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-rw-r--r--doc/Developers.md2
-rw-r--r--doc/Features.md2
-rw-r--r--doc/Plugins.md10
-rw-r--r--doc/Privacy.md6
-rw-r--r--doc/Translations.md2
-rw-r--r--doc/account_basics.bb2
-rw-r--r--doc/addons_gnusocial.bb8
-rw-r--r--doc/campaign.bb18
-rw-r--r--doc/channels.bb2
-rw-r--r--doc/cloud.bb2
-rw-r--r--doc/comanche.bb2
-rw-r--r--doc/connecting_to_channels.bb2
-rw-r--r--doc/connecting_to_channels.md2
-rw-r--r--doc/develop.bb2
-rw-r--r--doc/developers.bb2
-rw-r--r--doc/extra_features.bb2
-rw-r--r--doc/faq_admins.bb2
-rw-r--r--doc/faq_members.bb4
-rw-r--r--doc/permissions.bb2
-rw-r--r--doc/plugins.bb6
-rw-r--r--doc/problems-following-an-update.bb2
-rw-r--r--doc/red2pi.bb2
-rw-r--r--doc/sv/main.bb2
-rw-r--r--doc/zot.md2
24 files changed, 44 insertions, 44 deletions
diff --git a/doc/Developers.md b/doc/Developers.md
index b19b4fc2f..ef02c8327 100644
--- a/doc/Developers.md
+++ b/doc/Developers.md
@@ -18,7 +18,7 @@ to notify us to merge your work.
**Translations**
-Our translations are managed through Transifex. If you wish to help out translating the $Projectname to another language, sign up on transifex.com, visit [https://www.transifex.com/projects/p/red-matrix/](https://www.transifex.com/projects/p/red-matrix/) and request to join one of the existing language teams or create a new one. Notify one of the core developers when you have a translation update which requires merging, or ask about merging it yourself if you're comfortable with git and PHP. We have a string file called 'messages.po' which is gettext compliant and a handful of email templates, and from there we automatically generate the application's language files.
+Our translations are managed through Transifex. If you wish to help out translating $Projectname to another language, sign up on transifex.com, visit [https://www.transifex.com/projects/p/red-matrix/](https://www.transifex.com/projects/p/red-matrix/) and request to join one of the existing language teams or create a new one. Notify one of the core developers when you have a translation update which requires merging, or ask about merging it yourself if you're comfortable with git and PHP. We have a string file called 'messages.po' which is gettext compliant and a handful of email templates, and from there we automatically generate the application's language files.
[Translations - More Info](help/Translations)
diff --git a/doc/Features.md b/doc/Features.md
index 3c5105582..a43fd73fa 100644
--- a/doc/Features.md
+++ b/doc/Features.md
@@ -1,7 +1,7 @@
Extra Features
==============
-The default interface of the $Projectname was designed to be uncluttered. There are a huge number of extra features (some of which are extremely useful) which you can turn on and get the most of the application. These are found under the [Extra Features](settings/features) link of your [Settings](settings) page.
+The default interface of $Projectname was designed to be uncluttered. There are a huge number of extra features (some of which are extremely useful) which you can turn on and get the most of the application. These are found under the [Extra Features](settings/features) link of your [Settings](settings) page.
**Content Expiration**
diff --git a/doc/Plugins.md b/doc/Plugins.md
index 4147d08fd..88b42185b 100644
--- a/doc/Plugins.md
+++ b/doc/Plugins.md
@@ -1,9 +1,9 @@
-Creating Plugins/Addons for the $Projectname
+Creating Plugins/Addons for $Projectname
==========================================
-So you want to make the $Projectname do something it doesn't already do. There are lots of ways. But let's learn how to write a plugin or addon.
+So you want to make $Projectname do something it doesn't already do. There are lots of ways. But let's learn how to write a plugin or addon.
In your $Projectname folder/directory, you will probably see a sub-directory called 'addon'. If you don't have one already, go ahead and create it.
@@ -49,7 +49,7 @@ In our case, we'll call them randplace_load() and randplace_unload(), as that is
* pluginname_uninstall()
-Next we'll talk about **hooks**. Hooks are places in the $Projectname code where we allow plugins to do stuff. There are a [lot of these](help/Hooks), and they each have a name. What we normally do is use the pluginname_load() function to register a "handler function" for any hooks you are interested in. Then when any of these hooks are triggered, your code will be called.
+Next we'll talk about **hooks**. Hooks are places in $Projectname code where we allow plugins to do stuff. There are a [lot of these](help/Hooks), and they each have a name. What we normally do is use the pluginname_load() function to register a "handler function" for any hooks you are interested in. Then when any of these hooks are triggered, your code will be called.
