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#include "TapeDelay.h"
#include <iostream>
#include <lv2wrapper.h>
TapeDelay::TapeDelay(double rate)
: LV2Plugin(rate)
{
}
void TapeDelay::activate()
{
A = 1.0;
B = 0.0;
C = 0.5;
D = 0.0; //0 to 130%
E = 1.0; //-1.0 to 1.0
F = 0.0; //8 taps
for(int count = 0; count < 257; count++) {pL[count] = 0;pR[count] = 0;}
for(delay = 0; delay < 44100; delay++) {dL[delay] = 0.0;dR[delay] = 0.0;}
maxdelay = 0;
delay = 0;
gcount = 0;
chase = 0;
fpNShapeL = 0.0;
fpNShapeR = 0.0;
//this is reset: values being initialized only once. Startup values, whatever they are.
}
void TapeDelay::run(uint32_t num_samples)
{
A = *params[0];
B = *params[1];
C = *params[2];
D = *params[3];
E = *params[4];
F = *params[5];
processReplacing(const_cast<float **>(in), out, num_samples);
}
//
// Include the processing code from the VST version.
//
#include <cmath>
#include "../../../LinuxVST/src/TapeDelay/TapeDelayProc.cpp"
// Create the LV2Wrapper and register the plugin
LV2Wrapper<TapeDelay> plugin;
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