targetposL += (inputposL * remainder);
+ calcposL = pow((1.0/targetposL),2);
+
+ inputnegL = (-inputSampleL) + 1.0;
+ if (inputnegL < 0.0) inputnegL = 0.0;
+ outputnegL = inputnegL / 2.0;
+ if (outputnegL > 1.0) outputnegL = 1.0;
+ inputnegL *= inputnegL;
+ targetnegL *= divisor;
+ targetnegL += (inputnegL * remainder);
+ calcnegL = pow((1.0/targetnegL),2);
+ //now we have mirrored targets for comp
+ //outputpos and outputneg go from 0 to 1
+
+ inputposR = inputSampleR + 1.0;
+ if (inputposR < 0.0) inputposR = 0.0;
+ outputposR = inputposR / 2.0;
+ if (outputposR > 1.0) outputposR = 1.0;
+ inputposR *= inputposR;
+ targetposR *= divisor;
+ targetposR += (inputposR * remainder);
+ calcposR = pow((1.0/targetposR),2);
+
+ inputnegR = (-inputSampleR) + 1.0;
+ if (inputnegR < 0.0) inputnegR = 0.0;
+ outputnegR = inputnegR / 2.0;
+ if (outputnegR > 1.0) outputnegR = 1.0;
+ inputnegR *= inputnegR;
+ targetnegR *= divisor;
+ targetnegR += (inputnegR * remainder);
+ calcnegR = pow((1.0/targetnegR),2);
+ //now we have mirrored targets for comp
+ //outputpos and outputneg go from 0 to 1
+
+
+ if (inputSampleL > 0)
+ { //working on pos
+ controlAposL *= divisor;
+ controlAposL += (calcposL*remainder);
+ }
+ else
+ { //working on neg
+ controlAnegL *= divisor;
+ controlAnegL += (calcnegL*remainder);
+ }
+ //this causes each of the four to update only when active and in the correct 'flip'
+
+ if (inputSampleR > 0)
+ { //working on pos
+ controlAposR *= divisor;
+ controlAposR += (calcposR*remainder);
+ }
+ else
+ { //working on neg
+ controlAnegR *= divisor;
+ controlAnegR += (calcnegR*remainder);
+ }
+ //this causes each of the four to update only when active and in the correct 'flip'
+
+ totalmultiplierL = (controlAposL * outputposL) + (controlAnegL * outputnegL);
+ totalmultiplierR = (controlAposR * outputposR) + (controlAnegR * outputnegR);
+ //this combines the sides according to flip, blending relative to the input value
+
+ inputSampleL *= totalmultiplierL;
+ inputSampleL /= outputgain;
+
+ inputSampleR *= totalmultiplierR;
+ inputSampleR /= outputgain;
+
+ if (wet !=1.0) {
+ inputSampleL = (inputSampleL * wet) + (drySampleL * dry);
+ inputSampleR = (inputSampleR * wet) + (drySampleR * dry);
+ }
+
+ //noise shaping to 64-bit floating point
+ if (fpFlip) {
+ fpTemp = inputSampleL;
+ fpNShapeLA = (fpNShapeLA*fpOld)+((inputSampleL-fpTemp)*fpNew);
+ inputSampleL += fpNShapeLA;
+ fpTemp = inputSampleR;
+ fpNShapeRA = (fpNShapeRA*fpOld)+((inputSampleR-fpTemp)*fpNew);
+ inputSampleR += fpNShapeRA;
+ }
+ else {
+ fpTemp = inputSampleL;
+ fpNShapeLB = (fpNShapeLB*fpOld)+((inputSampleL-fpTemp)*fpNew);
+ inputSampleL += fpNShapeLB;
+ fpTemp = inputSampleR;
+ fpNShapeRB = (fpNShapeRB*fpOld)+((inputSampleR-fpTemp)*fpNew);
+ inputSampleR += fpNShapeRB;
+ }
+ fpFlip = !fpFlip;
+ //end noise shaping on 64 bit output
+
+ *out1 = inputSampleL;
+ *out2 = inputSampleR;
+
+ *in1++;
+ *in2++;
+ *out1++;
+ *out2++;
+ }
+} \ No newline at end of file
diff --git a/plugins/WinVST/ButterComp/VSTProject.sln b/plugins/WinVST/ButterComp/VSTProject.sln
new file mode 100755
index 0000000..694b424
--- /dev/null
+++ b/plugins/WinVST/ButterComp/VSTProject.sln
@@ -0,0 +1,28 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 14
+VisualStudioVersion = 14.0.25420.1
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VSTProject", "VSTProject.vcxproj", "{16F7AB3C-1AE0-4574-B60C-7B4DED82938C}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|x64 = Debug|x64
+ Debug|x86 = Debug|x86
+ Release|x64 = Release|x64
+ Release|x86 = Release|x86
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Debug|x64.ActiveCfg = Debug|x64
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Debug|x64.Build.0 = Debug|x64
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Debug|x86.ActiveCfg = Debug|Win32
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Debug|x86.Build.0 = Debug|Win32
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Release|x64.ActiveCfg = Release|x64
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Release|x64.Build.0 = Release|x64
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Release|x86.ActiveCfg = Release|Win32
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Release|x86.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/plugins/WinVST/ButterComp/VSTProject.vcxproj b/plugins/WinVST/ButterComp/VSTProject.vcxproj
new file mode 100755
index 0000000..d1e7c57
--- /dev/null
+++ b/plugins/WinVST/ButterComp/VSTProject.vcxproj
@@ -0,0 +1,183 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffect.cpp" />
+ <ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffectx.cpp" />
+ <ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\vstplugmain.cpp" />
+ <ClCompile Include="ButterComp.cpp" />
+ <ClCompile Include="ButterCompProc.cpp" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\aeffeditor.h" />
+ <ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffect.h" />
+ <ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffectx.h" />
+ <ClInclude Include="ButterComp.h" />
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{16F7AB3C-1AE0-4574-B60C-7B4DED82938C}</ProjectGuid>
+ <RootNamespace>VSTProject</RootNamespace>
+ <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
+ <ProjectName>ButterComp64</ProjectName>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v140</PlatformToolset>
+ <CharacterSet>NotSet</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v140</PlatformToolset>
+ <WholeProgramOptimization>false</WholeProgramOptimization>
+ <CharacterSet>NotSet</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v140</PlatformToolset>