We register hook handlers with the 'register_hook()' function. It takes 3 arguments. The first is the hook we wish to catch, the second is the filename of the file to find our handler function (relative to the base of your $Projectname installation), and the third is the function name of your handler function. So let's create our randplace_load() function right now.
@@ -246,13 +246,13 @@ we will create an argc/argv list for use by your module functions
***Porting Friendica Plugins***
-The $Projectname uses a similar plugin architecture to the Friendica project. The authentication, identity, and permissions systems are completely different. Many Friendica plugins can be ported reasonably easily by renaming a few functions - and then ensuring that the permissions model is adhered to. The functions which need to be renamed are:
+$Projectname uses a similar plugin architecture to the Friendica project. The authentication, identity, and permissions systems are completely different. Many Friendica plugins can be ported reasonably easily by renaming a few functions - and then ensuring that the permissions model is adhered to. The functions which need to be renamed are:
* Friendica's pluginname_install() is pluginname_load()
* Friendica's pluginname_uninstall() is pluginname_unload()
-The $Projectname has _install and _uninstall functions but these are used differently.
+$Projectname has _install and _uninstall functions but these are used differently.
* Friendica's "plugin_settings" hook is called "feature_settings"
diff --git a/doc/Privacy.md b/doc/Privacy.md
index 089977d7e..1ac019f5a 100644
--- a/doc/Privacy.md
+++ b/doc/Privacy.md
@@ -36,11 +36,11 @@ Any information or anything posted by you within $Projectname MAY be public or v
Your profile photo, your channel name, and the location (URL or network address) of your channel are visible to anybody on the internet and privacy controls will not affect the display of these items.
-You MAY additionally provide other profile information. Any information which you provide in your "default" or **public profile** MAY be transmitted to other hubs in the $Projectname and additionally MAY be displayed in the channel directory. You can restrict the viewing of this profile information. It may be restricted only to members of your hub, or only connections (friends), or other limited sets of viewers as you desire. If you wish for your profile to be restricted, you must set the appropriate privacy setting, or simply DO NOT provide additional information.
+You MAY additionally provide other profile information. Any information which you provide in your "default" or **public profile** MAY be transmitted to other hubs in $Projectname and additionally MAY be displayed in the channel directory. You can restrict the viewing of this profile information. It may be restricted only to members of your hub, or only connections (friends), or other limited sets of viewers as you desire. If you wish for your profile to be restricted, you must set the appropriate privacy setting, or simply DO NOT provide additional information.
**Content**
-Content you provide (status posts, photos, files, etc.) belongs to you. The $Projectname default is to publish content openly and visible to anybody on the internet (PUBLIC). You MAY control this in your channel settings and restrict the default permissions or you MAY restrict the visibility of any single published item separately (PRIVATE). $Projectname developers will ensure that restricted content is ONLY visible to those in the restriction list - to the best of their ability.
+Content you provide (status posts, photos, files, etc.) belongs to you. $Projectname default is to publish content openly and visible to anybody on the internet (PUBLIC). You MAY control this in your channel settings and restrict the default permissions or you MAY restrict the visibility of any single published item separately (PRIVATE). $Projectname developers will ensure that restricted content is ONLY visible to those in the restriction list - to the best of their ability.
Content (especially status posts) that you share with other networks or that you have made visible to anybody on the internet (PUBLIC) cannot easily be taken back once it has been published. It MAY be shared with other networks and made available through RSS/Atom feeds. It may also be syndicated on other $Projectname sites. It MAY appear on other networks and websites and be visible in internet searches. If you do not wish this default behaviour please adjust your channel settings and restrict who can see your content.
@@ -56,7 +56,7 @@ $Projectname developers will ensure that any content you provide which is design
Privacy for your identity is another aspect. Because you have a decentralized identity in $Projectname, your privacy extends beyond your home hub. If you want to have complete control of your privacy and security you should run your own hub on a dedicated server. For many people, this is complicated and may stretch their technical abilities. So let's list a few precautions you can make to assure your privacy as much as possible.
-A decentralized identity has a lot of advantages and gives you al lot of interesting features, but you should be aware of the fact that your identity is known by other hubs in the $Projectname network. One of those advantages is that other channels can serve you customized content and allow you to see private things (such as private photos which others wish to share with you). Because of this those channels need to know who you are. But we understand that sometimes those other channels know more from you than you might desire. For instance the plug-in Visage that can tell a channel owner the last time you visit their profile. You can easily OPT-OUT of this low level and we think, harmless tracking.
