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authorChris Johnson <jinx6568@sover.net>2018-10-22 18:04:06 -0400
committerChris Johnson <jinx6568@sover.net>2018-10-22 18:04:06 -0400
commit633be2e22c6648c901f08f3b4cd4e8e14ea86443 (patch)
tree1e272c3d2b5bd29636b9f9f521af62734e4df012 /plugins/MacVST/Melt/source
parent057757aa8eb0a463caf0cdfdb5894ac5f723ff3f (diff)
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Updates (in case my plane crashes)
Diffstat (limited to 'plugins/MacVST/Melt/source')
-rwxr-xr-xplugins/MacVST/Melt/source/Melt.cpp156
-rwxr-xr-xplugins/MacVST/Melt/source/Melt.h87
-rwxr-xr-xplugins/MacVST/Melt/source/MeltProc.cpp596
3 files changed, 839 insertions, 0 deletions
diff --git a/plugins/MacVST/Melt/source/Melt.cpp b/plugins/MacVST/Melt/source/Melt.cpp
new file mode 100755
index 0000000..9722e1f
--- /dev/null
+++ b/plugins/MacVST/Melt/source/Melt.cpp
@@ -0,0 +1,156 @@
+/* ========================================
+ * Melt - Melt.h
+ * Copyright (c) 2016 airwindows, All rights reserved
+ * ======================================== */
+
+#ifndef __Melt_H
+#include "Melt.h"
+#endif
+
+AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new Melt(audioMaster);}
+
+Melt::Melt(audioMasterCallback audioMaster) :
+ AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
+{
+ A = 0.25;
+ B = 0.75;
+ C = 1.0;
+ D = 1.0;
+
+ for(int count = 0; count < 32001; count++) {dL[count] = 0;dR[count] = 0;}
+ combineL = 0; combineR = 0;
+ scalefactorL = 0.999; scalefactorR = 0.999;
+
+ for(int count = 0; count < 31; count++) {minTap[count] = 0; maxTap[count] = 0; position[count] = 1; stepTap[count] = 1;}
+ stepCount = 0;
+ slowCount = 0;
+ gcount = 0;
+
+ fpNShapeLA = 0.0;
+ fpNShapeLB = 0.0;
+ fpNShapeRA = 0.0;
+ fpNShapeRB = 0.0;
+ fpFlip = true;
+ //this is reset: values being initialized only once. Startup values, whatever they are.
+
+ _canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
+ _canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
+ _canDo.insert("x2in2out");
+ setNumInputs(kNumInputs);
+ setNumOutputs(kNumOutputs);
+ setUniqueID(kUniqueId);
+ canProcessReplacing(); // supports output replacing
+ canDoubleReplacing(); // supports double precision processing
+ programsAreChunks(true);
+ vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
+}
+
+Melt::~Melt() {}
+VstInt32 Melt::getVendorVersion () {return 1000;}
+void Melt::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
+void Melt::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
+//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
+//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
+
+static float pinParameter(float data)
+{
+ if (data < 0.0f) return 0.0f;
+ if (data > 1.0f) return 1.0f;
+ return data;
+}
+
+VstInt32 Melt::getChunk (void** data, bool isPreset)
+{
+ float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
+ chunkData[0] = A;
+ chunkData[1] = B;
+ chunkData[2] = C;
+ chunkData[3] = D;
+ /* Note: The way this is set up, it will break if you manage to save settings on an Intel
+ machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
+ started with. */
+
+ *data = chunkData;
+ return kNumParameters * sizeof(float);
+}
+
+VstInt32 Melt::setChunk (void* data, VstInt32 byteSize, bool isPreset)
+{
+ float *chunkData = (float *)data;
+ A = pinParameter(chunkData[0]);
+ B = pinParameter(chunkData[1]);
+ C = pinParameter(chunkData[2]);
+ D = pinParameter(chunkData[3]);
+ /* We're ignoring byteSize as we found it to be a filthy liar */
+
+ /* calculate any other fields you need here - you could copy in
+ code from setParameter() here. */
+ return 0;
+}
+
+void Melt::setParameter(VstInt32 index, float value) {
+ switch (index) {
+ case kParamA: A = value; break;
+ case kParamB: B = value; break;
+ case kParamC: C = value; break;
+ case kParamD: D = value; break;
+ default: throw; // unknown parameter, shouldn't happen!