+ <CharacterSet>NotSet</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v140</PlatformToolset>
+ <WholeProgramOptimization>false</WholeProgramOptimization>
+ <CharacterSet>NotSet</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="Shared">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <TargetExt>.dll</TargetExt>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <OutDir>$(SolutionDir)$(Configuration)\</OutDir>
+ <IntDir>$(Configuration)\</IntDir>
+ <ExecutablePath>$(VC_ExecutablePath_x64);$(WindowsSDK_ExecutablePath);$(VS_ExecutablePath);$(MSBuild_ExecutablePath);$(SystemRoot)\SysWow64;$(FxCopDir);$(PATH)</ExecutablePath>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <OutDir>$(SolutionDir)$(Configuration)\</OutDir>
+ <IntDir>$(Configuration)\</IntDir>
+ <ExecutablePath>$(VC_ExecutablePath_x64);$(WindowsSDK_ExecutablePath);$(VS_ExecutablePath);$(MSBuild_ExecutablePath);$(SystemRoot)\SysWow64;$(FxCopDir);$(PATH)</ExecutablePath>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <SDLCheck>true</SDLCheck>
+ <AdditionalIncludeDirectories>C:\Users\christopherjohnson\Documents\Visual Studio 2015\Projects\VSTProject\vst2.x;C:\Users\christopherjohnson\Documents\vstsdk2.4;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WINDOWS;_WINDOWS;WIN32;_USRDLL;_USE_MATH_DEFINES;_CRT_SECURE_NO_DEPRECATE;VST_FORCE_DEPRECATED;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+ <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
+ <MinimalRebuild>false</MinimalRebuild>
+ <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+ <FunctionLevelLinking>false</FunctionLevelLinking>
+ <DebugInformationFormat>None</DebugInformationFormat>
+ </ClCompile>
+ <Link>
+ <ModuleDefinitionFile>vstplug.def</ModuleDefinitionFile>
+ <IgnoreSpecificDefaultLibraries>libcmt.dll;libcmtd.dll;msvcrt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
+ <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <SDLCheck>true</SDLCheck>
+ <AdditionalIncludeDirectories>C:\Users\christopherjohnson\Documents\Visual Studio 2015\Projects\VSTProject\vst2.x;C:\Users\christopherjohnson\Documents\vstsdk2.4;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
+ <PreprocessorDefinitions>WINDOWS;_WINDOWS;WIN32;_USRDLL;_USE_MATH_DEFINES;_CRT_SECURE_NO_DEPRECATE;VST_FORCE_DEPRECATED;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MinimalRebuild>false</MinimalRebuild>
+ <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+ <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+ <FunctionLevelLinking>false</FunctionLevelLinking>
+ <DebugInformationFormat>None</DebugInformationFormat>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <IgnoreSpecificDefaultLibraries>libcmt.dll;libcmtd.dll;msvcrt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
+ <ModuleDefinitionFile>vstplug.def</ModuleDefinitionFile>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>false</FunctionLevelLinking>
+ <IntrinsicFunctions>false</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+ <AdditionalIncludeDirectories>C:\Users\christopherjohnson\Documents\Visual Studio 2015\Projects\VSTProject\vst2.x;C:\Users\christopherjohnson\Documents\vstsdk2.4;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <DebugInformationFormat>None</DebugInformationFormat>
+ <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
+ <PreprocessorDefinitions>WINDOWS;_WINDOWS;WIN32;_USRDLL;_USE_MATH_DEFINES;_CRT_SECURE_NO_DEPRECATE;VST_FORCE_DEPRECATED;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ClCompile>
+ <Link>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <IgnoreSpecificDefaultLibraries>libcmt.dll;libcmtd.dll;msvcrt.lib;libc.lib;libcd.lib;libcmt.lib;msvcrtd.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
+ <AdditionalDependencies>libcmt.lib;uuid.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <ModuleDefinitionFile>vstplug.def</ModuleDefinitionFile>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>false</FunctionLevelLinking>
+ <IntrinsicFunctions>false</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <AdditionalIncludeDirectories>C:\Users\christopherjohnson\Documents\Visual Studio 2015\Projects\VSTProject\vst2.x;C:\Users\christopherjohnson\Documents\vstsdk2.4;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <DebugInformationFormat>None</DebugInformationFormat>
+ <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
+ <PreprocessorDefinitions>WINDOWS;_WINDOWS;WIN32;_USRDLL;_USE_MATH_DEFINES;_CRT_SECURE_NO_DEPRECATE;VST_FORCE_DEPRECATED;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+ </ClCompile>
+ <Link>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <IgnoreSpecificDefaultLibraries>libcmt.dll;libcmtd.dll;msvcrt.lib;libc.lib;libcd.lib;libcmt.lib;msvcrtd.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
+ <AdditionalDependencies>libcmt.lib;uuid.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <ModuleDefinitionFile>vstplug.def</ModuleDefinitionFile>
+ </Link>
+ </ItemDefinitionGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/plugins/WinVST/ButterComp/VSTProject.vcxproj.filters b/plugins/WinVST/ButterComp/VSTProject.vcxproj.filters
new file mode 100755
index 0000000..1d733b5
--- /dev/null
+++ b/plugins/WinVST/ButterComp/VSTProject.vcxproj.filters
@@ -0,0 +1,48 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+ <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+ <Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
+ </Filter>
+ <Filter Include="Resource Files">
