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+<?php
+/**
+ * Class MaskPattern
+ *
+ * @created 19.01.2021
+ * @author ZXing Authors
+ * @author Smiley <smiley@chillerlan.net>
+ * @copyright 2021 Smiley
+ * @license Apache-2.0
+ */
+
+namespace chillerlan\QRCode\Common;
+
+use chillerlan\QRCode\QRCodeException;
+use chillerlan\QRCode\Data\QRMatrix;
+use Closure;
+use function abs, array_column, array_search, intdiv, min;
+
+/**
+ * ISO/IEC 18004:2000 Section 8.8.1
+ * ISO/IEC 18004:2000 Section 8.8.2 - Evaluation of masking results
+ *
+ * @see http://www.thonky.com/qr-code-tutorial/data-masking
+ * @see https://github.com/zxing/zxing/blob/e9e2bd280bcaeabd59d0f955798384fe6c018a6c/core/src/main/java/com/google/zxing/qrcode/encoder/MaskUtil.java
+ */
+final class MaskPattern{
+
+ /**
+ * @see \chillerlan\QRCode\QROptionsTrait::$maskPattern
+ *
+ * @var int
+ */
+ public const AUTO = -1;
+
+ public const PATTERN_000 = 0b000;
+ public const PATTERN_001 = 0b001;
+ public const PATTERN_010 = 0b010;
+ public const PATTERN_011 = 0b011;
+ public const PATTERN_100 = 0b100;
+ public const PATTERN_101 = 0b101;
+ public const PATTERN_110 = 0b110;
+ public const PATTERN_111 = 0b111;
+
+ /**
+ * @var int[]
+ */
+ public const PATTERNS = [
+ self::PATTERN_000,
+ self::PATTERN_001,
+ self::PATTERN_010,
+ self::PATTERN_011,
+ self::PATTERN_100,
+ self::PATTERN_101,
+ self::PATTERN_110,
+ self::PATTERN_111,
+ ];
+
+ /*
+ * Penalty scores
+ *
+ * ISO/IEC 18004:2000 Section 8.8.1 - Table 24
+ */
+ private const PENALTY_N1 = 3;
+ private const PENALTY_N2 = 3;
+ private const PENALTY_N3 = 40;
+ private const PENALTY_N4 = 10;
+
+ /**
+ * The current mask pattern value (0-7)
+ */
+ private int $maskPattern;
+
+ /**
+ * MaskPattern constructor.
+ *
+ * @throws \chillerlan\QRCode\QRCodeException
+ */
+ public function __construct(int $maskPattern){
+
+ if(($maskPattern & 0b111) !== $maskPattern){
+ throw new QRCodeException('invalid mask pattern');
+ }
+
+ $this->maskPattern = $maskPattern;
+ }
+
+ /**
+ * Returns the current mask pattern
+ */
+ public function getPattern():int{
+ return $this->maskPattern;
+ }
+
+ /**
+ * Returns a closure that applies the mask for the chosen mask pattern.
+ *
+ * Note that the diagram in section 6.8.1 is misleading since it indicates that $i is column position
+ * and $j is row position. In fact, as the text says, $i is row position and $j is column position.
+ *
+ * @see https://www.thonky.com/qr-code-tutorial/mask-patterns
+ * @see https://github.com/zxing/zxing/blob/e9e2bd280bcaeabd59d0f955798384fe6c018a6c/core/src/main/java/com/google/zxing/qrcode/decoder/DataMask.java#L32-L117
+ */
+ public function getMask():Closure{
+ // $x = column (width), $y = row (height)
+ return [
+ self::PATTERN_000 => fn(int $x, int $y):bool => (($x + $y) % 2) === 0,
+ self::PATTERN_001 => fn(int $x, int $y):bool => ($y % 2) === 0,
+ self::PATTERN_010 => fn(int $x, int $y):bool => ($x % 3) === 0,
+ self::PATTERN_011 => fn(int $x, int $y):bool => (($x + $y) % 3) === 0,
+ self::PATTERN_100 => fn(int $x, int $y):bool => ((intdiv($y, 2) + intdiv($x, 3)) % 2) === 0,
+ self::PATTERN_101 => fn(int $x, int $y):bool => (($x * $y) % 6) === 0,
+ self::PATTERN_110 => fn(int $x, int $y):bool => (($x * $y) % 6) < 3,
+ self::PATTERN_111 => fn(int $x, int $y):bool => (($x + $y + (($x * $y) % 3)) % 2) === 0,
+ ][$this->maskPattern];
+ }
+
+ /**
+ * Evaluates the matrix of the given data interface and returns a new mask pattern instance for the best result
+ */
+ public static function getBestPattern(QRMatrix $QRMatrix):self{
+ $penalties = [];
+ $size = $QRMatrix->getSize();
+
+ foreach(self::PATTERNS as $pattern){
+ $mp = new self($pattern);
+ $matrix = (clone $QRMatrix)->setFormatInfo($mp)->mask($mp)->getMatrix(true);
+ $penalty = 0;
+
+ for($level = 1; $level <= 4; $level++){
+ $penalty += self::{'testRule'.$level}($matrix, $size, $size);
+ }
+
+ $penalties[$pattern] = (int)$penalty;
+ }
+
+ return new self(array_search(min($penalties), $penalties, true));
+ }
+
+ /**
+ * Apply mask penalty rule 1 and return the penalty. Find repetitive cells with the same color and
+ * give penalty to them. Example: 00000 or 11111.