+ }
+}
+
+float Melt::getParameter(VstInt32 index) {
+ switch (index) {
+ case kParamA: return A; break;
+ case kParamB: return B; break;
+ case kParamC: return C; break;
+ case kParamD: return D; break;
+ default: break; // unknown parameter, shouldn't happen!
+ } return 0.0; //we only need to update the relevant name, this is simple to manage
+}
+
+void Melt::getParameterName(VstInt32 index, char *text) {
+ switch (index) {
+ case kParamA: vst_strncpy (text, "Depth", kVstMaxParamStrLen); break;
+ case kParamB: vst_strncpy (text, "Range", kVstMaxParamStrLen); break;
+ case kParamC: vst_strncpy (text, "Output", kVstMaxParamStrLen); break;
+ case kParamD: vst_strncpy (text, "Dry/Wet", kVstMaxParamStrLen); break;
+ default: break; // unknown parameter, shouldn't happen!
+ } //this is our labels for displaying in the VST host
+}
+
+void Melt::getParameterDisplay(VstInt32 index, char *text) {
+ switch (index) {
+ case kParamA: float2string (A, text, kVstMaxParamStrLen); break;
+ case kParamB: float2string (B, text, kVstMaxParamStrLen); break; //also display 0-1 as percent
+ case kParamC: float2string (C, text, kVstMaxParamStrLen); break;
+ case kParamD: float2string (D, text, kVstMaxParamStrLen); break;
+ default: break; // unknown parameter, shouldn't happen!
+ } //this displays the values and handles 'popups' where it's discrete choices
+}
+
+void Melt::getParameterLabel(VstInt32 index, char *text) {
+ switch (index) {
+ case kParamA: vst_strncpy (text, " ", kVstMaxParamStrLen); break;
+ case kParamB: vst_strncpy (text, " ", kVstMaxParamStrLen); break; //the percent
+ case kParamC: vst_strncpy (text, " ", kVstMaxParamStrLen); break;
+ case kParamD: vst_strncpy (text, " ", kVstMaxParamStrLen); break; //the popup
+ default: break; // unknown parameter, shouldn't happen!
+ }
+}
+
+VstInt32 Melt::canDo(char *text)
+{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
+
+bool Melt::getEffectName(char* name) {
+ vst_strncpy(name, "Melt", kVstMaxProductStrLen); return true;
+}
+
+VstPlugCategory Melt::getPlugCategory() {return kPlugCategEffect;}
+
+bool Melt::getProductString(char* text) {
+ vst_strncpy (text, "airwindows Melt", kVstMaxProductStrLen); return true;
+}
+
+bool Melt::getVendorString(char* text) {
+ vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
+}
diff --git a/plugins/MacVST/Melt/source/Melt.h b/plugins/MacVST/Melt/source/Melt.h
new file mode 100755
index 0000000..a8e0f38
--- /dev/null
+++ b/plugins/MacVST/Melt/source/Melt.h
@@ -0,0 +1,87 @@
+/* ========================================
+ * Melt - Melt.h
+ * Created 8/12/11 by SPIAdmin
+ * Copyright (c) 2011 __MyCompanyName__, All rights reserved
+ * ======================================== */
+
+#ifndef __Melt_H
+#define __Melt_H
+
+#ifndef __audioeffect__
+#include "audioeffectx.h"
+#endif
+
+#include <set>
+#include <string>
+#include <math.h>
+
+enum {
+ kParamA = 0,
+ kParamB = 1,
+ kParamC = 2,
+ kParamD = 3,
+ kNumParameters = 4
+}; //
+
+const int kNumPrograms = 0;
+const int kNumInputs = 2;
+const int kNumOutputs = 2;
+const unsigned long kUniqueId = 'melt'; //Change this to what the AU identity is!
