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authorPratik Naik <pratiknaik@gmail.com>2009-02-04 01:44:58 +0000
committerPratik Naik <pratiknaik@gmail.com>2009-02-04 01:44:58 +0000
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Convert the guides from asciidoc to textile and integrate with the new design.
If you're a guide writer and want to generate the guides, Run : ruby railties/guides/rails_guides.rb And guides HTML will get generated inside railties/guides/output directory.
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+h2. A Guide to The Rails Command Line
+
+Rails comes with every command line tool you'll need to
+
+* Create a Rails application
+* Generate models, controllers, database migrations, and unit tests
+* Start a development server
+* Mess with objects through an interactive shell
+* Profile and benchmark your new creation
+
+This tutorial assumes you have basic Rails knowledge from reading the Getting Started with Rails Guide.
+
+endprologue.
+
+h3. Command Line Basics
+
+There are a few commands that are absolutely critical to your everyday usage of Rails. In the order of how much you'll probably use them are:
+
+* console
+* server
+* rake
+* generate
+* rails
+
+Let's create a simple Rails application to step through each of these commands in context.
+
+h4. rails
+
+The first thing we'll want to do is create a new Rails application by running the +rails+ command after installing Rails.
+
+NOTE: You know you need the rails gem installed by typing +gem install rails+ first, right? Okay, okay, just making sure.
+
+<shell>
+$ rails commandsapp
+
+ create
+ create app/controllers
+ create app/helpers
+ create app/models
+ ...
+ ...
+ create log/production.log
+ create log/development.log
+ create log/test.log
+</shell>
+
+Rails will set you up with what seems like a huge amount of stuff for such a tiny command! You've got the entire Rails directory structure now with all the code you need to run our simple application right out of the box.
+
+NOTE: This output will seem very familiar when we get to the +generate+ command. Creepy foreshadowing!
+
+h4. server
+
+Let's try it! The +server+ command launches a small web server named WEBrick which comes bundled with Ruby. You'll use this any time you want to view your work through a web browser.
+
+NOTE: WEBrick isn't your only option for serving Rails. We'll get to that in a later section. [XXX: which section]
+
+Without any prodding of any kind, `server` will run our new shiny Rails app:
+
+<shell>
+$ cd commandsapp
+$ ./script/server
+=> Booting WEBrick...
+=> Rails 2.2.0 application started on http://0.0.0.0:3000
+=> Ctrl-C to shutdown server; call with --help for options
+[2008-11-04 10:11:38] INFO WEBrick 1.3.1
+[2008-11-04 10:11:38] INFO ruby 1.8.5 (2006-12-04) [i486-linux]
+[2008-11-04 10:11:38] INFO WEBrick::HTTPServer#start: pid=18994 port=3000
+</shell>
+
+WHOA. With just three commands we whipped up a Rails server listening on port 3000. Go! Go right now to your browser and go to http://localhost:3000. I'll wait.
+
+See? Cool! It doesn't do much yet, but we'll change that.
+
+h4. generate
+
+The +generate+ command uses templates to create a whole lot of things. You can always find out what's available by running +generate+ by itself. Let's do that:
+
+<shell>
+$ ./script/generate
+Usage: ./script/generate generator [options] [args]
+
+...
+...
+
+Installed Generators
+ Builtin: controller, integration_test, mailer, migration, model, observer, performance_test, plugin, resource, scaffold, session_migration
+
+...
+...
+</shell>
+
+NOTE: You can install more generators through generator gems, portions of plugins you'll undoubtedly install, and you can even create your own!
+
+Using generators will save you a large amount of time by writing *boilerplate code* for you -- necessary for the darn thing to work, but not necessary for you to spend time writing. That's what we have computers for, right?
+
+Let's make our own controller with the controller generator. But what command should we use? Let's ask the generator:
+
+NOTE: All Rails console utilities have help text. As with most *NIX utilities, you can try adding +--help+ or +-h+ to the end, for example +./script/server --help+.
