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/* ========================================
* GuitarConditioner - GuitarConditioner.h
* Created 8/12/11 by SPIAdmin
* Copyright (c) 2011 __MyCompanyName__, All rights reserved
* ======================================== */
#ifndef __GuitarConditioner_H
#define __GuitarConditioner_H
#ifndef __audioeffect__
#include "audioeffectx.h"
#endif
#include <set>
#include <string>
#include <math.h>
enum {
kNumParameters = 0
}; //
const int kNumPrograms = 0;
const int kNumInputs = 2;
const int kNumOutputs = 2;
const unsigned long kUniqueId = 'gcon'; //Change this to what the AU identity is!
class GuitarConditioner :
public AudioEffectX
{
public:
GuitarConditioner(audioMasterCallback audioMaster);
~GuitarConditioner();
virtual bool getEffectName(char* name); // The plug-in name
virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
virtual bool getVendorString(char* text); // Vendor info
virtual VstInt32 getVendorVersion(); // Version number
virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
virtual void getProgramName(char *name); // read the name from the host
virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
virtual VstInt32 canDo(char *text);
private:
char _programName[kVstMaxProgNameLen + 1];
std::set< std::string > _canDo;
long double fpNShapeLA;
long double fpNShapeLB;
long double fpNShapeRA;
long double fpNShapeRB;
bool fpFlip;
//default stuff
double lastSampleTL;
double lastSampleBL; //for Slews
double iirSampleTAL;
double iirSampleTBL;
double iirSampleBAL;
double iirSampleBBL; //for Highpasses
double lastSampleTR;
double lastSampleBR; //for Slews
double iirSampleTAR;
double iirSampleTBR;
double iirSampleBAR;
double iirSampleBBR; //for Highpasses
};
#endif
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