+
+class Melt :
+ public AudioEffectX
+{
+public:
+ Melt(audioMasterCallback audioMaster);
+ ~Melt();
+ virtual bool getEffectName(char* name); // The plug-in name
+ virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
+ virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
+ virtual bool getVendorString(char* text); // Vendor info
+ virtual VstInt32 getVendorVersion(); // Version number
+ virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
+ virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
+ virtual void getProgramName(char *name); // read the name from the host
+ virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
+ virtual VstInt32 getChunk (void** data, bool isPreset);
+ virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
+ virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
+ virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
+ virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
+ virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
+ virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
+ virtual VstInt32 canDo(char *text);
+private:
+ char _programName[kVstMaxProgNameLen + 1];
+ std::set< std::string > _canDo;
+
+ float dL[32002];
+ float dR[32002];
+ float combineL;
+ float combineR;
+ float scalefactorL;
+ float scalefactorR;
+
+ int minTap[32];
+ int maxTap[32];
+ int position[32];
+ int stepTap[32];
+ int stepCount;
+ int slowCount;
+ int gcount;
+
+ long double fpNShapeLA;
+ long double fpNShapeLB;
+ long double fpNShapeRA;
+ long double fpNShapeRB;
+ bool fpFlip;
+ //default stuff
+
+ float A;
+ float B;
+ float C;
+ float D; //parameters. Always 0-1, and we scale/alter them elsewhere.
+
+};
+
+#endif
diff --git a/plugins/MacVST/Melt/source/MeltProc.cpp b/plugins/MacVST/Melt/source/MeltProc.cpp
new file mode 100755
index 0000000..48a1c11
--- /dev/null
+++ b/plugins/MacVST/Melt/source/MeltProc.cpp
@@ -0,0 +1,596 @@
+/* ========================================
+ * Melt - Melt.h
+ * Copyright (c) 2016 airwindows, All rights reserved
+ * ======================================== */
+
+#ifndef __Melt_H
+#include "Melt.h"
+#endif
+
+void Melt::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
+{
+ float* in1 = inputs[0];
+ float* in2 = inputs[1];
+ float* out1 = outputs[0];
+ float* out2 = outputs[1];
+
+ double rate = 1 / (pow(A,2) + 0.001);
+ double depthB = (B * 139.5)+2;
+ double depthA = depthB * (1.0 - A);
+ double output = C * 0.05;
+ double wet = D;
+ double dry = 1.0-wet;
+
+ float fpTemp;
+ long double fpOld = 0.618033988749894848204586; //golden ratio!
+ long double fpNew = 1.0 - fpOld;
+
+ long double inputSampleL;
+ long double inputSampleR;
+ long double drySampleL;
+ long double drySampleR;
+
+ minTap[0] = floor(2 * depthA); maxTap[0] = floor(2 * depthB);
+ minTap[1] = floor(3 * depthA); maxTap[1] = floor(3 * depthB);
+ minTap[2] = floor(5 * depthA); maxTap[2] = floor(5 * depthB);
+ minTap[3] = floor(7 * depthA); maxTap[3] = floor(7 * depthB);
+ minTap[4] = floor(11 * depthA); maxTap[4] = floor(11 * depthB);
+ minTap[5] = floor(13 * depthA); maxTap[5] = floor(13 * depthB);
+ minTap[6] = floor(17 * depthA); maxTap[6] = floor(17 * depthB);
+ minTap[7] = floor(19 * depthA); maxTap[7] = floor(19 * depthB);
+ minTap[8] = floor(23 * depthA); maxTap[8] = floor(23 * depthB);
+ minTap[9] = floor(29 * depthA); maxTap[9] = floor(29 * depthB);
+ minTap[10] = floor(31 * depthA); maxTap[10] = floor(31 * depthB);
+ minTap[11] = floor(37 * depthA); maxTap[11] = floor(37 * depthB);
+ minTap[12] = floor(41 * depthA); maxTap[12] = floor(41 * depthB);
+ minTap[13] = floor(43 * depthA); maxTap[13] = floor(43 * depthB);
+ minTap[14] = floor(47 * depthA); maxTap[14] = floor(47 * depthB);
+ minTap[15] = floor(53 * depthA); maxTap[15] = floor(53 * depthB);
+ minTap[16] = floor(59 * depthA); maxTap[16] = floor(59 * depthB);
+ minTap[17] = floor(61 * depthA); maxTap[17] = floor(61 * depthB);
+ minTap[18] = floor(67 * depthA); maxTap[18] = floor(67 * depthB);
+ minTap[19] = floor(71 * depthA); maxTap[19] = floor(71 * depthB);
+ minTap[20] = floor(73 * depthA); maxTap[20] = floor(73 * depthB);
+ minTap[21] = floor(79 * depthA); maxTap[21] = floor(79 * depthB);
+ minTap[22] = floor(83 * depthA); maxTap[22] = floor(83 * depthB);
+ minTap[23] = floor(89 * depthA); maxTap[23] = floor(89 * depthB);
+ minTap[24] = floor(97 * depthA); maxTap[24] = floor(97 * depthB);
+ minTap[25] = floor(101 * depthA); maxTap[25] = floor(101 * depthB);
+ minTap[26] = floor(103 * depthA); maxTap[26] = floor(103 * depthB);
+ minTap[27] = floor(107 * depthA); maxTap[27] = floor(107 * depthB);
+ minTap[28] = floor(109 * depthA); maxTap[28] = floor(109 * depthB);
+ minTap[29] = floor(113 * depthA); maxTap[29] = floor(113 * depthB);
+ minTap[30] = floor(117 * depthA); maxTap[30] = floor(117 * depthB);
+
+ while (--sampleFrames >= 0)
+ {
+ inputSampleL = *in1;
+ inputSampleR = *in2;
+ if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) {
+ static int noisesource = 0;
+ //this declares a variable before anything else is compiled. It won't keep assigning
+ //it to 0 for every sample, it's as if the declaration doesn't exist in this context,
+ //but it lets me add this denormalization fix in a single place rather than updating
+ //it in three different locations. The variable isn't thread-safe but this is only
+ //a random seed and we can share it with whatever.