+
+<shell>
+$ ./script/generate controller
+Usage: ./script/generate controller ControllerName [options]
+
+...
+...
+
+Example:
+ ./script/generate controller CreditCard open debit credit close
+
+ Credit card controller with URLs like /credit_card/debit.
+ Controller: app/controllers/credit_card_controller.rb
+ Views: app/views/credit_card/debit.html.erb [...]
+ Helper: app/helpers/credit_card_helper.rb
+ Test: test/functional/credit_card_controller_test.rb
+
+Modules Example:
+ ./script/generate controller 'admin/credit_card' suspend late_fee
+
+ Credit card admin controller with URLs /admin/credit_card/suspend.
+ Controller: app/controllers/admin/credit_card_controller.rb
+ Views: app/views/admin/credit_card/debit.html.erb [...]
+ Helper: app/helpers/admin/credit_card_helper.rb
+ Test: test/functional/admin/credit_card_controller_test.rb
+</shell>
+
+Ah, the controller generator is expecting parameters in the form of +generate controller ControllerName action1 action2+. Let's make a +Greetings+ controller with an action of *hello*, which will say something nice to us.
+
+<shell>
+$ ./script/generate controller Greeting hello
+ exists app/controllers/
+ exists app/helpers/
+ create app/views/greeting
+ exists test/functional/
+ create app/controllers/greetings_controller.rb
+ create test/functional/greetings_controller_test.rb
+ create app/helpers/greetings_helper.rb
+ create app/views/greetings/hello.html.erb
+</shell>
+
+Look there! Now what all did this generate? It looks like it made sure a bunch of directories were in our application, and created a controller file, a functional test file, a helper for the view, and a view file.
+
+Let's check out the controller and modify it a little (in +app/controllers/greeting_controller.rb+):
+
+<ruby>
+class GreetingController < ApplicationController
+ def hello
+ @message = "Hello, how are you today? I am exuberant!"
+ end
+
+end
+</ruby>
+
+Then the view, to display our nice message (in +app/views/greeting/hello.html.erb+):
+
+<html>
+<h1>A Greeting for You!</h1>
+<p><%= @message %></p>
+</html>
+
+Deal. Go check it out in your browser. Fire up your server. Remember? +./script/server+ at the root of your Rails application should do it.
+
+<shell>
+$ ./script/server
+=> Booting WEBrick...
+</shell>
+
+The URL will be +http://localhost:3000/greetings/hello+. I'll wait for you to be suitably impressed.
+
+NOTE: With a normal, plain-old Rails application, your URLs will generally follow the pattern of http://(host)/(controller)/(action), and a URL like http://(host)/(controller) will hit the *index* action of that controller.
+
+"What about data, though?", you ask over a cup of coffee. Rails comes with a generator for data models too. Can you guess its generator name?
+
+<shell>
+$ ./script/generate model
+Usage: ./script/generate model ModelName [field:type, field:type]
+
+...
+
+Examples:
+ ./script/generate model account
+
+ creates an Account model, test, fixture, and migration:
+ Model: app/models/account.rb
+ Test: test/unit/account_test.rb
+ Fixtures: test/fixtures/accounts.yml
+ Migration: db/migrate/XXX_add_accounts.rb
+
+ ./script/generate model post title:string body:text published:boolean
+
+ creates a Post model with a string title, text body, and published flag.
+</shell>
+
+But instead of generating a model directly (which we'll be doing later), let's set up a scaffold. A *scaffold* in Rails is a full set of model, database migration for that model, controller to manipulate it, views to view and manipulate the data, and a test suite for each of the above.
+
+Let's set up a simple resource called "HighScore" that will keep track of our highest score on video games we play.
