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authorRyan Bigg <radarlistener@gmail.com>2011-10-07 07:15:14 +1100
committerRyan Bigg <radarlistener@gmail.com>2011-10-10 21:04:25 +1100
commit685c24d730edb3e3c5f3b750e510863c1d9aff95 (patch)
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[engines guide] reword first two dot points in prologue
Diffstat (limited to 'railties/guides/source')
-rw-r--r--railties/guides/source/engines.textile4
1 files changed, 2 insertions, 2 deletions
diff --git a/railties/guides/source/engines.textile b/railties/guides/source/engines.textile
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--- a/railties/guides/source/engines.textile
+++ b/railties/guides/source/engines.textile
@@ -2,8 +2,8 @@ h2. Getting Started with Engines
In this guide you will learn about engines and how they can be used to provide additional functionality to their host applications through a clean and very easy-to-use interface. You will learn the following things in this guide:
-* What are engines
-* Generating an engine
+* What makes an engine
+* How to generate an engine
* Building features for the engine
* Hooking the engine into an application
* Overriding engine functionality in the application