+ noisesource = noisesource % 1700021; noisesource++;
+ int residue = noisesource * noisesource;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ double applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleL = applyresidue;
+ }
+ if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) {
+ static int noisesource = 0;
+ noisesource = noisesource % 1700021; noisesource++;
+ int residue = noisesource * noisesource;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ double applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleR = applyresidue;
+ //this denormalization routine produces a white noise at -300 dB which the noise
+ //shaping will interact with to produce a bipolar output, but the noise is actually
+ //all positive. That should stop any variables from going denormal, and the routine
+ //only kicks in if digital black is input. As a final touch, if you save to 24-bit
+ //the silence will return to being digital black again.
+ }
+ drySampleL = inputSampleL;
+ drySampleR = inputSampleR;
+
+ if (gcount < 0 || gcount > 16000) {gcount = 16000;}
+ dL[gcount+16000] = dL[gcount] = inputSampleL;
+ dR[gcount+16000] = dR[gcount] = inputSampleR;
+
+ if (slowCount > rate || slowCount < 0) {
+ slowCount = 0;
+ stepCount++;
+ if (stepCount > 29 || stepCount < 0) {stepCount = 0;}
+ position[stepCount] += stepTap[stepCount];
+ if (position[stepCount] < minTap[stepCount]) {
+ position[stepCount] = minTap[stepCount];
+ stepTap[stepCount] = 1;
+ }
+ if (position[stepCount] > maxTap[stepCount]) {
+ position[stepCount] = maxTap[stepCount];
+ stepTap[stepCount] = -1;
+ }
+ }
+
+ //begin L
+ scalefactorL *= 0.9999;
+ scalefactorL += (100.0 - fabs(combineL)) * 0.000001;
+
+ combineL *= scalefactorL;
+ combineL -= (dL[gcount+position[29]]);
+ combineL += (dL[gcount+position[28]]);
+
+ combineL *= scalefactorL;
+ combineL -= (dL[gcount+position[27]]);
+ combineL += (dL[gcount+position[26]]);
+
+ combineL *= scalefactorL;
+ combineL -= (dL[gcount+position[25]]);
+ combineL += (dL[gcount+position[24]]);
+
+ combineL *= scalefactorL;
+ combineL -= (dL[gcount+position[23]]);
+ combineL += (dL[gcount+position[22]]);
+
+ combineL *= scalefactorL;
+ combineL -= (dL[gcount+position[21]]);
+ combineL += (dL[gcount+position[20]]);
+
+ combineL *= scalefactorL;
+ combineL -= (dL[gcount+position[19]]);
+ combineL += (dL[gcount+position[18]]);
+
+ combineL *= scalefactorL;
+ combineL -= (dL[gcount+position[17]]);
+ combineL += (dL[gcount+position[16]]);
+
+ combineL *= scalefactorL;
+ combineL -= (dL[gcount+position[15]]);
+ combineL += (dL[gcount+position[14]]);
+
+ combineL *= scalefactorL;
+ combineL -= (dL[gcount+position[13]]);
+ combineL += (dL[gcount+position[12]]);
+
+ combineL *= scalefactorL;
+ combineL -= (dL[gcount+position[11]]);
+ combineL += (dL[gcount+position[10]]);