+
+<shell>
+$ ./script/generate scaffold HighScore game:string score:integer
+ exists app/models/
+ exists app/controllers/
+ exists app/helpers/
+ create app/views/high_scores
+ create app/views/layouts/
+ exists test/functional/
+ create test/unit/
+ create public/stylesheets/
+ create app/views/high_scores/index.html.erb
+ create app/views/high_scores/show.html.erb
+ create app/views/high_scores/new.html.erb
+ create app/views/high_scores/edit.html.erb
+ create app/views/layouts/high_scores.html.erb
+ create public/stylesheets/scaffold.css
+ create app/controllers/high_scores_controller.rb
+ create test/functional/high_scores_controller_test.rb
+ create app/helpers/high_scores_helper.rb
+ route map.resources :high_scores
+dependency model
+ exists app/models/
+ exists test/unit/
+ create test/fixtures/
+ create app/models/high_score.rb
+ create test/unit/high_score_test.rb
+ create test/fixtures/high_scores.yml
+ exists db/migrate
+ create db/migrate/20081217071914_create_high_scores.rb
+</shell>
+
+Taking it from the top - the generator checks that there exist the directories for models, controllers, helpers, layouts, functional and unit tests, stylesheets, creates the views, controller, model and database migration for HighScore (creating the +high_scores+ table and fields), takes care of the route for the *resource*, and new tests for everything.
+
+The migration requires that we *migrate*, that is, run some Ruby code (living in that +20081217071914_create_high_scores.rb+) to modify the schema of our database. Which database? The sqlite3 database that Rails will create for you when we run the +rake db:migrate+ command. We'll talk more about Rake in-depth in a little while.
+
+NOTE: Hey. Install the sqlite3-ruby gem while you're at it. +gem install sqlite3-ruby+
+
+<shell>
+$ rake db:migrate
+(in /home/commandsapp)
+ CreateHighScores: migrating
+ create_table(:high_scores)
+ -> 0.0070s
+ CreateHighScores: migrated (0.0077s)
+</shell>
+
+NOTE: Let's talk about unit tests. Unit tests are code that tests and makes assertions about code. In unit testing, we take a little part of code, say a method of a model, and test its inputs and outputs. Unit tests are your friend. The sooner you make peace with the fact that your quality of life will drastically increase when you unit test your code, the better. Seriously. We'll make one in a moment.
+
+Let's see the interface Rails created for us. ./script/server; http://localhost:3000/high_scores
+
+We can create new high scores (55,160 on Space Invaders!)
+
+h4. console
+
+The +console+ command lets you interact with your Rails application from the command line. On the underside, +script/console+ uses IRB, so if you've ever used it, you'll be right at home. This is useful for testing out quick ideas with code and changing data server-side without touching the website.
+
+h4. dbconsole
+
++dbconsole+ figures out which database you're using and drops you into whichever command line interface you would use with it (and figures out the command line parameters to give to it, too!). It supports MySQL, PostgreSQL, SQLite and SQLite3.
+
+h4. plugin
+
+The +plugin+ command simplifies plugin management; think a miniature version of the Gem utility. Let's walk through installing a plugin. You can call the sub-command *discover*, which sifts through repositories looking for plugins, or call *source* to add a specific repository of plugins, or you can specify the plugin location directly.
+
+Let's say you're creating a website for a client who wants a small accounting system. Every event having to do with money must be logged, and must never be deleted. Wouldn't it be great if we could override the behavior of a model to never actually take its record out of the database, but *instead*, just set a field?
+
+There is such a thing! The plugin we're installing is called "acts_as_paranoid", and it lets models implement a "deleted_at" column that gets set when you call destroy. Later, when calling find, the plugin will tack on a database check to filter out "deleted" things.
+
+<shell>
+$ ./script/plugin install http://svn.techno-weenie.net/projects/plugins/acts_as_paranoid
++ ./CHANGELOG
++ ./MIT-LICENSE
+...
+...
