diff options
Diffstat (limited to 'vendor/chillerlan/php-qrcode/src/Common/MaskPattern.php')
-rw-r--r-- | vendor/chillerlan/php-qrcode/src/Common/MaskPattern.php | 329 |
1 files changed, 329 insertions, 0 deletions
diff --git a/vendor/chillerlan/php-qrcode/src/Common/MaskPattern.php b/vendor/chillerlan/php-qrcode/src/Common/MaskPattern.php new file mode 100644 index 000000000..5c3ea93c1 --- /dev/null +++ b/vendor/chillerlan/php-qrcode/src/Common/MaskPattern.php @@ -0,0 +1,329 @@ +<?php +/** + * Class MaskPattern + * + * @created 19.01.2021 + * @author ZXing Authors + * @author Smiley <smiley@chillerlan.net> + * @copyright 2021 Smiley + * @license Apache-2.0 + */ + +namespace chillerlan\QRCode\Common; + +use chillerlan\QRCode\QRCodeException; +use chillerlan\QRCode\Data\QRMatrix; +use Closure; +use function abs, array_column, array_search, intdiv, min; + +/** + * ISO/IEC 18004:2000 Section 8.8.1 + * ISO/IEC 18004:2000 Section 8.8.2 - Evaluation of masking results + * + * @see http://www.thonky.com/qr-code-tutorial/data-masking + * @see https://github.com/zxing/zxing/blob/e9e2bd280bcaeabd59d0f955798384fe6c018a6c/core/src/main/java/com/google/zxing/qrcode/encoder/MaskUtil.java + */ +final class MaskPattern{ + + /** + * @see \chillerlan\QRCode\QROptionsTrait::$maskPattern + * + * @var int + */ + public const AUTO = -1; + + public const PATTERN_000 = 0b000; + public const PATTERN_001 = 0b001; + public const PATTERN_010 = 0b010; + public const PATTERN_011 = 0b011; + public const PATTERN_100 = 0b100; + public const PATTERN_101 = 0b101; + public const PATTERN_110 = 0b110; + public const PATTERN_111 = 0b111; + + /** + * @var int[] + */ + public const PATTERNS = [ + self::PATTERN_000, + self::PATTERN_001, + self::PATTERN_010, + self::PATTERN_011, + self::PATTERN_100, + self::PATTERN_101, + self::PATTERN_110, + self::PATTERN_111, + ]; + + /* + * Penalty scores + * + * ISO/IEC 18004:2000 Section 8.8.1 - Table 24 + */ + private const PENALTY_N1 = 3; + private const PENALTY_N2 = 3; + private const PENALTY_N3 = 40; + private const PENALTY_N4 = 10; + + /** + * The current mask pattern value (0-7) + */ + private int $maskPattern; + + /** + * MaskPattern constructor. + * + * @throws \chillerlan\QRCode\QRCodeException + */ + public function __construct(int $maskPattern){ + + if(($maskPattern & 0b111) !== $maskPattern){ + throw new QRCodeException('invalid mask pattern'); + } + + $this->maskPattern = $maskPattern; + } + + /** + * Returns the current mask pattern + */ + public function getPattern():int{ + return $this->maskPattern; + } + + /** + * Returns a closure that applies the mask for the chosen mask pattern. + * + * Note that the diagram in section 6.8.1 is misleading since it indicates that $i is column position + * and $j is row position. In fact, as the text says, $i is row position and $j is column position. + * + * @see https://www.thonky.com/qr-code-tutorial/mask-patterns + * @see https://github.com/zxing/zxing/blob/e9e2bd280bcaeabd59d0f955798384fe6c018a6c/core/src/main/java/com/google/zxing/qrcode/decoder/DataMask.java#L32-L117 + */ + public function getMask():Closure{ + // $x = column (width), $y = row (height) + return [ + self::PATTERN_000 => fn(int $x, int $y):bool => (($x + $y) % 2) === 0, + self::PATTERN_001 => fn(int $x, int $y):bool => ($y % 2) === 0, + self::PATTERN_010 => fn(int $x, int $y):bool => ($x % 3) === 0, + self::PATTERN_011 => fn(int $x, int $y):bool => (($x + $y) % 3) === 0, + self::PATTERN_100 => fn(int $x, int $y):bool => ((intdiv($y, 2) + intdiv($x, 3)) % 2) === 0, + self::PATTERN_101 => fn(int $x, int $y):bool => (($x * $y) % 6) === 0, + self::PATTERN_110 => fn(int $x, int $y):bool => (($x * $y) % 6) < 3, + self::PATTERN_111 => fn(int $x, int $y):bool => (($x + $y + (($x * $y) % 3)) % 2) === 0, + ][$this->maskPattern]; + } + + /** + * Evaluates the matrix of the given data interface and returns a new mask pattern instance for the best result + */ + public static function getBestPattern(QRMatrix $QRMatrix):self{ + $penalties = []; + $size = $QRMatrix->getSize(); + + foreach(self::PATTERNS as $pattern){ + $mp = new self($pattern); + $matrix = (clone $QRMatrix)->setFormatInfo($mp)->mask($mp)->getMatrix(true); + $penalty = 0; + + for($level = 1; $level <= 4; $level++){ + $penalty += self::{'testRule'.