+
+ combineL *= scalefactorL;
+ combineL -= (dL[gcount+position[9]]);
+ combineL += (dL[gcount+position[8]]);
+
+ combineL *= scalefactorL;
+ combineL -= (dL[gcount+position[7]]);
+ combineL += (dL[gcount+position[6]]);
+
+ combineL *= scalefactorL;
+ combineL -= (dL[gcount+position[5]]);
+ combineL += (dL[gcount+position[4]]);
+
+ combineL *= scalefactorL;
+ combineL -= (dL[gcount+position[3]]);
+ combineL += (dL[gcount+position[2]]);
+
+ combineL *= scalefactorL;
+ combineL -= (dL[gcount+position[1]]);
+ combineL += (dL[gcount+position[0]]);
+
+ inputSampleL = combineL;
+ //done with L
+
+ //begin R
+ scalefactorR *= 0.9999;
+ scalefactorR += (100.0 - fabs(combineR)) * 0.000001;
+
+ combineR *= scalefactorR;
+ combineR -= (dR[gcount+position[29]]);
+ combineR += (dR[gcount+position[28]]);
+
+ combineR *= scalefactorR;
+ combineR -= (dR[gcount+position[27]]);
+ combineR += (dR[gcount+position[26]]);
+
+ combineR *= scalefactorR;
+ combineR -= (dR[gcount+position[25]]);
+ combineR += (dR[gcount+position[24]]);
+
+ combineR *= scalefactorR;
+ combineR -= (dR[gcount+position[23]]);
+ combineR += (dR[gcount+position[22]]);
+
+ combineR *= scalefactorR;
+ combineR -= (dR[gcount+position[21]]);
+ combineR += (dR[gcount+position[20]]);
+
+ combineR *= scalefactorR;
+ combineR -= (dR[gcount+position[19]]);
+ combineR += (dR[gcount+position[18]]);
+
+ combineR *= scalefactorR;
+ combineR -= (dR[gcount+position[17]]);
+ combineR += (dR[gcount+position[16]]);
+
+ combineR *= scalefactorR;
+ combineR -= (dR[gcount+position[15]]);
+ combineR += (dR[gcount+position[14]]);
+
+ combineR *= scalefactorR;
+ combineR -= (dR[gcount+position[13]]);
+ combineR += (dR[gcount+position[12]]);
+
+ combineR *= scalefactorR;
+ combineR -= (dR[gcount+position[11]]);
+ combineR += (dR[gcount+position[10]]);
+
+ combineR *= scalefactorR;
+ combineR -= (dR[gcount+position[9]]);
+ combineR += (dR[gcount+position[8]]);
+
+ combineR *= scalefactorR;
+ combineR -= (dR[gcount+position[7]]);
+ combineR += (dR[gcount+position[6]]);
+
+ combineR *= scalefactorR;
+ combineR -= (dR[gcount+position[5]]);
+ combineR += (dR[gcount+position[4]]);
+
+ combineR *= scalefactorR;
+ combineR -= (dR[gcount+position[3]]);
+ combineR += (dR[gcount+position[2]]);
+
+ combineR *= scalefactorR;
+ combineR -= (dR[gcount+position[1]]);
+ combineR += (dR[gcount+position[0]]);
+
+ inputSampleR = combineR;
+ //done with R
+
+ gcount--;
+ slowCount++;
+
+ if (output < 1.0) {inputSampleL *= output; inputSampleR *= output;}
+ if (wet < 1.0) {
+ inputSampleL = (drySampleL * dry)+(inputSampleL*wet);
+ inputSampleR = (drySampleR * dry)+(inputSampleR*wet);
+ }
+ //nice little output stage template: if we have another scale of floating point
+ //number, we really don't want to meaninglessly multiply that by 1.0.