+A decentralized identity has a lot of advantages and gives you al lot of interesting features, but you should be aware of the fact that your identity is known by other hubs in $Projectname network. One of those advantages is that other channels can serve you customized content and allow you to see private things (such as private photos which others wish to share with you). Because of this those channels need to know who you are. But we understand that sometimes those other channels know more from you than you might desire. For instance the plug-in Visage that can tell a channel owner the last time you visit their profile. You can easily OPT-OUT of this low level and we think, harmless tracking.
* You can enable [Do Not Track (DNT)](http://donottrack.us/) in your web browser. We respect this new privacy policy proposal. All modern browsers support DNT. You will find it in the privacy settings of your browsers or else you can consult the web browser's manual. This will not affect the functionality of $Projectname. This setting is probably enough for most people.
diff --git a/doc/Translations.md b/doc/Translations.md
index 226fa2e1a..654ba1b83 100644
--- a/doc/Translations.md
+++ b/doc/Translations.md
@@ -1,4 +1,4 @@
-Translating the $Projectname
+Translating $Projectname
==========================
Translation Process
diff --git a/doc/account_basics.bb b/doc/account_basics.bb
index ba2380df7..664949d6e 100644
--- a/doc/account_basics.bb
+++ b/doc/account_basics.bb
@@ -10,7 +10,7 @@ Please provide a valid email address. Your email address is never published. Thi
[b]Password[/b]
-Enter a password of your choice, and repeat it in the second box to ensure it was typed correctly. As the $Projectname offers a decentralised identity, your account can log you in to many other websites.
+Enter a password of your choice, and repeat it in the second box to ensure it was typed correctly. As $Projectname offers a decentralised identity, your account can log you in to many other websites.
[b]Terms Of Service[/b]
diff --git a/doc/addons_gnusocial.bb b/doc/addons_gnusocial.bb
index dfdce5f6a..d9aed9ac5 100644
--- a/doc/addons_gnusocial.bb
+++ b/doc/addons_gnusocial.bb
@@ -8,7 +8,7 @@ https://yourgnusocialinstance.org/settings/oauthapps
Next, click the link to Register a new application. That brings up the new application form. Here's what to do on each field.
-Icon. I uploaded the $Projectname icon located at this link, after saving it to my computer:
+Icon. I uploaded $Projectname icon located at this link, after saving it to my computer:
https://github.com/redmatrix/hubzilla/blob/master/images/rm-32.png
@@ -39,7 +39,7 @@ Then click on the icon or the name of the application for the information you'll
Now open up a new tab or window and go to your $Projectname account, to Settings > Feature settings. Find the StatusNet Posting Settings.
-Insert the strings of numbers given on the GNUsocial site into the $Projectname fields for Consumer Key and Consumer Secret.
+Insert the strings of numbers given on the GNUsocial site into $Projectname fields for Consumer Key and Consumer Secret.
The Base API Path (remember the trailing /) will be your instance domain, plus the /api/ following. It will probably look like this:
@@ -51,9 +51,9 @@ StatusNet application name: Insert the name you gave to the application over on
Click Submit.
-A button will appear for you to "Sign in to StatusNet." Click it and that will open a tab or window on the GNUsocial site for you to click "Allow." Once clicked and successfully authorized, a security code number will appear. Copy it and go back to the $Projectname app you just left and insert it in the field: "Copy the security code from StatusNet here." Click Submit.
+A button will appear for you to "Sign in to StatusNet." Click it and that will open a tab or window on the GNUsocial site for you to click "Allow." Once clicked and successfully authorized, a security code number will appear. Copy it and go back to $Projectname app you just left and insert it in the field: "Copy the security code from StatusNet here." Click Submit.
-If successful, your information from the GNUsocial instance should appear in the $Projectname app.
+If successful, your information from the GNUsocial instance should appear in $Projectname app.
You now have several options to choose, if you desire, and those will need to be confirmed by clicking "Submit" also. The most interesting is "Send public postings to StatusNet by default." This option automatically sends any post of yours made in your $Projectname account to your GNUsocial instance.
diff --git a/doc/campaign.bb b/doc/campaign.bb
index 48f28f0c0..750412ba3 100644
--- a/doc/campaign.bb
+++ b/doc/campaign.bb
@@ -4,7 +4,7 @@
[b][color= grey][size=18]Single-click sign on, nomadic identity, censorship-resistance, privacy, self-hosting[/size][/color][/b]
-We started the $Projectname project by asking ourselves a few questions:
+We started $Projectname project by asking ourselves a few questions:
- Imagine if it was possible to just access the content of different web sites, without the need to enter usernames and passwords for every site. Such a feature would permit Single-Click user identification: the ability to access sites simply by clicking on links to remote sites.
