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authorBen Hughes <ben@pixelmachine.org>2016-12-28 11:35:43 -0800
committerBen Hughes <ben@pixelmachine.org>2016-12-28 17:19:15 -0800
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Optimize Journey::Route#score
Scoring routes based on constraints repeated many type conversions that could be performed in the outer loop. Determinations of score and fitness also used Array operations that required allocations. Against my benchmark with a large routeset, this reduced object allocations by over 30x and wall time by over 3x.
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