+
+ //noise shaping to 32-bit floating point
+ if (fpFlip) {
+ fpTemp = inputSampleL;
+ fpNShapeLA = (fpNShapeLA*fpOld)+((inputSampleL-fpTemp)*fpNew);
+ inputSampleL += fpNShapeLA;
+ fpTemp = inputSampleR;
+ fpNShapeRA = (fpNShapeRA*fpOld)+((inputSampleR-fpTemp)*fpNew);
+ inputSampleR += fpNShapeRA;
+ }
+ else {
+ fpTemp = inputSampleL;
+ fpNShapeLB = (fpNShapeLB*fpOld)+((inputSampleL-fpTemp)*fpNew);
+ inputSampleL += fpNShapeLB;
+ fpTemp = inputSampleR;
+ fpNShapeRB = (fpNShapeRB*fpOld)+((inputSampleR-fpTemp)*fpNew);
+ inputSampleR += fpNShapeRB;
+ }
+ fpFlip = !fpFlip;
+ //end noise shaping on 32 bit output
+
+ *out1 = inputSampleL;
+ *out2 = inputSampleR;
+
+ *in1++;
+ *in2++;
+ *out1++;
+ *out2++;
+ }
+}
+
+void Melt::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
+{
+ double* in1 = inputs[0];
+ double* in2 = inputs[1];
+ double* out1 = outputs[0];
+ double* out2 = outputs[1];
+
+ double rate = 1 / (pow(A,2) + 0.001);
+ double depthB = (B * 139.5)+2;
+ double depthA = depthB * (1.0 - A);
+ double output = C * 0.05;
+ double wet = D;
+ double dry = 1.0-wet;
+
+ double fpTemp; //this is different from singlereplacing
+ long double fpOld = 0.618033988749894848204586; //golden ratio!
+ long double fpNew = 1.0 - fpOld;
+
+ long double inputSampleL;
+ long double inputSampleR;
+ long double drySampleL;
+ long double drySampleR;
+
+ minTap[0] = floor(2 * depthA); maxTap[0] = floor(2 * depthB);
+ minTap[1] = floor(3 * depthA); maxTap[1] = floor(3 * depthB);
+ minTap[2] = floor(5 * depthA); maxTap[2] = floor(5 * depthB);
+ minTap[3] = floor(7 * depthA); maxTap[3] = floor(7 * depthB);
+ minTap[4] = floor(11 * depthA); maxTap[4] = floor(11 * depthB);
+ minTap[5] = floor(13 * depthA); maxTap[5] = floor(13 * depthB);
+ minTap[6] = floor(17 * depthA); maxTap[6] = floor(17 * depthB);
+ minTap[7] = floor(19 * depthA); maxTap[7] = floor(19 * depthB);
+ minTap[8] = floor(23 * depthA); maxTap[8] = floor(23 * depthB);
+ minTap[9] = floor(29 * depthA); maxTap[9] = floor(29 * depthB);
+ minTap[10] = floor(31 * depthA); maxTap[10] = floor(31 * depthB);
+ minTap[11] = floor(37 * depthA); maxTap[11] = floor(37 * depthB);
+ minTap[12] = floor(41 * depthA); maxTap[12] = floor(41 * depthB);
+ minTap[13] = floor(43 * depthA); maxTap[13] = floor(43 * depthB);
+ minTap[14] = floor(47 * depthA); maxTap[14] = floor(47 * depthB);
+ minTap[15] = floor(53 * depthA); maxTap[15] = floor(53 * depthB);
+ minTap[16] = floor(59 * depthA); maxTap[16] = floor(59 * depthB);
+ minTap[17] = floor(61 * depthA); maxTap[17] = floor(61 * depthB);
+ minTap[18] = floor(67 * depthA); maxTap[18] = floor(67 * depthB);
+ minTap[19] = floor(71 * depthA); maxTap[19] = floor(71 * depthB);
+ minTap[20] = floor(73 * depthA); maxTap[20] = floor(73 * depthB);
+ minTap[21] = floor(79 * depthA); maxTap[21] = floor(79 * depthB);
+ minTap[22] = floor(83 * depthA); maxTap[22] = floor(83 * depthB);
+ minTap[23] = floor(89 * depthA); maxTap[23] = floor(89 * depthB);
+ minTap[24] = floor(97 * depthA); maxTap[24] = floor(97 * depthB);
+ minTap[25] = floor(101 * depthA); maxTap[25] = floor(101 * depthB);
+ minTap[26] = floor(103 * depthA); maxTap[26] = floor(103 * depthB);
+ minTap[27] = floor(107 * depthA); maxTap[27] = floor(107 * depthB);
+ minTap[28] = floor(109 * depthA); maxTap[28] = floor(109 * depthB);
+ minTap[29] = floor(113 * depthA); maxTap[29] = floor(113 * depthB);
+ minTap[30] = floor(117 * depthA); maxTap[30] = floor(117 * depthB);
+
+ while (--sampleFrames >= 0)
+ {
+ inputSampleL = *in1;
+ inputSampleR = *in2;
+ if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) {
+ static int noisesource = 0;
+ //this declares a variable before anything else is compiled. It won't keep assigning
+ //it to 0 for every sample, it's as if the declaration doesn't exist in this context,
+ //but it lets me add this denormalization fix in a single place rather than updating
+ //it in three different locations. The variable isn't thread-safe but this is only
+ //a random seed and we can share it with whatever.
