#include "TapeDelay.h" #include #include TapeDelay::TapeDelay(double rate) : LV2Plugin(rate) { } void TapeDelay::activate() { A = 1.0; B = 0.0; C = 0.5; D = 0.0; //0 to 130% E = 1.0; //-1.0 to 1.0 F = 0.0; //8 taps for(int count = 0; count < 257; count++) {pL[count] = 0;pR[count] = 0;} for(delay = 0; delay < 44100; delay++) {dL[delay] = 0.0;dR[delay] = 0.0;} maxdelay = 0; delay = 0; gcount = 0; chase = 0; fpNShapeL = 0.0; fpNShapeR = 0.0; //this is reset: values being initialized only once. Startup values, whatever they are. } void TapeDelay::run(uint32_t num_samples) { A = *params[0]; B = *params[1]; C = *params[2]; D = *params[3]; E = *params[4]; F = *params[5]; processReplacing(const_cast(in), out, num_samples); } // // Include the processing code from the VST version. // #include #include "../../../LinuxVST/src/TapeDelay/TapeDelayProc.cpp" // Create the LV2Wrapper and register the plugin LV2Wrapper plugin;