+ <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+ <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffect.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffectx.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\vstplugmain.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="ButterComp.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="ButterCompProc.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\aeffeditor.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffect.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffectx.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="ButterComp.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/plugins/WinVST/ButterComp/VSTProject.vcxproj.user b/plugins/WinVST/ButterComp/VSTProject.vcxproj.user
new file mode 100755
index 0000000..2216267
--- /dev/null
+++ b/plugins/WinVST/ButterComp/VSTProject.vcxproj.user
@@ -0,0 +1,19 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <LocalDebuggerAmpDefaultAccelerator>{ADEFF70D-84BF-47A1-91C3-FF6B0FC71218}</LocalDebuggerAmpDefaultAccelerator>
+ <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <LocalDebuggerAmpDefaultAccelerator>{ADEFF70D-84BF-47A1-91C3-FF6B0FC71218}</LocalDebuggerAmpDefaultAccelerator>
+ <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <LocalDebuggerAmpDefaultAccelerator>{ADEFF70D-84BF-47A1-91C3-FF6B0FC71218}</LocalDebuggerAmpDefaultAccelerator>
+ <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <LocalDebuggerAmpDefaultAccelerator>{ADEFF70D-84BF-47A1-91C3-FF6B0FC71218}</LocalDebuggerAmpDefaultAccelerator>
+ <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+ </PropertyGroup>
+</Project> \ No newline at end of file
diff --git a/plugins/WinVST/ButterComp/vstplug.def b/plugins/WinVST/ButterComp/vstplug.def
new file mode 100755
index 0000000..5bf499a
--- /dev/null
+++ b/plugins/WinVST/ButterComp/vstplug.def
@@ -0,0 +1,3 @@
+EXPORTS
+ VSTPluginMain
+ main=VSTPluginMain \ No newline at end of file
diff --git a/plugins/WinVST/ButterComp2/.vs/Console4Channel64/v14/.suo b/plugins/WinVST/ButterComp2/.vs/Console4Channel64/v14/.suo
new file mode 100755
index 0000000..777b846
--- /dev/null
+++ b/plugins/WinVST/ButterComp2/.vs/Console4Channel64/v14/.suo
Binary files differ
diff --git a/plugins/WinVST/ButterComp2/.vs/VSTProject/v14/.suo b/plugins/WinVST/ButterComp2/.vs/VSTProject/v14/.suo
new file mode 100755
index 0000000..5192314
--- /dev/null
+++ b/plugins/WinVST/ButterComp2/.vs/VSTProject/v14/.suo
Binary files differ
diff --git a/plugins/WinVST/ButterComp2/ButterComp2.cpp b/plugins/WinVST/ButterComp2/ButterComp2.cpp
new file mode 100755
index 0000000..0484416
--- /dev/null
+++ b/plugins/WinVST/ButterComp2/ButterComp2.cpp
@@ -0,0 +1,152 @@
+/* ========================================
+ * ButterComp2 - ButterComp2.h
+ * Copyright (c) 2016 airwindows, All rights reserved
+ * ======================================== */
+
+#ifndef __ButterComp2_H
+#include "ButterComp2.h"
+#endif
+
+AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new ButterComp2(audioMaster);}
+
+ButterComp2::ButterComp2(audioMasterCallback audioMaster) :
+ AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
+{
+ controlAposL = 1.0;
+ controlAnegL = 1.0;
+ controlBposL = 1.0;
+ controlBnegL = 1.0;
+ targetposL = 1.0;
+ targetnegL = 1.0;
+ lastOutputL = 0.0;
+
+ controlAposR = 1.0;
+ controlAnegR = 1.0;
+ controlBposR = 1.0;
+ controlBnegR = 1.0;
+ targetposR = 1.0;
+ targetnegR = 1.0;
+ lastOutputR = 0.0;
+
+ flip = false;
+ A = 0.0;
+ B = 0.5;
+ C = 1.0;
+ fpNShapeL = 0.0;
+ fpNShapeR = 0.0;
+ //this is reset: values being initialized only once. Startup values, whatever they are.
+
+ _canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
+ _canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
+ _canDo.insert("x2in2out");
+ setNumInputs(kNumInputs);
+ setNumOutputs(kNumOutputs);
+ setUniqueID(kUniqueId);
+ canProcessReplacing(); // supports output replacing
+ canDoubleReplacing(); // supports double precision processing
+ programsAreChunks(true);
+ vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
+}
+
+ButterComp2::~ButterComp2() {}
+VstInt32 ButterComp2::getVendorVersion () {return 1000;}
+void ButterComp2::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
+void ButterComp2::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
+//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
+//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
+
+static float pinParameter(float data)
+{
+ if (data < 0.0f) return 0.0f;
+ if (data > 1.0f) return 1.0f;
+ return data;
+}
+
+VstInt32 ButterComp2::getChunk (void** data, bool isPreset)
+{
+ float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
+ chunkData[0] = A;
+ chunkData[1] = B;
+ chunkData[2] = C;
+ /* Note: The way this is set up, it will break if you manage to save settings on an Intel
+ machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
+ started with. */
+
+ *data = chunkData;
+ return kNumParameters * sizeof(float);
+}
+
+VstInt32 ButterComp2::setChunk (void* data, VstInt32 byteSize, bool isPreset)
+{
+ float *chunkData = (float *)data;
+ A = pinParameter(chunkData[0]);
+ B = pinParameter(chunkData[1]);
+ C = pinParameter(chunkData[2]);
+ /* We're ignoring byteSize as we found it to be a filthy liar */
+
+ /* calculate any other fields you need here - you could copy in
+ code from setParameter() here. */
+ return 0;
+}
+
+void ButterComp2::setParameter(VstInt32 index, float value) {
+ switch (index) {
+ case kParamA: A = value; break;
+ case kParamB: B = value; break;
+ case kParamC: C = value; break;
+ default: throw; // unknown parameter, shouldn't happen!
+ }
+}
+
+float ButterComp2::getParameter(VstInt32 index) {
+ switch (index) {
+ case kParamA: return A; break;
+ case kParamB: return B; break;
+ case kParamC: return C; break;
+ default: break; // unknown parameter, shouldn't happen!