+ noisesource = noisesource % 1700021; noisesource++;
+ int residue = noisesource * noisesource;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ double applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleL = applyresidue;
+ }
+ if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) {
+ static int noisesource = 0;
+ noisesource = noisesource % 1700021; noisesource++;
+ int residue = noisesource * noisesource;
+ residue = residue % 170003; residue *= residue;
+ residue = residue % 17011; residue *= residue;
+ residue = residue % 1709; residue *= residue;
+ residue = residue % 173; residue *= residue;
+ residue = residue % 17;
+ double applyresidue = residue;
+ applyresidue *= 0.00000001;
+ applyresidue *= 0.00000001;
+ inputSampleR = applyresidue;
+ //this denormalization routine produces a white noise at -300 dB which the noise
+ //shaping will interact with to produce a bipolar output, but the noise is actually
+ //all positive. That should stop any variables from going denormal, and the routine
+ //only kicks in if digital black is input. As a final touch, if you save to 24-bit
+ //the silence will return to being digital black again.
+ }
+ drySampleL = inputSampleL;
+ drySampleR = inputSampleR;
+
+ if (gcount < 0 || gcount > 16000) {gcount = 16000;}
+ dL[gcount+16000] = dL[gcount] = inputSampleL;
+ dR[gcount+16000] = dR[gcount] = inputSampleR;
+
+ if (slowCount > rate || slowCount < 0) {
+ slowCount = 0;
+ stepCount++;
+ if (stepCount > 29 || stepCount < 0) {stepCount = 0;}
+ position[stepCount] += stepTap[stepCount];
+ if (position[stepCount] < minTap[stepCount]) {
+ position[stepCount] = minTap[stepCount];
+ stepTap[stepCount] = 1;
+ }
+ if (position[stepCount] > maxTap[stepCount]) {
+ position[stepCount] = maxTap[stepCount];
+ stepTap[stepCount] = -1;
+ }
+ }
+
+ //begin L
+ scalefactorL *= 0.9999;
+ scalefactorL += (100.0 - fabs(combineL)) * 0.000001;
+
+ combineL *= scalefactorL;
+ combineL -= (dL[gcount+position[29]]);
+ combineL += (dL[gcount+position[28]]);
+
+ combineL *= scalefactorL;
+ combineL -= (dL[gcount+position[27]]);
+ combineL += (dL[gcount+position[26]]);
+
+ combineL *= scalefactorL;
+ combineL -= (dL[gcount+position[25]]);
+ combineL += (dL[gcount+position[24]]);
+
+ combineL *= scalefactorL;
+ combineL -= (dL[gcount+position[23]]);
+ combineL += (dL[gcount+position[22]]);
+
+ combineL *= scalefactorL;
+ combineL -= (dL[gcount+position[21]]);
+ combineL += (dL[gcount+position[20]]);
+
+ combineL *= scalefactorL;
+ combineL -= (dL[gcount+position[19]]);
+ combineL += (dL[gcount+position[18]]);
+
+ combineL *= scalefactorL;
+ combineL -= (dL[gcount+position[17]]);
+ combineL += (dL[gcount+position[16]]);
+
+ combineL *= scalefactorL;
+ combineL -= (dL[gcount+position[15]]);
+ combineL += (dL[gcount+position[14]]);
+
+ combineL *= scalefactorL;
+ combineL -= (dL[gcount+position[13]]);
+ combineL += (dL[gcount+position[12]]);
+
+ combineL *= scalefactorL;
+ combineL -= (dL[gcount+position[11]]);
+ combineL += (dL[gcount+position[10]]);
+
+ combineL *= scalefactorL;
+ combineL -= (dL[gcount+position[9]]);
+ combineL += (dL[gcount+position[8]]);
+
+ combineL *= scalefactorL;
+ combineL -= (dL[gcount+position[7]]);
+ combineL += (dL[gcount+position[6]]);
+
+ combineL *= scalefactorL;
