aboutsummaryrefslogtreecommitdiffstats
path: root/plugins/MacAU/ToTape5/ToTape5.cpp
blob: 2135e1d0c9ab1d287ee67bf789f219ef010f1a9a (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
/*
*	File:		ToTape5.cpp
*	
*	Version:	1.0
* 
*	Created:	6/24/17
*	
*	Copyright:  Copyright � 2017 Airwindows, All Rights Reserved
* 
*	Disclaimer:	IMPORTANT:  This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in 
*				consideration of your agreement to the following terms, and your use, installation, modification 
*				or redistribution of this Apple software constitutes acceptance of these terms.  If you do 
*				not agree with these terms, please do not use, install, modify or redistribute this Apple 
*				software.
*
*				In consideration of your agreement to abide by the following terms, and subject to these terms, 
*				Apple grants you a personal, non-exclusive license, under Apple's copyrights in this 
*				original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the 
*				Apple Software, with or without modifications, in source and/or binary forms; provided that if you 
*				redistribute the Apple Software in its entirety and without modifications, you must retain this 
*				notice and the following text and disclaimers in all such redistributions of the Apple Software. 
*				Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to 
*				endorse or promote products derived from the Apple Software without specific prior written 
*				permission from Apple.  Except as expressly stated in this notice, no other rights or 
*				licenses, express or implied, are granted by Apple herein, including but not limited to any 
*				patent rights that may be infringed by your derivative works or by other works in which the 
*				Apple Software may be incorporated.
*
*				The Apple Software is provided by Apple on an "AS IS" basis.  APPLE MAKES NO WARRANTIES, EXPRESS OR 
*				IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY 
*				AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE 
*				OR IN COMBINATION WITH YOUR PRODUCTS.
*
*				IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL 
*				DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS 
*				OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, 
*				REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER 
*				UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN 
*				IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
/*=============================================================================
	ToTape5.cpp
	
=============================================================================*/
#include "ToTape5.h"


//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

COMPONENT_ENTRY(ToTape5)


//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//	ToTape5::ToTape5
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ToTape5::ToTape5(AudioUnit component)
	: AUEffectBase(component)
{
	CreateElements();
	Globals()->UseIndexedParameters(kNumberOfParameters);
	SetParameter(kParam_One, kDefaultValue_ParamOne );
	SetParameter(kParam_Two, kDefaultValue_ParamTwo );
	SetParameter(kParam_Three, kDefaultValue_ParamThree );
	SetParameter(kParam_Four, kDefaultValue_ParamFour );
	SetParameter(kParam_Five, kDefaultValue_ParamFive );
	SetParameter(kParam_Six, kDefaultValue_ParamSix );
         
#if AU_DEBUG_DISPATCHER
	mDebugDispatcher = new AUDebugDispatcher (this);
#endif
	
}


//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//	ToTape5::GetParameterValueStrings
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult			ToTape5::GetParameterValueStrings(AudioUnitScope		inScope,
                                                                AudioUnitParameterID	inParameterID,
                                                                CFArrayRef *		outStrings)
{
        
    return kAudioUnitErr_InvalidProperty;
}



//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//	ToTape5::GetParameterInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult			ToTape5::GetParameterInfo(AudioUnitScope		inScope,
                                                        AudioUnitParameterID	inParameterID,
                                                        AudioUnitParameterInfo	&outParameterInfo )
{
	ComponentResult result = noErr;

	outParameterInfo.flags = 	kAudioUnitParameterFlag_IsWritable
						|		kAudioUnitParameterFlag_IsReadable;
    
    if (inScope == kAudioUnitScope_Global) {
        switch(inParameterID)
        {
            case kParam_One:
                AUBase::FillInParameterName (outParameterInfo, kParameterOneName, false);
                outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
                outParameterInfo.minValue = 0.0;
                outParameterInfo.maxValue = 1.0;
                outParameterInfo.defaultValue = kDefaultValue_ParamOne;
                break;
            case kParam_Two:
                AUBase::FillInParameterName (outParameterInfo, kParameterTwoName, false);
                outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
                outParameterInfo.minValue = 0.0;
                outParameterInfo.maxValue = 1.0;
                outParameterInfo.defaultValue = kDefaultValue_ParamTwo;
                break;
            case kParam_Three:
                AUBase::FillInParameterName (outParameterInfo, kParameterThreeName, false);
                outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
                outParameterInfo.minValue = 0.0;
                outParameterInfo.maxValue = 1.0;
                outParameterInfo.defaultValue = kDefaultValue_ParamThree;
                break;
            case kParam_Four:
                AUBase::FillInParameterName (outParameterInfo, kParameterFourName, false);
                outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
                outParameterInfo.minValue = 0.0;
                outParameterInfo.maxValue = 1.0;
                outParameterInfo.defaultValue = kDefaultValue_ParamFour;
                break;
			case kParam_Five:
                AUBase::FillInParameterName (outParameterInfo, kParameterFiveName, false);
                outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
                outParameterInfo.minValue = 0.0;
                outParameterInfo.maxValue = 1.0;
                outParameterInfo.defaultValue = kDefaultValue_ParamFive;
                break;
            case kParam_Six:
                AUBase::FillInParameterName (outParameterInfo, kParameterSixName, false);
                outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
                outParameterInfo.minValue = 0.0;
                outParameterInfo.maxValue = 1.0;
                outParameterInfo.defaultValue = kDefaultValue_ParamSix;
                break;
			default:
                result = kAudioUnitErr_InvalidParameter;
                break;
            }
	} else {
        result = kAudioUnitErr_InvalidParameter;
    }
    