+ } return 0.0; //we only need to update the relevant name, this is simple to manage
+}
+
+void ButterComp2::getParameterName(VstInt32 index, char *text) {
+ switch (index) {
+ case kParamA: vst_strncpy (text, "Compress", kVstMaxParamStrLen); break;
+ case kParamB: vst_strncpy (text, "Output", kVstMaxParamStrLen); break;
+ case kParamC: vst_strncpy (text, "Dry/Wet", kVstMaxParamStrLen); break;
+ default: break; // unknown parameter, shouldn't happen!
+ } //this is our labels for displaying in the VST host
+}
+
+void ButterComp2::getParameterDisplay(VstInt32 index, char *text) {
+ switch (index) {
+ case kParamA: float2string (A, text, kVstMaxParamStrLen); break;
+ case kParamB: float2string (B*2.0, text, kVstMaxParamStrLen); break;
+ case kParamC: float2string (C, text, kVstMaxParamStrLen); break;
+ default: break; // unknown parameter, shouldn't happen!
+ } //this displays the values and handles 'popups' where it's discrete choices
+}
+
+void ButterComp2::getParameterLabel(VstInt32 index, char *text) {
+ switch (index) {
+ case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break;
+ case kParamB: vst_strncpy (text, "", kVstMaxParamStrLen); break;
+ case kParamC: vst_strncpy (text, "", kVstMaxParamStrLen); break;
+ default: break; // unknown parameter, shouldn't happen!
+ }
+}
+
+VstInt32 ButterComp2::canDo(char *text)
+{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
+
+bool ButterComp2::getEffectName(char* name) {
+ vst_strncpy(name, "ButterComp2", kVstMaxProductStrLen); return true;
+}
+
+VstPlugCategory ButterComp2::getPlugCategory() {return kPlugCategEffect;}
+
+bool ButterComp2::getProductString(char* text) {
+ vst_strncpy (text, "airwindows ButterComp2", kVstMaxProductStrLen); return true;
+}
+
+bool ButterComp2::getVendorString(char* text) {
+ vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
+}
diff --git a/plugins/WinVST/ButterComp2/ButterComp2.h b/plugins/WinVST/ButterComp2/ButterComp2.h
new file mode 100755
index 0000000..188adb5
--- /dev/null
+++ b/plugins/WinVST/ButterComp2/ButterComp2.h
@@ -0,0 +1,82 @@
+/* ========================================
+ * ButterComp2 - ButterComp2.h
+ * Created 8/12/11 by SPIAdmin
+ * Copyright (c) 2011 __MyCompanyName__, All rights reserved
+ * ======================================== */
+
+#ifndef __ButterComp2_H
+#define __ButterComp2_H
+
+#ifndef __audioeffect__
+#include "audioeffectx.h"
+#endif
+
+#include <set>
+#include <string>
+#include <math.h>
+
+enum {
+ kParamA = 0,
+ kParamB = 1,
+ kParamC = 2,
+ kNumParameters = 3
+}; //
+
+const int kNumPrograms = 0;
+const int kNumInputs = 2;
+const int kNumOutputs = 2;
+const unsigned long kUniqueId = 'btcq'; //Change this to what the AU identity is!
+
+class ButterComp2 :
+ public AudioEffectX
+{
+public:
+ ButterComp2(audioMasterCallback audioMaster);
+ ~ButterComp2();
+ virtual bool getEffectName(char* name); // The plug-in name
+ virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
+ virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
+ virtual bool getVendorString(char* text); // Vendor info
+ virtual VstInt32 getVendorVersion(); // Version number
+ virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
+ virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
+ virtual void getProgramName(char *name); // read the name from the host
+ virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
+ virtual VstInt32 getChunk (void** data, bool isPreset);
+ virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
+ virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
+ virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
+ virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
+ virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
+ virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
+ virtual VstInt32 canDo(char *text);
+private:
+ char _programName[kVstMaxProgNameLen + 1];
+ std::set< std::string > _canDo;
+
+ long double controlAposL;
+ long double controlAnegL;
+ long double controlBposL;
+ long double controlBnegL;
+ long double targetposL;
+ long double targetnegL;
+ long double lastOutputL;
+ long double controlAposR;
+ long double controlAnegR;
+ long double controlBposR;
+ long double controlBnegR;
+ long double targetposR;
+ long double targetnegR;
+ long double lastOutputR;
+ bool flip;
+ long double fpNShapeL;
+ long double fpNShapeR;
+ //default stuff
+
+ float A;
+ float B;
+ float C;
+
+};
+
+#endif
diff --git a/plugins/WinVST/ButterComp2/ButterComp2Proc.cpp b/plugins/WinVST/ButterComp2/ButterComp2Proc.cpp
new file mode 100755
index 0000000..55ce488
--- /dev/null
+++ b/plugins/WinVST/ButterComp2/ButterComp2Proc.cpp
@@ -0,0 +1,498 @@
+/* ========================================
+ * ButterComp2 - ButterComp2.h
+ * Copyright (c) 2016 airwindows, All rights reserved
+ * ======================================== */
+
+#ifndef __ButterComp2_H
+#include "ButterComp2.h"
+#endif
+
+void ButterComp2::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
+{
+ float* in1 = inputs[0];
+ float* in2 = inputs[1];
+ float* out1 = outputs[0];
+ float* out2 = outputs[1];
+
+ double overallscale = 1.0;
+ overallscale /= 44100.0;
+ overallscale *= getSampleRate();
+
+ double inputgain = pow(10.0,(A*14.0)/20.0);
+ double compfactor = 0.012 * (A / 135.0);
+ double output = B * 2.0;
+ double wet = C;
+ double dry = 1.0 - wet;
+ double outputgain = inputgain;
+ outputgain -= 1.0;
+ outputgain /= 1.5;
+ outputgain += 1.0;
+
+ while (--sampleFrames >= 0)
+ {
+ long double inputSampleL = *in1;
+ long double inputSampleR = *in2;
+
+ static int noisesourceL = 0;
+ static int noisesourceR = 850010;
+ int residue;
+ double applyresidue;
+
+ noisesourceL = noisesourceL % 1700021; noisesourceL++;