+</shell>
+
+h4. runner
+
+<tt>runner</tt> runs Ruby code in the context of Rails non-interactively. For instance:
+
+<shell>
+$ ./script/runner "Model.long_running_method"
+</shell>
+
+h4. destroy
+
+Think of +destroy+ as the opposite of +generate+. It'll figure out what generate did, and undo it. Believe you-me, the creation of this tutorial used this command many times!
+
+<shell>
+$ ./script/generate model Oops
+ exists app/models/
+ exists test/unit/
+ exists test/fixtures/
+ create app/models/oops.rb
+ create test/unit/oops_test.rb
+ create test/fixtures/oops.yml
+ exists db/migrate
+ create db/migrate/20081221040817_create_oops.rb
+$ ./script/destroy model Oops
+ notempty db/migrate
+ notempty db
+ rm db/migrate/20081221040817_create_oops.rb
+ rm test/fixtures/oops.yml
+ rm test/unit/oops_test.rb
+ rm app/models/oops.rb
+ notempty test/fixtures
+ notempty test
+ notempty test/unit
+ notempty test
+ notempty app/models
+ notempty app
+</shell>
+
+h4. about
+
+Check it: Version numbers for Ruby, RubyGems, Rails, the Rails subcomponents, your application's folder, the current Rails environment name, your app's database adapter, and schema version! +about+ is useful when you need to ask for help, check if a security patch might affect you, or when you need some stats for an existing Rails installation.
+
+<shell>
+$ ./script/about
+About your application's environment
+Ruby version 1.8.6 (i486-linux)
+RubyGems version 1.3.1
+Rails version 2.2.0
+Active Record version 2.2.0
+Action Pack version 2.2.0
+Active Resource version 2.2.0
+Action Mailer version 2.2.0
+Active Support version 2.2.0
+Edge Rails revision unknown
+Application root /home/commandsapp
+Environment development
+Database adapter sqlite3
+Database schema version 20081217073400
+</shell>
+
+h3. The Rails Advanced Command Line
+
+The more advanced uses of the command line are focused around finding useful (even surprising at times) options in the utilities, and fitting utilities to your needs and specific work flow. Listed here are some tricks up Rails' sleeve.
+
+h4. Rails with databases and SCM
+
+When creating a new Rails application, you have the option to specify what kind of database and what kind of source code management system your application is going to use. This will save you a few minutes, and certainly many keystrokes.
+
+Let's see what a +--git+ option and a +--database=postgresql+ option will do for us:
+
+<shell>
+$ mkdir gitapp
+$ cd gitapp
+$ git init
+Initialized empty Git repository in .git/
+$ rails . --git --database=postgresql
+ exists
+ create app/controllers
+ create app/helpers
+...
+...
+ create tmp/cache
+ create tmp/pids
+ create Rakefile
+add 'Rakefile'
+ create README
+add 'README'
+ create app/controllers/application.rb
+add 'app/controllers/application.rb'
+ create app/helpers/application_helper.rb
+...
+ create log/test.log
+add 'log/test.log'
+</shell>
+
+We had to create the *gitapp* directory and initialize an empty git repository before Rails would add files it created to our repository. Let's see what it put in our database configuration:
+
+<shell>
+$ cat config/database.yml
+# PostgreSQL. Versions 7.4 and 8.x are supported.
+#
+# Install the ruby-postgres driver:
+# gem install ruby-postgres
+# On Mac OS X:
+# gem install ruby-postgres -- --include=/usr/local/pgsql
+# On Windows:
+# gem install ruby-postgres
+# Choose the win32 build.
+# Install PostgreSQL and put its /bin directory on your path.
+development:
+ adapter: postgresql
+ encoding: unicode
+ database: gitapp_development
+ pool: 5
+ username: gitapp
+ password:
+...
+...
+</shell>
+
+It also generated some lines in our database.yml configuration corresponding to our choice of PostgreSQL for database. The only catch with using the SCM options is that you have to make your application's directory first, then initialize your SCM, then you can run the `rails` command to generate the basis of your app.