<?php
namespace Zotlabs\Daemon;
use Zotlabs\Lib\Libzot;
use Zotlabs\Lib\Libzotdir;
use Zotlabs\Lib\Queue;
class Directory {
static public function run($argc, $argv) {
if ($argc < 2)
return;
$force = false;
$pushall = true;
if ($argc > 2) {
if ($argv[2] === 'force')
$force = true;
if ($argv[2] === 'nopush')
$pushall = false;
}
logger('directory update', LOGGER_DEBUG);
$dirmode = get_config('system', 'directory_mode');
if ($dirmode === false)
$dirmode = DIRECTORY_MODE_NORMAL;
$x = q("select * from channel where channel_id = %d limit 1",
intval($argv[1])
);
if (!$x)
return;
$channel = $x[0];
if ($dirmode != DIRECTORY_MODE_NORMAL) {
// this is an in-memory update and we don't need to send a network packet.
Libzotdir::local_dir_update($argv[1], $force);
q("update channel set channel_dirdate = '%s' where channel_id = %d",
dbesc(datetime_convert()),
intval($channel['channel_id'])
);
// Now update all the connections
if ($pushall) {
Master::Summon(array('Notifier', 'refresh_all', $channel['channel_id']));
}
return;
}
// otherwise send the changes upstream
$directory = Libzotdir::find_upstream_directory($dirmode);
$url = $directory['url'] . '/zot';
// ensure the upstream directory is updated
$packet = Libzot::build_packet($channel, (($force) ? 'force_refresh' : 'refresh'));
$z = Libzot::zot($url, $packet, $channel);
// re-queue if unsuccessful
if (!$z['success']) {
/** @FIXME we aren't updating channel_dirdate if we have to queue
* the directory packet. That means we'll try again on the next poll run.
*/
$hash = new_uuid();
Queue::insert(array(
'hash' => $hash,
'account_id' => $channel['channel_account_id'],
'channel_id' => $channel['channel_id'],
'posturl' => $url,
'notify' => $packet,
));
}
else {
q("update channel set channel_dirdate = '%s' where channel_id = %d",
dbesc(datetime_convert()),
intval($channel['channel_id'])
);
}
// Now update all the connections
if ($pushall) {
Master::Summon(array('Notifier', 'refresh_all', $channel['channel_id']));
}
return;
}
}