+ residue = noisesourceL * noisesourceL;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleL += applyresidue;
+ if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) {
+ inputSampleL -= applyresidue;
+ }
+
+ noisesourceR = noisesourceR % 1700021; noisesourceR++;
+ residue = noisesourceR * noisesourceR;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleR += applyresidue;
+ if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) {
+ inputSampleR -= applyresidue;
+ }
+ //for live air, we always apply the dither noise. Then, if our result is
+ //effectively digital black, we'll subtract it aButterComp2. We want a 'air' hiss
+ double drySampleL = inputSampleL;
+ double drySampleR = inputSampleR;
+
+ inputSampleL *= inputgain;
+ inputSampleR *= inputgain;
+
+ long double divisor = compfactor / (1.0+fabs(lastOutputL));
+ //this is slowing compressor recovery while output waveforms were high
+ divisor /= overallscale;
+ long double remainder = divisor;
+ divisor = 1.0 - divisor;
+ //recalculate divisor every sample
+
+ long double inputposL = inputSampleL + 1.0;
+ if (inputposL < 0.0) inputposL = 0.0;
+ long double outputposL = inputposL / 2.0;
+ if (outputposL > 1.0) outputposL = 1.0;
+ inputposL *= inputposL;
+ targetposL *= divisor;
+ targetposL += (inputposL * remainder);
+ long double calcposL = pow((1.0/targetposL),2);
+
+ long double inputnegL = (-inputSampleL) + 1.0;
+ if (inputnegL < 0.0) inputnegL = 0.0;
+ long double outputnegL = inputnegL / 2.0;
+ if (outputnegL > 1.0) outputnegL = 1.0;
+ inputnegL *= inputnegL;
+ targetnegL *= divisor;
+ targetnegL += (inputnegL * remainder);
+ long double calcnegL = pow((1.0/targetnegL),2);
+ //now we have mirrored targets for comp
+ //outputpos and outputneg go from 0 to 1
+
+ if (inputSampleL > 0)
+ { //working on pos
+ if (flip)
+ {
+ controlAposL *= divisor;
+ controlAposL += (calcposL*remainder);
+
+ }
+ else
+ {
+ controlBposL *= divisor;
+ controlBposL += (calcposL*remainder);
+ }
+ }
+ else
+ { //working on neg
+ if (flip)
+ {
+ controlAnegL *= divisor;
+ controlAnegL += (calcnegL*remainder);
+ }
+ else
+ {
+ controlBnegL *= divisor;
+ controlBnegL += (calcnegL*remainder);
+ }
+ }
+ //this causes each of the four to update only when active and in the correct 'flip'
+
+ divisor = compfactor / (1.0+fabs(lastOutputR));
+ //this is slowing compressor recovery while output waveforms were high
+ divisor /= overallscale;
+ remainder = divisor;
+ divisor = 1.0 - divisor;
+ //recalculate divisor every sample
+
+ long double inputposR = inputSampleR + 1.0;
+ if (inputposR < 0.0) inputposR = 0.0;
+ long double outputposR = inputposR / 2.0;
+ if (outputposR > 1.0) outputposR = 1.0;
+ inputposR *= inputposR;
+ targetposR *= divisor;
+ targetposR += (inputposR * remainder);
+ long double calcposR = pow((1.0/targetposR),2);
+
+ long double inputnegR = (-inputSampleR) + 1.0;
+ if (inputnegR < 0.0) inputnegR = 0.0;
+ long double outputnegR = inputnegR / 2.0;
+ if (outputnegR > 1.0) outputnegR = 1.0;
+ inputnegR *= inputnegR;
+ targetnegR *= divisor;
+ targetnegR += (inputnegR * remainder);
+ long double calcnegR = pow((1.0/targetnegR),2);
+ //now we have mirrored targets for comp
+ //outputpos and outputneg go from 0 to 1
+
+ if (inputSampleR > 0)
+ { //working on pos
+ if (flip)
+ {
+ controlAposR *= divisor;
+ controlAposR += (calcposR*remainder);
+
+ }
+ else
+ {
+ controlBposR *= divisor;
+ controlBposR += (calcposR*remainder);
+ }
+ }
+ else
+ { //working on neg
+ if (flip)
+ {
+ controlAnegR *= divisor;
+ controlAnegR += (calcnegR*remainder);
+ }
+ else
+ {
+ controlBnegR *= divisor;
+ controlBnegR += (calcnegR*remainder);
+ }
+ }
+ //this causes each of the four to update only when active and in the correct 'flip'
+
+ long double totalmultiplierL;
+ long double totalmultiplierR;
+ if (flip)
+ {
+ totalmultiplierL = (controlAposL * outputposL) + (controlAnegL * outputnegL);
+ totalmultiplierR = (controlAposR * outputposR) + (controlAnegR * outputnegR);
+ }
+ else
+ {
+ totalmultiplierL = (controlBposL * outputposL) + (controlBnegL * outputnegL);
+ totalmultiplierR = (controlBposR * outputposR) + (controlBnegR * outputnegR);
+ }
+ //this combines the sides according to flip, blending relative to the input value
+
+ inputSampleL *= totalmultiplierL;
+ inputSampleL /= outputgain;
+
+ inputSampleR *= totalmultiplierR;
+ inputSampleR /= outputgain;
+
+ if (output != 1.0) {
+ inputSampleL *= output;
+ inputSampleR *= output;
+ }
+
+ if (wet !=1.0) {
+ inputSampleL = (inputSampleL * wet) + (drySampleL * dry);
+ inputSampleR = (inputSampleR * wet) + (drySampleR * dry);
+ }
+
+ lastOutputL = inputSampleL;
+ lastOutputR = inputSampleR;
+ //we will make this factor respond to use of dry/wet
+
+ flip = !flip;
+
+ //noise shaping to 32-bit floating point
+ float fpTemp = inputSampleL;
+ fpNShapeL += (inputSampleL-fpTemp);
+ inputSampleL += fpNShapeL;
+ //if this confuses you look at the wordlength for fpTemp :)
+ fpTemp = inputSampleR;
+ fpNShapeR += (inputSampleR-fpTemp);
+ inputSampleR += fpNShapeR;
+ //for deeper space and warmth, we try a non-oscillating noise shaping
+ //that is kind of ruthless: it will forever retain the rounding errors
+ //except we'll dial it back a hair at the end of every buffer processed
+ //end noise shaping on 32 bit output
+
+ *out1 = inputSampleL;
+ *out2 = inputSampleR;
+
+ *in1++;
+ *in2++;
+ *out1++;
+ *out2++;
+ }
+ fpNShapeL *= 0.999999;
+ fpNShapeR *= 0.999999;
+ //we will just delicately dial back the FP noise shaping, not even every sample
+ //this is a good place to put subtle 'no runaway' calculations, though bear in mind
+ //that it will be called more often when you use shorter sample buffers in the DAW.