$level}($matrix, $size, $size); + } + + $penalties[$pattern] = (int)$penalty; + } + + return new self(array_search(min($penalties), $penalties, true)); + } + + /** + * Apply mask penalty rule 1 and return the penalty. Find repetitive cells with the same color and + * give penalty to them. Example: 00000 or 11111. + */ + public static function testRule1(array $matrix, int $height, int $width):int{ + $penalty = 0; + + // horizontal + foreach($matrix as $row){ + $penalty += self::applyRule1($row); + } + + // vertical + for($x = 0; $x < $width; $x++){ + $penalty += self::applyRule1(array_column($matrix, $x)); + } + + return $penalty; + } + + /** + * + */ + private static function applyRule1(array $rc):int{ + $penalty = 0; + $numSameBitCells = 0; + $prevBit = null; + + foreach($rc as $val){ + + if($val === $prevBit){ + $numSameBitCells++; + } + else{ + + if($numSameBitCells >= 5){ + $penalty += (self::PENALTY_N1 + $numSameBitCells - 5); + } + + $numSameBitCells = 1; // Include the cell itself. + $prevBit = $val; + } + } + + if($numSameBitCells >= 5){ + $penalty += (self::PENALTY_N1 + $numSameBitCells - 5); + } + + return $penalty; + } + + /** + * Apply mask penalty rule 2 and return the penalty. Find 2x2 blocks with the same color and give + * penalty to them. This is actually equivalent to the spec's rule, which is to find MxN blocks and give a + * penalty proportional to (M-1)x(N-1), because this is the number of 2x2 blocks inside such a block. + */ + public static function testRule2(array $matrix, int $height, int $width):int{ + $penalty = 0; + + foreach($matrix as $y => $row){ + + if($y > ($height - 2)){ + break; + } + + foreach($row as $x => $val){ + + if($x > ($width - 2)){ + break; + } + + if( + $val === $row[($x + 1)] + && $val === $matrix[($y + 1)][$x] + && $val === $matrix[($y + 1)][($x + 1)] + ){ + $penalty++; + } + } + } + + return (self::PENALTY_N2 * $penalty); + } + + /** + * Apply mask penalty rule 3 and return the penalty. Find consecutive runs of 1:1:3:1:1:4 + * starting with black, or 4:1:1:3:1:1 starting with white, and give penalty to them. If we + * find patterns like 000010111010000, we give penalty once. + */ + public static function testRule3(array $matrix, int $height, int $width):int{ + $penalties = 0; + + foreach($matrix as $y => $row){ + foreach($row as $x => $val){ + + if( + ($x + 6) < $width + && $val + && !$row[($x + 1)] + && $row[($x + 2)] + && $row[($x + 3)] + && $row[($x + 4)] + && !$row[($x + 5)] + && $row[($x + 6)] + && ( + self::isWhiteHorizontal($row, $width, ($x - 4), $x) + || self::isWhiteHorizontal($row, $width, ($x + 7), ($x + 11)) + ) + ){ + $penalties++; + } + + if( + ($y + 6) < $height + && $val + && !$matrix[($y + 1)][$x] + && $matrix[($y + 2)][$x] + && $matrix[($y + 3)][$x] + && $matrix[($y + 4)][$x] + && !$matrix[($y + 5)][$x] + && $matrix[($y + 6)][$x] + && ( + self::isWhiteVertical($matrix, $height, $x, ($y - 4), $y) + || self::isWhiteVertical($matrix, $height, $x, ($y + 7), ($y + 11)) + ) + ){ + $penalties++; + } + + } + } + + return ($penalties * self::PENALTY_N3); + } + + /** + * + */ + private static function isWhiteHorizontal(array $row, int $width, int $from, int $to):bool{ + + if($from < 0 || $width < $to){ + return false; + } + + for($x = $from; $x < $to; $x++){ + if($row[$x]){ + return false; + } + } + + return true; + } + + /** + * + */ + private static function isWhiteVertical(array $matrix, int $height, int $x, int $from, int $to):bool{ + + if($from < 0 || $height < $to){ + return false; + } + + for($y = $from; $y < $to; $y++){ + if($matrix[$y][$x] === true){ + return false; + } + } + + return true; + } + + /** + * Apply mask penalty rule 4 and return the penalty. Calculate the ratio of dark cells and give + * penalty if the ratio is far from 50%. It gives 10 penalty for 5% distance. + */ + public static function testRule4(array $matrix, int $height, int $width):int{ + $darkCells = 0; + $totalCells = ($height * $width); + + foreach($matrix as $row){ + foreach($row as $val){ + if($val === true){ + $darkCells++; + } + } + } + + return (intdiv((abs($darkCells * 2 - $totalCells) * 10), $totalCells) * self::PENALTY_N4); + } + +} |