Authentication just happens automagically behind the scenes. Forget about remembering multiple user names with multiple passwords when accessing different sites online.
@@ -52,7 +52,7 @@ Think of it this way: the internet is nothing, but a bunch of permissions and a
[b][color= grey][size=20]The Matrix is Born![/size][/color][/b]
-After asking and striving to answer a number of such questions, we realized that we were imagining a general purpose communication network with a number of unique, and potentially game-changing, features. We called it the $Projectname and started thinking of it as an over-lay on top of the internet as it exists today; an operating system re-invented as a communication network, with its own permissions, access control lists, protocol, connectors to others services, and open-ended possibilities via its API. The sum of the matrix is greater than it's parts. We're not building website, but a way for websites to link together and grow into something that is unique and ever-changing, with autonomy and privacy.
+After asking and striving to answer a number of such questions, we realized that we were imagining a general purpose communication network with a number of unique, and potentially game-changing, features. We called it $Projectname and started thinking of it as an over-lay on top of the internet as it exists today; an operating system re-invented as a communication network, with its own permissions, access control lists, protocol, connectors to others services, and open-ended possibilities via its API. The sum of the matrix is greater than it's parts. We're not building website, but a way for websites to link together and grow into something that is unique and ever-changing, with autonomy and privacy.
It's a lot of work, for anyone. So far, we've got a team of a handful of volunteers, code geeks, brave early adopters, system administrators and other good people, willing to give the project a shot. We're motivated by our commitment to a free web, where privacy is built-in, and corporations don't have a stranglehold on our daily communication.
@@ -60,7 +60,7 @@ We need your help to finish it and release it to the world!
[b][color= grey][size=20]What have we written so far[/size][/color][/b]
-As of the today, the $Projectname is in developer preview (alpha) state. It is not ready for everyday use, but some of the initial set of core features are implemented (again, in alpha state). These include:
+As of the today, $Projectname is in developer preview (alpha) state. It is not ready for everyday use, but some of the initial set of core features are implemented (again, in alpha state). These include:
- Zot, the protocol powering the matrix
- Single-signon logins.
@@ -71,7 +71,7 @@ As of the today, the $Projectname is in developer preview (alpha) state. It is
[b][color= grey][size=20]Our TO-DO List[/size][/color][/b]
-However, in addition to finishing and polishing the above, there are a number of features that have to implemented to make the $Projectname ready for daily use. If we meet our fundraising goal, we hope to dive into the following road map, by order of priority:
+However, in addition to finishing and polishing the above, there are a number of features that have to implemented to make $Projectname ready for daily use. If we meet our fundraising goal, we hope to dive into the following road map, by order of priority:
- A professionally designed user interface (UI), interface that is adaptive to any user level, from end users who want to use the Matrix as a social network, to tinkerers who will put together a customized blog using Comanche, to hackers who will develop and extend the matrix using a built-in code editor, that hooks to the API and the git.
@@ -145,7 +145,7 @@ You get one of your $Projectname t-shirts, as well as our undying gratitude.
Each contributor at this level gets their own $Projectname virtual private server, installed, hosted and supported by us for a period of 1 year.
-[b][color= grey][size=20]Why are we so excited about the $Projectname?[/size][/color][/b]
+[b][color= grey][size=20]Why are we so excited about $Projectname?[/size][/color][/b]
{SOMETHING ABOUT THE POTENTIAL IMPACT OF RED, ITS INNOVATIONS, ETC>
@@ -167,7 +167,7 @@ Perhaps you're good at writing and documenting stuff. Grab an account at one of
[b]1. Is Red a social network?[/b]
-The $Projectname is not a social network. We're thinking of it as a general purpose communication network, with sharing, and public/private communications built into the matrix.
+$Projectname is not a social network. We're thinking of it as a general purpose communication network, with sharing, and public/private communications built into the matrix.
[b]2. What is the difference between Red and Friendica?[/b]
@@ -177,7 +177,7 @@ Friendica is really, really good at sending postcards. It can do all sorts of th
What Friendica can't do, is wave a postcard at somebody and expect them to believe that holding this postcard prove you are who you say you are. Sure, if you've been sending somebody postcards, they might accept that it is you in the picture, but somebody who has never heard of you will not accept ownership of a postcard as proof of identity.
-The $Projectname offers a passport.
+$Projectname offers a passport.