+ //So, very low latency operation will call these calculations more often.
+}
+
+void ButterComp2::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
+{
+ double* in1 = inputs[0];
+ double* in2 = inputs[1];
+ double* out1 = outputs[0];
+ double* out2 = outputs[1];
+
+ double overallscale = 1.0;
+ overallscale /= 44100.0;
+ overallscale *= getSampleRate();
+
+ double inputgain = pow(10.0,(A*14.0)/20.0);
+ double compfactor = 0.012 * (A / 135.0);
+ double output = B * 2.0;
+ double wet = C;
+ double dry = 1.0 - wet;
+ double outputgain = inputgain;
+ outputgain -= 1.0;
+ outputgain /= 1.5;
+ outputgain += 1.0;
+
+ while (--sampleFrames >= 0)
+ {
+ long double inputSampleL = *in1;
+ long double inputSampleR = *in2;
+
+ static int noisesourceL = 0;
+ static int noisesourceR = 850010;
+ int residue;
+ double applyresidue;
+
+ noisesourceL = noisesourceL % 1700021; noisesourceL++;
+ residue = noisesourceL * noisesourceL;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleL += applyresidue;
+ if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) {
+ inputSampleL -= applyresidue;
+ }
+
+ noisesourceR = noisesourceR % 1700021; noisesourceR++;
+ residue = noisesourceR * noisesourceR;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleR += applyresidue;
+ if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) {
+ inputSampleR -= applyresidue;
+ }
+ //for live air, we always apply the dither noise. Then, if our result is
+ //effectively digital black, we'll subtract it aButterComp2. We want a 'air' hiss
+ double drySampleL = inputSampleL;
+ double drySampleR = inputSampleR;
+
+ inputSampleL *= inputgain;
+ inputSampleR *= inputgain;
+
+ long double divisor = compfactor / (1.0+fabs(lastOutputL));
+ //this is slowing compressor recovery while output waveforms were high
+ divisor /= overallscale;
+ long double remainder = divisor;
+ divisor = 1.0 - divisor;
+ //recalculate divisor every sample
+
+ long double inputposL = inputSampleL + 1.0;
+ if (inputposL < 0.0) inputposL = 0.0;
+ long double outputposL = inputposL / 2.0;
+ if (outputposL > 1.0) outputposL = 1.0;
+ inputposL *= inputposL;
+ targetposL *= divisor;
+ targetposL += (inputposL * remainder);
+ long double calcposL = pow((1.0/targetposL),2);
+
+ long double inputnegL = (-inputSampleL) + 1.0;
+ if (inputnegL < 0.0) inputnegL = 0.0;
+ long double outputnegL = inputnegL / 2.0;
+ if (outputnegL > 1.0) outputnegL = 1.0;
+ inputnegL *= inputnegL;
+ targetnegL *= divisor;
+ targetnegL += (inputnegL * remainder);
+ long double calcnegL = pow((1.0/targetnegL),2);
+ //now we have mirrored targets for comp
+ //outputpos and outputneg go from 0 to 1
+
+ if (inputSampleL > 0)
+ { //working on pos
+ if (flip)
+ {
+ controlAposL *= divisor;
+ controlAposL += (calcposL*remainder);
+
+ }
+ else
+ {
+ controlBposL *= divisor;
+ controlBposL += (calcposL*remainder);
+ }
+ }
+ else
+ { //working on neg
+ if (flip)
+ {
+ controlAnegL *= divisor;
+ controlAnegL += (calcnegL*remainder);
+ }
+ else
+ {
+ controlBnegL *= divisor;
+ controlBnegL += (calcnegL*remainder);
+ }
+ }
+ //this causes each of the four to update only when active and in the correct 'flip'
+
+ divisor = compfactor / (1.0+fabs(lastOutputR));
+ //this is slowing compressor recovery while output waveforms were high
+ divisor /= overallscale;
+ remainder = divisor;
+ divisor = 1.0 - divisor;
+ //recalculate divisor every sample
+
+ long double inputposR = inputSampleR + 1.0;
+ if (inputposR < 0.0) inputposR = 0.0;
+ long double outputposR = inputposR / 2.0;
+ if (outputposR > 1.0) outputposR = 1.0;
+ inputposR *= inputposR;
+ targetposR *= divisor;
+ targetposR += (inputposR * remainder);
+ long double calcposR = pow((1.0/targetposR),2);
+
+ long double inputnegR = (-inputSampleR) + 1.0;
+ if (inputnegR < 0.0) inputnegR = 0.0;
+ long double outputnegR = inputnegR / 2.0;
+ if (outputnegR > 1.0) outputnegR = 1.0;
+ inputnegR *= inputnegR;
+ targetnegR *= divisor;
+ targetnegR += (inputnegR * remainder);
+ long double calcnegR = pow((1.0/targetnegR),2);
+ //now we have mirrored targets for comp
+ //outputpos and outputneg go from 0 to 1
+
+ if (inputSampleR > 0)
+ { //working on pos
+ if (flip)
+ {
+ controlAposR *= divisor;
+ controlAposR += (calcposR*remainder);
+
+ }
+ else
+ {
+ controlBposR *= divisor;
+ controlBposR += (calcposR*remainder);
+ }
+ }
+ else
+ { //working on neg
+ if (flip)
+ {
+ controlAnegR *= divisor;
+ controlAnegR += (calcnegR*remainder);
+ }
+ else
+ {
+ controlBnegR *= divisor;
+ controlBnegR += (calcnegR*remainder);
+ }
+ }
+ //this causes each of the four to update only when active and in the correct 'flip'
+
+ long double totalmultiplierL;
+ long double totalmultiplierR;
+ if (flip)
+ {
+ totalmultiplierL = (controlAposL * outputposL) + (controlAnegL * outputnegL);
+ totalmultiplierR = (controlAposR * outputposR) + (controlAnegR * outputnegR);
+ }
+ else
+ {
+ totalmultiplierL = (controlBposL * outputposL) + (controlBnegL * outputnegL);
+ totalmultiplierR = (controlBposR * outputposR) + (controlBnegR * outputnegR);
+ }
+ //this combines the sides according to flip, blending relative to the input value
+
+ inputSampleL *= totalmultiplierL;
+ inputSampleL /= outputgain;
+
+ inputSampleR *= totalmultiplierR;
+ inputSampleR /= outputgain;
+
+ if (output != 1.0) {
+ inputSampleL *= output;
+ inputSampleR *= output;
+ }
+
+ if (wet !=1.0) {
+ inputSampleL = (inputSampleL * wet) + (drySampleL * dry);
+ inputSampleR = (inputSampleR * wet) + (drySampleR * dry);
+ }
+
+ lastOutputL = inputSampleL;
+ lastOutputR = inputSampleR;
+ //we will make this factor respond to use of dry/wet