+ combineL -= (dL[gcount+position[5]]);
+ combineL += (dL[gcount+position[4]]);
+
+ combineL *= scalefactorL;
+ combineL -= (dL[gcount+position[3]]);
+ combineL += (dL[gcount+position[2]]);
+
+ combineL *= scalefactorL;
+ combineL -= (dL[gcount+position[1]]);
+ combineL += (dL[gcount+position[0]]);
+
+ inputSampleL = combineL;
+ //done with L
+
+ //begin R
+ scalefactorR *= 0.9999;
+ scalefactorR += (100.0 - fabs(combineR)) * 0.000001;
+
+ combineR *= scalefactorR;
+ combineR -= (dR[gcount+position[29]]);
+ combineR += (dR[gcount+position[28]]);
+
+ combineR *= scalefactorR;
+ combineR -= (dR[gcount+position[27]]);
+ combineR += (dR[gcount+position[26]]);
+
+ combineR *= scalefactorR;
+ combineR -= (dR[gcount+position[25]]);
+ combineR += (dR[gcount+position[24]]);
+
+ combineR *= scalefactorR;
+ combineR -= (dR[gcount+position[23]]);
+ combineR += (dR[gcount+position[22]]);
+
+ combineR *= scalefactorR;
+ combineR -= (dR[gcount+position[21]]);
+ combineR += (dR[gcount+position[20]]);
+
+ combineR *= scalefactorR;
+ combineR -= (dR[gcount+position[19]]);
+ combineR += (dR[gcount+position[18]]);
+
+ combineR *= scalefactorR;
+ combineR -= (dR[gcount+position[17]]);
+ combineR += (dR[gcount+position[16]]);
+
+ combineR *= scalefactorR;
+ combineR -= (dR[gcount+position[15]]);
+ combineR += (dR[gcount+position[14]]);
+
+ combineR *= scalefactorR;
+ combineR -= (dR[gcount+position[13]]);
+ combineR += (dR[gcount+position[12]]);
+
+ combineR *= scalefactorR;
+ combineR -= (dR[gcount+position[11]]);
+ combineR += (dR[gcount+position[10]]);
+
+ combineR *= scalefactorR;
+ combineR -= (dR[gcount+position[9]]);
+ combineR += (dR[gcount+position[8]]);
+
+ combineR *= scalefactorR;
+ combineR -= (dR[gcount+position[7]]);
+ combineR += (dR[gcount+position[6]]);
+
+ combineR *= scalefactorR;
+ combineR -= (dR[gcount+position[5]]);
+ combineR += (dR[gcount+position[4]]);
+
+ combineR *= scalefactorR;
+ combineR -= (dR[gcount+position[3]]);
+ combineR += (dR[gcount+position[2]]);
+
+ combineR *= scalefactorR;
+ combineR -= (dR[gcount+position[1]]);
+ combineR += (dR[gcount+position[0]]);
+
+ inputSampleR = combineR;
+ //done with R
+
+ gcount--;
+ slowCount++;
+
+ if (output < 1.0) {inputSampleL *= output; inputSampleR *= output;}
+ if (wet < 1.0) {
+ inputSampleL = (drySampleL * dry)+(inputSampleL*wet);
+ inputSampleR = (drySampleR * dry)+(inputSampleR*wet);
+ }
+ //nice little output stage template: if we have another scale of floating point
+ //number, we really don't want to meaninglessly multiply that by 1.0.
+
+ //noise shaping to 64-bit floating point
+ if (fpFlip) {
+ fpTemp = inputSampleL;
+ fpNShapeLA = (fpNShapeLA*fpOld)+((inputSampleL-fpTemp)*fpNew);
+ inputSampleL += fpNShapeLA;
+ fpTemp = inputSampleR;
+ fpNShapeRA = (fpNShapeRA*fpOld)+((inputSampleR-fpTemp)*fpNew);
+ inputSampleR += fpNShapeRA;
+ }
+ else {
+ fpTemp = inputSampleL;
+ fpNShapeLB = (fpNShapeLB*fpOld)+((inputSampleL-fpTemp)*fpNew);
+ inputSampleL += fpNShapeLB;
+ fpTemp = inputSampleR;
+ fpNShapeRB = (fpNShapeRB*fpOld)+((inputSampleR-fpTemp)*fpNew);
+ inputSampleR += fpNShapeRB;
+ }
+ fpFlip = !fpFlip;
+ //end noise shaping on 64 bit output
+
+ *out1 = inputSampleL;
+ *out2 = inputSampleR;
+
+ *in1++;
+ *in2++;
+ *out1++;
+ *out2++;
+ }
+} \ No newline at end of file