You can still use it to send postcards. At the same time, when you wave your passport at somebody, they do accept it as proof of identity. No longer do you need to register at every single site you use. You already have an account - it's just not necessarily at our site - so we'll ask to see your passport instead.
@@ -194,7 +194,7 @@ We use MySQL as our database (this include any forks such as, MariaDB or Percona
[b]5. How is the Affinity Slider different from Mozilla's Persona?[/b]
{COMPLETE}
-[b]6. Does the $Projectname use encryption? Details please![/b]
+[b]6. Does $Projectname use encryption? Details please![/b]
Yes, we do our best to use free and open source encryption libraries to help achieve privacy from general, mass surveillance.
@@ -207,7 +207,7 @@ For more info on our initial implementation of encrypted communication, check ou
[b]7. What do you mean by decentralization? [/b]
-[b]8. Can I build my own website with in the $Projectname?[/b]
+[b]8. Can I build my own website with in $Projectname?[/b]
Yes. The short explanation: We've got this spiffy idea we're calling "Comanche", which will allow non-programmers to build complete custom websites, and any such website will be able to connect to any other website or channel in the matrix. The goal of Comanche is to hide the technical complexities of communicating in the matrix, while encouraging people to use their creativity and put together their own unique presence on the matrix.
diff --git a/doc/channels.bb b/doc/channels.bb
index 14d588266..eca8dd0e6 100644
--- a/doc/channels.bb
+++ b/doc/channels.bb
@@ -28,7 +28,7 @@ Once you have done this, your channel is ready to use. At [observer=1][observer.
[h3]The grid, permissions and delegation[/h3]
-The "Grid" page contains all recent posts from across the $Projectname network, again in reverse chronologial order. The exact posts that appear here depend largely on your permissions. At their most permissive, you will receive posts from complete strangers. At the other end of the scale, you may see posts from only your friends - or if you're feeling really anti-social, only your own posts.
+The "Grid" page contains all recent posts from across $Projectname network, again in reverse chronologial order. The exact posts that appear here depend largely on your permissions. At their most permissive, you will receive posts from complete strangers. At the other end of the scale, you may see posts from only your friends - or if you're feeling really anti-social, only your own posts.
As mentioned at the start, many other kinds of channel are possible, however, the creation procedure is the same. The difference between channels lies primarily in the permissions assigned. For example, a channel for sharing documents with colleagues at work would probably want more permissive settings for "Can write to my "public" file storage" than a personal account. For more information, see the [zrl=[baseurl]/help/roles]permissions section[/zrl].
diff --git a/doc/cloud.bb b/doc/cloud.bb
index 3e0ac1fd3..2ad22806b 100644
--- a/doc/cloud.bb
+++ b/doc/cloud.bb
@@ -1,6 +1,6 @@
[b]Personal Cloud Storage[/b]
-The $Projectname provides an ability to store privately and/or share arbitrary files with friends.
+$Projectname provides an ability to store privately and/or share arbitrary files with friends.
You may either upload files from your computer into your storage area, or copy them directly from the operating system using the WebDAV protocol.
diff --git a/doc/comanche.bb b/doc/comanche.bb
index 177a4252d..4b198d657 100644
--- a/doc/comanche.bb
+++ b/doc/comanche.bb
@@ -81,7 +81,7 @@ This will select the theme named "suckerberg" and select the "pas
[/code]
-The condensed notation isn't part of Comanche itself but is recognised by the $Projectname platform as a theme specifier.
+The condensed notation isn't part of Comanche itself but is recognised by $Projectname platform as a theme specifier.
[b]Regions[/b]
Each region has a name, as noted above. You will specify the region of interest using a 'region' tag, which includes the name. Any content you wish placed in this region should be placed between the opening region tag and the closing tag.
diff --git a/doc/connecting_to_channels.bb b/doc/connecting_to_channels.bb
index be37eb25c..291323f75 100644
--- a/doc/connecting_to_channels.bb
+++ b/doc/connecting_to_channels.bb
@@ -1,6 +1,6 @@
[b]Connecting To Channels[/b]
-Connections in the $Projectname can take on a great many different meanings. But let's keep it simple, you want to be friends with somebody like you are familiar with from social networking. How do you do it?
+Connections in $Projectname can take on a great many different meanings. But let's keep it simple, you want to be friends with somebody like you are familiar with from social networking. How do you do it?