+
+ flip = !flip;
+
+ //noise shaping to 64-bit floating point
+ double fpTemp = inputSampleL;
+ fpNShapeL += (inputSampleL-fpTemp);
+ inputSampleL += fpNShapeL;
+ //if this confuses you look at the wordlength for fpTemp :)
+ fpTemp = inputSampleR;
+ fpNShapeR += (inputSampleR-fpTemp);
+ inputSampleR += fpNShapeR;
+ //for deeper space and warmth, we try a non-oscillating noise shaping
+ //that is kind of ruthless: it will forever retain the rounding errors
+ //except we'll dial it back a hair at the end of every buffer processed
+ //end noise shaping on 64 bit output
+
+ *out1 = inputSampleL;
+ *out2 = inputSampleR;
+
+ *in1++;
+ *in2++;
+ *out1++;
+ *out2++;
+ }
+ fpNShapeL *= 0.999999;
+ fpNShapeR *= 0.999999;
+ //we will just delicately dial back the FP noise shaping, not even every sample
+ //this is a good place to put subtle 'no runaway' calculations, though bear in mind
+ //that it will be called more often when you use shorter sample buffers in the DAW.
+ //So, very low latency operation will call these calculations more often.
+}
diff --git a/plugins/WinVST/ButterComp2/VSTProject.sln b/plugins/WinVST/ButterComp2/VSTProject.sln
new file mode 100755
index 0000000..694b424
--- /dev/null
+++ b/plugins/WinVST/ButterComp2/VSTProject.sln
@@ -0,0 +1,28 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 14
+VisualStudioVersion = 14.0.25420.1
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VSTProject", "VSTProject.vcxproj", "{16F7AB3C-1AE0-4574-B60C-7B4DED82938C}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|x64 = Debug|x64
+ Debug|x86 = Debug|x86
+ Release|x64 = Release|x64
+ Release|x86 = Release|x86
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Debug|x64.ActiveCfg = Debug|x64
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Debug|x64.Build.0 = Debug|x64
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Debug|x86.ActiveCfg = Debug|Win32
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Debug|x86.Build.0 = Debug|Win32
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Release|x64.ActiveCfg = Release|x64
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Release|x64.Build.0 = Release|x64
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Release|x86.ActiveCfg = Release|Win32
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Release|x86.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/plugins/WinVST/ButterComp2/VSTProject.vcxproj b/plugins/WinVST/ButterComp2/VSTProject.vcxproj
new file mode 100755
index 0000000..cc5fe7c
--- /dev/null
+++ b/plugins/WinVST/ButterComp2/VSTProject.vcxproj
@@ -0,0 +1,183 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffect.cpp" />
+ <ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffectx.cpp" />
+ <ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\vstplugmain.cpp" />
+ <ClCompile Include="ButterComp2.cpp" />
+ <ClCompile Include="ButterComp2Proc.cpp" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\aeffeditor.h" />
+ <ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffect.h" />
+ <ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffectx.h" />
+ <ClInclude Include="ButterComp2.h" />
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{16F7AB3C-1AE0-4574-B60C-7B4DED82938C}</ProjectGuid>
+ <RootNamespace>VSTProject</RootNamespace>
+ <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
+ <ProjectName>ButterComp264</ProjectName>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v140</PlatformToolset>
+ <CharacterSet>NotSet</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v140</PlatformToolset>
+ <WholeProgramOptimization>false</WholeProgramOptimization>
+ <CharacterSet>NotSet</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v140</PlatformToolset>
+ <CharacterSet>NotSet</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v140</PlatformToolset>
+ <WholeProgramOptimization>false</WholeProgramOptimization>
+ <CharacterSet>NotSet</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="Shared">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <TargetExt>.dll</TargetExt>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <OutDir>$(SolutionDir)$(Configuration)\</OutDir>
+ <IntDir>$(Configuration)\</IntDir>
+ <ExecutablePath>$(VC_ExecutablePath_x64);$(WindowsSDK_ExecutablePath);$(VS_ExecutablePath);$(MSBuild_ExecutablePath);$(SystemRoot)\SysWow64;$(FxCopDir);$(PATH)</ExecutablePath>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <OutDir>$(SolutionDir)$(Configuration)\</OutDir>
+ <IntDir>$(Configuration)\</IntDir>
+ <ExecutablePath>$(VC_ExecutablePath_x64);$(WindowsSDK_ExecutablePath);$(VS_ExecutablePath);$(MSBuild_ExecutablePath);$(SystemRoot)\SysWow64;$(FxCopDir);$(PATH)</ExecutablePath>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <SDLCheck>true</SDLCheck>
+ <AdditionalIncludeDirectories>C:\Users\christopherjohnson\Documents\Visual Studio 2015\Projects\VSTProject\vst2.x;C:\Users\christopherjohnson\Documents\vstsdk2.4;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WINDOWS;_WINDOWS;WIN32;_USRDLL;_USE_MATH_DEFINES;_CRT_SECURE_NO_DEPRECATE;VST_FORCE_DEPRECATED;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+ <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
+ <MinimalRebuild>false</MinimalRebuild>
+ <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+ <FunctionLevelLinking>false</FunctionLevelLinking>
+ <DebugInformationFormat>None</DebugInformationFormat>
+ </ClCompile>
+ <Link>
+ <ModuleDefinitionFile>vstplug.def</ModuleDefinitionFile>
+ <IgnoreSpecificDefaultLibraries>libcmt.dll;libcmtd.dll;msvcrt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
