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#include "Thunder.h"
#include <iostream>
#include <lv2wrapper.h>
Thunder::Thunder(double rate)
: LV2Plugin(rate)
{
}
void Thunder::activate()
{
A = 0.0;
B = 1.0;
fpNShapeL = 0.0;
fpNShapeR = 0.0;
muSpeedA = 10000;
muSpeedB = 10000;
muCoefficientA = 1;
muCoefficientB = 1;
muVary = 1;
gateL = 0.0;
gateR = 0.0;
iirSampleAL = 0.0;
iirSampleBL = 0.0;
iirSampleAR = 0.0;
iirSampleBR = 0.0;
iirSampleAM = 0.0;
iirSampleBM = 0.0;
iirSampleCM = 0.0;
flip = false;
//this is reset: values being initialized only once. Startup values, whatever they are.
}
void Thunder::run(uint32_t num_samples)
{
A = *params[0];
B = *params[1];
processReplacing(const_cast<float **>(in), out, num_samples);
}
//
// Include the processing code from the VST version.
//
#include <cmath>
#include "../../../LinuxVST/src/Thunder/ThunderProc.cpp"
// Create the LV2Wrapper and register the plugin
LV2Wrapper<Thunder> plugin;
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