First, you need to find some channels to connect to. There are two primary ways of doing this. Firstly, setting the "Can send me their channel stream and posts" permission to "Anybody in this network" will bring posts from complete strangers to your matrix. This will give you a lot of public content and should hopefully help you find interesting, entertaing people, forums, and channels.
diff --git a/doc/connecting_to_channels.md b/doc/connecting_to_channels.md
index 60834c244..349f58b67 100644
--- a/doc/connecting_to_channels.md
+++ b/doc/connecting_to_channels.md
@@ -1,6 +1,6 @@
# Connecting To Channels #
-Connections in the $Projectname can take on a great many different meanings. But let's keep it simple, you want to be friends with somebody like you are familiar with from social networking. How do you do it?
+Connections in $Projectname can take on a great many different meanings. But let's keep it simple, you want to be friends with somebody like you are familiar with from social networking. How do you do it?
First, you need to find some channels to connect to. There are two primary ways of doing this. Firstly, setting the "Can send me their channel stream and posts" permission to "Anybody in this network" will bring posts from complete strangers to your matrix. This will give you a lot of public content and should hopefully help you find interesting, entertaing people, forums, and channels.
diff --git a/doc/develop.bb b/doc/develop.bb
index 7a7350049..20e987a5a 100644
--- a/doc/develop.bb
+++ b/doc/develop.bb
@@ -20,7 +20,7 @@
[zrl=[baseurl]/help/api_posting]Posting to $Projectname using the API[/zrl]
[zrl=[baseurl]/help/developer_function_primer]Red Functions 101[/zrl]
[zrl=[baseurl]/doc/html/]Code Reference (Doxygen generated - sets cookies)[/zrl]
-[zrl=[baseurl]/help/to_do_doco]To-Do list for the $Projectname Documentation Project[/zrl]
+[zrl=[baseurl]/help/to_do_doco]To-Do list for $Projectname Documentation Project[/zrl]
[zrl=[baseurl]/help/to_do_code]To-Do list for Developers[/zrl]
[zrl=[baseurl]/help/roadmap]Roadmap[/zrl]
[zrl=[baseurl]/help/git_for_non_developers]Git for Non-Developers[/zrl]
diff --git a/doc/developers.bb b/doc/developers.bb
index c7cf66093..f8489640b 100644
--- a/doc/developers.bb
+++ b/doc/developers.bb
@@ -19,7 +19,7 @@ to notify us to merge your work.
[b]Translations[/b]
-Our translations are managed through Transifex. If you wish to help out translating the $Projectname to another language, sign up on transifex.com, visit [url=https://www.transifex.com/projects/p/red-matrix/]https://www.transifex.com/projects/p/red-matrix/[/url] and request to join one of the existing language teams or create a new one. Notify one of the core developers when you have a translation update which requires merging, or ask about merging it yourself if you're comfortable with git and PHP. We have a string file called 'messages.po' which is gettext compliant and a handful of email templates, and from there we automatically generate the application's language files.
+Our translations are managed through Transifex. If you wish to help out translating $Projectname to another language, sign up on transifex.com, visit [url=https://www.transifex.com/projects/p/red-matrix/]https://www.transifex.com/projects/p/red-matrix/[/url] and request to join one of the existing language teams or create a new one. Notify one of the core developers when you have a translation update which requires merging, or ask about merging it yourself if you're comfortable with git and PHP. We have a string file called 'messages.po' which is gettext compliant and a handful of email templates, and from there we automatically generate the application's language files.
[zrl=[baseurl]/help/Translations]Translations - More Info[/zrl]
diff --git a/doc/extra_features.bb b/doc/extra_features.bb
index 9fb43d9a1..0044a06a7 100644
--- a/doc/extra_features.bb
+++ b/doc/extra_features.bb
@@ -1,7 +1,7 @@
// multiple of these have been enabled by default. should we note this here somewhere, move it or remove them from this file?
[b]Features[/b]
-The default interface of the $Projectname was designed to be uncluttered. There are a huge number of extra features (some of which are extremely useful) which you can turn on and get the most of the application. These are found under the Extra Features link of your Settings page.
+The default interface of $Projectname was designed to be uncluttered. There are a huge number of extra features (some of which are extremely useful) which you can turn on and get the most of the application. These are found under the Extra Features link of your Settings page.