+ */
+ public static function testRule1(array $matrix, int $height, int $width):int{
+ $penalty = 0;
+
+ // horizontal
+ foreach($matrix as $row){
+ $penalty += self::applyRule1($row);
+ }
+
+ // vertical
+ for($x = 0; $x < $width; $x++){
+ $penalty += self::applyRule1(array_column($matrix, $x));
+ }
+
+ return $penalty;
+ }
+
+ /**
+ *
+ */
+ private static function applyRule1(array $rc):int{
+ $penalty = 0;
+ $numSameBitCells = 0;
+ $prevBit = null;
+
+ foreach($rc as $val){
+
+ if($val === $prevBit){
+ $numSameBitCells++;
+ }
+ else{
+
+ if($numSameBitCells >= 5){
+ $penalty += (self::PENALTY_N1 + $numSameBitCells - 5);
+ }
+
+ $numSameBitCells = 1; // Include the cell itself.
+ $prevBit = $val;
+ }
+ }
+
+ if($numSameBitCells >= 5){
+ $penalty += (self::PENALTY_N1 + $numSameBitCells - 5);
+ }
+
+ return $penalty;
+ }
+
+ /**
+ * Apply mask penalty rule 2 and return the penalty. Find 2x2 blocks with the same color and give
+ * penalty to them. This is actually equivalent to the spec's rule, which is to find MxN blocks and give a
+ * penalty proportional to (M-1)x(N-1), because this is the number of 2x2 blocks inside such a block.
+ */
+ public static function testRule2(array $matrix, int $height, int $width):int{
+ $penalty = 0;
+
+ foreach($matrix as $y => $row){
+
+ if($y > ($height - 2)){
+ break;
+ }
+
+ foreach($row as $x => $val){
+
+ if($x > ($width - 2)){
+ break;
+ }
+
+ if(
+ $val === $row[($x + 1)]
+ && $val === $matrix[($y + 1)][$x]
+ && $val === $matrix[($y + 1)][($x + 1)]
+ ){
+ $penalty++;
+ }
+ }
+ }
+
+ return (self::PENALTY_N2 * $penalty);
+ }
+
+ /**
+ * Apply mask penalty rule 3 and return the penalty. Find consecutive runs of 1:1:3:1:1:4
+ * starting with black, or 4:1:1:3:1:1 starting with white, and give penalty to them. If we
+ * find patterns like 000010111010000, we give penalty once.
+ */
+ public static function testRule3(array $matrix, int $height, int $width):int{
+ $penalties = 0;
+
+ foreach($matrix as $y => $row){
+ foreach($row as $x => $val){
+
+ if(
+ ($x + 6) < $width
+ && $val
+ && !$row[($x + 1)]
+ && $row[($x + 2)]
+ && $row[($x + 3)]
+ && $row[($x + 4)]
+ && !$row[($x + 5)]
+ && $row[($x + 6)]
+ && (
+ self::isWhiteHorizontal($row, $width, ($x - 4), $x)
+ || self::isWhiteHorizontal($row, $width, ($x + 7), ($x + 11))
+ )
+ ){
+ $penalties++;
+ }
+
+ if(
+ ($y + 6) < $height
+ && $val
+ && !$matrix[($y + 1)][$x]
+ && $matrix[($y + 2)][$x]
+ && $matrix[($y + 3)][$x]
+ && $matrix[($y + 4)][$x]
+ && !$matrix[($y + 5)][$x]
+ && $matrix[($y + 6)][$x]
+ && (
+ self::isWhiteVertical($matrix, $height, $x, ($y - 4), $y)
+ || self::isWhiteVertical($matrix, $height, $x, ($y + 7), ($y + 11))
+ )
+ ){
+ $penalties++;
+ }
+
+ }
+ }
+
+ return ($penalties * self::PENALTY_N3);
+ }
+
+ /**
+ *
+ */
+ private static function isWhiteHorizontal(array $row, int $width, int $from, int $to):bool{
+
+ if($from < 0 || $width < $to){
+ return false;
+ }
+
+ for($x = $from; $x < $to; $x++){
+ if($row[$x]){
+ return false;
+ }
+ }
+
+ return true;
+ }
+
+ /**
+ *
+ */
+ private static function isWhiteVertical(array $matrix, int $height, int $x, int $from, int $to):bool{
+
+ if($from < 0 || $height < $to){
+ return false;
+ }
+
+ for($y = $from; $y < $to; $y++){
+ if($matrix[$y][$x] === true){
+ return false;
+ }
+ }
+
+ return true;
+ }
+
+ /**
+ * Apply mask penalty rule 4 and return the penalty. Calculate the ratio of dark cells and give
+ * penalty if the ratio is far from 50%. It gives 10 penalty for 5% distance.
+ */
+ public static function testRule4(array $matrix, int $height, int $width):int{
+ $darkCells = 0;
+ $totalCells = ($height * $width);
+
+ foreach($matrix as $row){
+ foreach($row as $val){
+ if($val === true){
+ $darkCells++;
+ }
+ }
+ }
+
+ return (intdiv((abs($darkCells * 2 - $totalCells) * 10), $totalCells) * self::PENALTY_N4);
+ }
+
+}