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module ActiveModel
module StateMachine
class InvalidTransition < Exception
end
def self.included(base)
require 'active_model/state_machine/machine'
base.extend ClassMethods
end
module ClassMethods
def inherited(klass)
super
klass.state_machines = state_machines
end
def state_machines
@state_machines ||= {}
end
def state_machines=(value)
@state_machines = value ? value.dup : nil
end
def state_machine(name = nil, options = {}, &block)
if name.is_a?(Hash)
options = name
name = nil
end
name ||= :default
state_machines[name] ||= Machine.new(self, name)
block ? state_machines[name].update(options, &block) : state_machines[name]
end
def define_state_query_method(state_name)
name = "#{state_name}?"
undef_method(name) if method_defined?(name)
class_eval "def #{name}; current_state.to_s == %(#{state_name}) end"
end
end
def current_state(name = nil, new_state = nil, persist = false)
sm = self.class.state_machine(name)
ivar = sm.current_state_variable
if name && new_state
if persist && respond_to?(:write_state)
write_state(sm, new_state)
end
if respond_to?(:write_state_without_persistence)
write_state_without_persistence(sm, new_state)
end
instance_variable_set(ivar, new_state)
else
instance_variable_set(ivar, nil) unless instance_variable_defined?(ivar)
value = instance_variable_get(ivar)
return value if value
if respond_to?(:read_state)
value = instance_variable_set(ivar, read_state(sm))
end
value || sm.initial_state
end
end
end
end
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