[b]Content Expiration[/b]
diff --git a/doc/faq_admins.bb b/doc/faq_admins.bb
index 63418c1dc..0b54a41de 100644
--- a/doc/faq_admins.bb
+++ b/doc/faq_admins.bb
@@ -1,4 +1,4 @@
-[size=large][b]The $Projectname FAQ[/b][/size]
+[size=large][b]$Projectname FAQ[/b][/size]
[toc]
diff --git a/doc/faq_members.bb b/doc/faq_members.bb
index 7af61df9b..c7f50314d 100644
--- a/doc/faq_members.bb
+++ b/doc/faq_members.bb
@@ -1,11 +1,11 @@
-[size=large][b]The $Projectname FAQ[/b][/size]
+[size=large][b]$Projectname FAQ[/b][/size]
[toc]
[h3]I am able to edit a post's text after I saved it, but is there a way to change the permissions?[/h3]
Short anser: No, there isn't. There are reasons. You are able to change permissons to your files, photos and the likes, but not to posts after you have saved them. The main reason is: Once you have saved a post it is being distributed either to the public channel and from there to other $Projectname servers or to those you intended it to go. Just like you cannot reclaim something you gave to another person, you cannot change permissions to $Projectname posts. We would need to track everywhere your posting goes, keep track of everyone you allowed to see it and then keep track of from whom to delete it.
-If a posting is public this is even harder, as the $Projectname is a global network and there is no way to follow a post, let alone reclaim it reliably. Other networks that may receive your post have no reliable way to delete or reclaim the post.
+If a posting is public this is even harder, as $Projectname is a global network and there is no way to follow a post, let alone reclaim it reliably. Other networks that may receive your post have no reliable way to delete or reclaim the post.
[h3]I downloaded my channel and imported it (cloned my identity) to another site but there is no content, no posts, no photos. What is wrong???[/h3]
Posts and photos/files are provided separately from the channel basic information. This is due to memory limitations dealing with years of conversations and photo archives. Posts and conversations can be synced separately from the basic channel information. Photos and file archives can be transferred using a plugin tool such as 'redfiles', which is currently listed as "experimental". When creating this feature we thought that keeping all your contacts was the most important task. Your friends have already seen your old content. Posts/conversations were next in priority and these may now be synced. Files and photos are the last bit to get completely working. Once we find someone willing to finish implementing this, it will be done. :)
diff --git a/doc/permissions.bb b/doc/permissions.bb
index cc831dd61..0721c763d 100644
--- a/doc/permissions.bb
+++ b/doc/permissions.bb
@@ -28,7 +28,7 @@ We highly recommend that you use the "typical social network" settings when you
[*= Anybody On This Hub ] Anybody with a channel on the same hub/website as you will have permission approved. Anybody who is registered at a different hub will have this permission denied.
- [*= Anybody in this network ] Anybody in the $Projectname will have this permission approved. Even complete strangers. However, anybody not logged in/authenticated will have this permission denied.
+ [*= Anybody in this network ] Anybody in $Projectname will have this permission approved. Even complete strangers. However, anybody not logged in/authenticated will have this permission denied.
[*= Anybody authenticated ] This is similar to "anybody in this network" except that it can include anybody who can authenticate by any means - and therefore [i]may[/i] include visitors from other networks.
diff --git a/doc/plugins.bb b/doc/plugins.bb
index f2f0b04e8..a320de790 100644
--- a/doc/plugins.bb
+++ b/doc/plugins.bb
@@ -45,7 +45,7 @@ In our case, we'll call them randplace_load() and randplace_unload(), as that is
pluginname_uninstall()
[/code]
-Next we'll talk about [b]hooks[/b]. Hooks are places in the $Projectname code where we allow plugins to do stuff. There are a [url=[baseurl]/help/hooklist]lot of these[/url], and they each have a name. What we normally do is use the pluginname_load() function to register a "handler function" for any hooks you are interested in. Then when any of these hooks are triggered, your code will be called.
+Next we'll talk about [b]hooks[/b]. Hooks are places in $Projectname code where we allow plugins to do stuff. There are a [url=[baseurl]/help/hooklist]lot of these[/url], and they each have a name. What we normally do is use the pluginname_load() function to register a "handler function" for any hooks you are interested in. Then when any of these hooks are triggered, your code will be called.
We register hook handlers with the 'Zotlabs\Extend\Hook::register()' function. It typically takes 3 arguments. The first is the hook we wish to catch, the second is the filename of the file to find our handler function (relative to the base of your $Projectname installation), and the third is the function name of your handler function. So let's create our randplace_load() function right now.
@@ -295,13 +295,13 @@ If you want to keep your plugin hidden from the siteinfo page, simply create a f
***Porting Friendica Plugins***
-The $Projectname uses a similar plugin architecture to the Friendica project. The authentication, identity, and permissions systems are completely different. Many Friendica can be ported reasonably easily by renaming a few functions - and then ensuring that the permissions model is adhered to. The functions which need to be renamed are:
+$Projectname uses a similar plugin architecture to the Friendica project. The authentication, identity, and permissions systems are completely different. Many Friendica can be ported reasonably easily by renaming a few functions - and then ensuring that the permissions model is adhered to. The functions which need to be renamed are:
[li] Friendica's pluginname_install() is pluginname_load()[/li]
[li] Friendica's pluginname_uninstall() is pluginname_unload()[/li]
-The $Projectname has _install and _uninstall functions but these are used differently.