+ <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <SDLCheck>true</SDLCheck>
+ <AdditionalIncludeDirectories>C:\Users\christopherjohnson\Documents\Visual Studio 2015\Projects\VSTProject\vst2.x;C:\Users\christopherjohnson\Documents\vstsdk2.4;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
+ <PreprocessorDefinitions>WINDOWS;_WINDOWS;WIN32;_USRDLL;_USE_MATH_DEFINES;_CRT_SECURE_NO_DEPRECATE;VST_FORCE_DEPRECATED;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MinimalRebuild>false</MinimalRebuild>
+ <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+ <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+ <FunctionLevelLinking>false</FunctionLevelLinking>
+ <DebugInformationFormat>None</DebugInformationFormat>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <IgnoreSpecificDefaultLibraries>libcmt.dll;libcmtd.dll;msvcrt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
+ <ModuleDefinitionFile>vstplug.def</ModuleDefinitionFile>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>false</FunctionLevelLinking>
+ <IntrinsicFunctions>false</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+ <AdditionalIncludeDirectories>C:\Users\christopherjohnson\Documents\Visual Studio 2015\Projects\VSTProject\vst2.x;C:\Users\christopherjohnson\Documents\vstsdk2.4;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <DebugInformationFormat>None</DebugInformationFormat>
+ <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
+ <PreprocessorDefinitions>WINDOWS;_WINDOWS;WIN32;_USRDLL;_USE_MATH_DEFINES;_CRT_SECURE_NO_DEPRECATE;VST_FORCE_DEPRECATED;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ClCompile>
+ <Link>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <IgnoreSpecificDefaultLibraries>libcmt.dll;libcmtd.dll;msvcrt.lib;libc.lib;libcd.lib;libcmt.lib;msvcrtd.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
+ <AdditionalDependencies>libcmt.lib;uuid.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <ModuleDefinitionFile>vstplug.def</ModuleDefinitionFile>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>false</FunctionLevelLinking>
+ <IntrinsicFunctions>false</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <AdditionalIncludeDirectories>C:\Users\christopherjohnson\Documents\Visual Studio 2015\Projects\VSTProject\vst2.x;C:\Users\christopherjohnson\Documents\vstsdk2.4;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <DebugInformationFormat>None</DebugInformationFormat>
+ <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
+ <PreprocessorDefinitions>WINDOWS;_WINDOWS;WIN32;_USRDLL;_USE_MATH_DEFINES;_CRT_SECURE_NO_DEPRECATE;VST_FORCE_DEPRECATED;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+ </ClCompile>
+ <Link>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <IgnoreSpecificDefaultLibraries>libcmt.dll;libcmtd.dll;msvcrt.lib;libc.lib;libcd.lib;libcmt.lib;msvcrtd.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
+ <AdditionalDependencies>libcmt.lib;uuid.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <ModuleDefinitionFile>vstplug.def</ModuleDefinitionFile>
+ </Link>
+ </ItemDefinitionGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/plugins/WinVST/ButterComp2/VSTProject.vcxproj.filters b/plugins/WinVST/ButterComp2/VSTProject.vcxproj.filters
new file mode 100755
index 0000000..78d01a4
--- /dev/null
+++ b/plugins/WinVST/ButterComp2/VSTProject.vcxproj.filters
@@ -0,0 +1,48 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+ <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+ <Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
+ </Filter>
+ <Filter Include="Resource Files">
+ <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+ <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffect.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffectx.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\vstplugmain.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="ButterComp2.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="ButterComp2Proc.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\aeffeditor.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffect.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffectx.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="ButterComp2.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/plugins/WinVST/ButterComp2/VSTProject.vcxproj.user b/plugins/WinVST/ButterComp2/VSTProject.vcxproj.user
new file mode 100755
index 0000000..2216267
--- /dev/null
+++ b/plugins/WinVST/ButterComp2/VSTProject.vcxproj.user
@@ -0,0 +1,19 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <LocalDebuggerAmpDefaultAccelerator>{ADEFF70D-84BF-47A1-91C3-FF6B0FC71218}</LocalDebuggerAmpDefaultAccelerator>
+ <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <LocalDebuggerAmpDefaultAccelerator>{ADEFF70D-84BF-47A1-91C3-FF6B0FC71218}</LocalDebuggerAmpDefaultAccelerator>
+ <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <LocalDebuggerAmpDefaultAccelerator>{ADEFF70D-84BF-47A1-91C3-FF6B0FC71218}</LocalDebuggerAmpDefaultAccelerator>
+ <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <LocalDebuggerAmpDefaultAccelerator>{ADEFF70D-84BF-47A1-91C3-FF6B0FC71218}</LocalDebuggerAmpDefaultAccelerator>
+ <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+ </PropertyGroup>
+</Project> \ No newline at end of file
diff --git a/plugins/WinVST/ButterComp2/vstplug.def b/plugins/WinVST/ButterComp2/vstplug.def
new file mode 100755
index 0000000..5bf499a
--- /dev/null
+++ b/plugins/WinVST/ButterComp2/vstplug.def
@@ -0,0 +1,3 @@
+EXPORTS
+ VSTPluginMain
+ main=VSTPluginMain \ No newline at end of file