#include "Thunder.h" #include #include Thunder::Thunder(double rate) : LV2Plugin(rate) { } void Thunder::activate() { A = 0.0; B = 1.0; fpNShapeL = 0.0; fpNShapeR = 0.0; muSpeedA = 10000; muSpeedB = 10000; muCoefficientA = 1; muCoefficientB = 1; muVary = 1; gateL = 0.0; gateR = 0.0; iirSampleAL = 0.0; iirSampleBL = 0.0; iirSampleAR = 0.0; iirSampleBR = 0.0; iirSampleAM = 0.0; iirSampleBM = 0.0; iirSampleCM = 0.0; flip = false; //this is reset: values being initialized only once. Startup values, whatever they are. } void Thunder::run(uint32_t num_samples) { A = *params[0]; B = *params[1]; processReplacing(const_cast(in), out, num_samples); } // // Include the processing code from the VST version. // #include #include "../../../LinuxVST/src/Thunder/ThunderProc.cpp" // Create the LV2Wrapper and register the plugin LV2Wrapper plugin;