+$Projectname has _install and _uninstall functions but these are used differently.
[li] Friendica's "plugin_settings" hook is called "feature_settings"[/li]
diff --git a/doc/problems-following-an-update.bb b/doc/problems-following-an-update.bb
index 3bc7e9a51..2d1fefc5b 100644
--- a/doc/problems-following-an-update.bb
+++ b/doc/problems-following-an-update.bb
@@ -28,7 +28,7 @@ We use the Smarty3 template engine to generate pages. These templates are compi
[b]Theme Issues[/b]
-There are many themes for The $Projectname. Only Redbasic is officialy supported by the core developers. This applies [i]even if a core developer happens to support an additional theme[/i]. This means new features are only guaranteed to work in Redbasic.
+There are many themes for $Projectname. Only Redbasic is officialy supported by the core developers. This applies [i]even if a core developer happens to support an additional theme[/i]. This means new features are only guaranteed to work in Redbasic.
Redbasic uses a few javascript libraries that are done differently, or entirely absent in other themes. This means new features may only work properly in Redbasic. Before reporting an issue, therefore, you should switch to Redbasic to see if it exists there. If the issue goes away, this is not a bug - it's a theme that isn't up to date.
diff --git a/doc/red2pi.bb b/doc/red2pi.bb
index 18e7d325a..28db7dc70 100644
--- a/doc/red2pi.bb
+++ b/doc/red2pi.bb
@@ -1,4 +1,4 @@
-[b]How to install the $Projectname on a Raspberry Pi[/b]
+[b]How to install $Projectname on a Raspberry Pi[/b]
You just bought a Raspberry Pi and want to run the RED Matrix with your own domain name?
diff --git a/doc/sv/main.bb b/doc/sv/main.bb
index a5c1d4f7a..1ab77a499 100644
--- a/doc/sv/main.bb
+++ b/doc/sv/main.bb
@@ -13,7 +13,7 @@ Zot är en fantastisk ny kommunikationsprotokoll uppfunnit speciellt för $Proje
[h3]Kom igång[/h3]
[zrl=[baseurl]/help/Privacy]Privacy Policy[/zrl]
[zrl=[baseurl]/help/registration]Account Registration[/zrl]
-[zrl=[baseurl]/help/accounts_profiles_channels_basics]You at the $Projectname: accounts, profiles and channels in short[/zrl]
+[zrl=[baseurl]/help/accounts_profiles_channels_basics]You at $Projectname: accounts, profiles and channels in short[/zrl]
[zrl=[baseurl]/help/profiles]Profiles[/zrl]
[zrl=[baseurl]/help/channels]Channels[/zrl]
[zrl=[baseurl]/help/sv/roles]Behörighetsförval för kanaler[/zrl]
diff --git a/doc/zot.md b/doc/zot.md
index 1e454e495..06c4d6083 100644
--- a/doc/zot.md
+++ b/doc/zot.md
@@ -57,7 +57,7 @@ In order to implement high performance communications, the data transfer format
Bi-directional encryption is based on RSA 4096-bit keys expressed in DER/ASN.1 format using the PKCS#8 encoding variant, with AES-256-CBC used for block encryption of variable length or large items.
-Some aspects of well known "federation protocols" (webfinger, salmon, activitystreams, portablecontacts, etc.) may be used in zot, but we are not tied to them and will not be bound by them. The $Projectname project is attempting some rather novel developments in decentralised communications and if there is any need to diverge from such "standard protocols" we will do so without question or hesitation.
+Some aspects of well known "federation protocols" (webfinger, salmon, activitystreams, portablecontacts, etc.) may be used in zot, but we are not tied to them and will not be bound by them. $Projectname project is attempting some rather novel developments in decentralised communications and if there is any need to diverge from such "standard protocols" we will do so without question or hesitation.
In order to create a globally unique ID, we will base it on a whirlpool hash of the identity URL of the origination node and a psuedo-random number, which should provide us with a 256 bit ID with an extremely low probability of collision (256 bits represents approximately 115 quattuorviginitillion or 1.16 X 10^77 unique numbers). This will be represented in communications as a base64url-encoded string. We will not depend on probabilities however and the ID must also be attached to a public key with public key cryptography used to provide an assurance of identity which has not been copied or somehow collided in whirlpool hash space.