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/*
*	File:		curve.h
*	
*	Version:	1.0
* 
*	Created:	4/20/19
*	
*	Copyright:  Copyright � 2019 Airwindows, All Rights Reserved
* 
*	Disclaimer:	IMPORTANT:  This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in 
*				consideration of your agreement to the following terms, and your use, installation, modification 
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*				software.
*
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*				licenses, express or implied, are granted by Apple herein, including but not limited to any 
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*
*				The Apple Software is provided by Apple on an "AS IS" basis.  APPLE MAKES NO WARRANTIES, EXPRESS OR 
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*/
#include "AUEffectBase.h"
#include "curveVersion.h"

#if AU_DEBUG_DISPATCHER
	#include "AUDebugDispatcher.h"
#endif


#ifndef __curve_h__
#define __curve_h__


#pragma mark ____curve Parameters

// parameters
//Alter the name if desired, but using the plugin name is a start

enum {
	kNumberOfParameters=0
};

#pragma mark ____curve
class curve : public AUEffectBase
{
public:
	curve(AudioUnit component);
#if AU_DEBUG_DISPATCHER
	virtual ~curve () { delete mDebugDispatcher; }
#endif
	
	virtual ComponentResult Reset(AudioUnitScope inScope, AudioUnitElement inElement);

	virtual OSStatus ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags, 
						const AudioBufferList & inBuffer, AudioBufferList & outBuffer, 
						UInt32 inFramesToProcess);
	virtual UInt32 SupportedNumChannels(const AUChannelInfo ** outInfo);

	virtual	ComponentResult		GetParameterValueStrings(AudioUnitScope			inScope,
														 AudioUnitParameterID		inParameterID,
														 CFArrayRef *			outStrings);
    
	virtual	ComponentResult		GetParameterInfo(AudioUnitScope			inScope,
												 AudioUnitParameterID	inParameterID,
												 AudioUnitParameterInfo	&outParameterInfo);
    
	virtual ComponentResult		GetPropertyInfo(AudioUnitPropertyID		inID,
												AudioUnitScope			inScope,
												AudioUnitElement		inElement,
												UInt32 &			outDataSize,
												Boolean	&			outWritable );
	
	virtual ComponentResult		GetProperty(AudioUnitPropertyID inID,
											AudioUnitScope 		inScope,
											AudioUnitElement 		inElement,
											void *			outData);

	virtual ComponentResult    Initialize();
	virtual bool				SupportsTail () { return true; }
    virtual Float64				GetTailTime() {return (1.0/GetSampleRate())*0.0;} //in SECONDS! gsr * a number = in samples
    virtual Float64				GetLatency() {return (1.0/GetSampleRate())*0.0;}	// in SECONDS! gsr * a number = in samples
	
	/*! @method Version */
	virtual ComponentResult		Version() { return kcurveVersion; }
	
	private:
	long double gain;
	uint32_t fpd;
};

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


#endif