	return result;
}

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//	ToTape5::GetPropertyInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult			ToTape5::GetPropertyInfo (AudioUnitPropertyID	inID,
                                                        AudioUnitScope		inScope,
                                                        AudioUnitElement	inElement,
                                                        UInt32 &		outDataSize,
                                                        Boolean &		outWritable)
{
	return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
}

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//	ToTape5::GetProperty
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult			ToTape5::GetProperty(	AudioUnitPropertyID inID,
                                                        AudioUnitScope 		inScope,
                                                        AudioUnitElement 	inElement,
                                                        void *			outData )
{
	return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
}

//	ToTape5::Initialize
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult ToTape5::Initialize()
{
    ComponentResult result = AUEffectBase::Initialize();
    if (result == noErr)
        Reset(kAudioUnitScope_Global, 0);
    return result;
}

#pragma mark ____ToTape5EffectKernel



//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//	ToTape5::ToTape5Kernel::Reset()
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void		ToTape5::ToTape5Kernel::Reset()
{
	iirMidRollerA = 0.0;
	iirMidRollerB = 0.0;
	iirMidRollerC = 0.0;
	iirHeadBumpA = 0.0;
	iirHeadBumpB = 0.0;
	iirHeadBumpC = 0.0;
	iirMinHeadBump = 0.0;
	iirSampleA = 0.0;
	iirSampleB = 0.0;
	iirSampleC = 0.0;
	iirSampleD = 0.0;
	iirSampleE = 0.0;
	iirSampleF = 0.0;
	iirSampleG = 0.0;
	iirSampleH = 0.0;
	iirSampleI = 0.0;
	iirSampleJ = 0.0;
	iirSampleK = 0.0;
	iirSampleL = 0.0;
	iirSampleM = 0.0;
	iirSampleN = 0.0;
	iirSampleO = 0.0;
	iirSampleP = 0.0;
	iirSampleQ = 0.0;
	iirSampleR = 0.0;
	iirSampleS = 0.0;
	iirSampleT = 0.0;
	iirSampleU = 0.0;
	iirSampleV = 0.0;
	iirSampleW = 0.0;
	iirSampleX = 0.0;
	iirSampleY = 0.0;
	iirSampleZ = 0.0;
	flip = 0;
	for (int temp = 0; temp < 999; temp++) {d[temp] = 0.0; e[temp] = 0.0;}
	gcount = 0;	
	hcount = 0;	
	sweep = 0.0;
	rateof = 0.5;
	nextmax = 0.5;
	fpNShape = 0.0;
}

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//	ToTape5::ToTape5Kernel::Process
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void		ToTape5::ToTape5Kernel::Process(	const Float32 	*inSourceP,
                                                    Float32		 	*inDestP,
                                                    UInt32 			inFramesToProcess,
                                                    UInt32			inNumChannels, 
                                                    bool			&ioSilence )
{
	UInt32 nSampleFrames = inFramesToProcess;
	const Float32 *sourceP = inSourceP;
	Float32 *destP = inDestP;
	Float64 overallscale = 1.0;
	overallscale /= 44100.0;
	overallscale *= GetSampleRate();
	long double fpOld = 0.618033988749894848204586; //golden ratio!

	Float64 inputgain = pow(GetParameter( kParam_One )+1.0,3);
	Float64 outputgain = GetParameter( kParam_Five );
	Float64 wet = GetParameter( kParam_Six );
	Float64 dry = 1.0 - wet;
	Float64 trim = 0.211324865405187117745425;
	Float64 SoftenControl = pow(GetParameter( kParam_Two ),2);
	Float64 tempRandy = 0.06 + (SoftenControl/10.0);
	//Float64 RollAmount = (1.0-((SoftenControl * 0.45)/overallscale));
	Float64 RollAmount = (1.0-(SoftenControl * 0.45))/overallscale;
	Float64 HeadBumpControl = pow(GetParameter( kParam_Three ),2);
	int allpasstemp;
	int maxdelay = (int)(floor(((HeadBumpControl+0.3)*2.2)*overallscale));
	HeadBumpControl *= fabs(HeadBumpControl);
	Float64 HeadBumpFreq = 0.044/overallscale;
	Float64 iirAmount = 0.000001/overallscale;
	Float64 altAmount = 1.0 - iirAmount;
	Float64 iirHBoostAmount = 0.0001/overallscale;
	Float64 altHBoostAmount = 1.0 - iirAmount;
	Float64 depth = pow(GetParameter( kParam_Four ),2)*overallscale;
	Float64 fluttertrim = 0.005/overallscale;
	Float64 sweeptrim = (0.0006*depth)/overallscale;
	Float64 offset;	
	Float64 tupi = 3.141592653589793238 * 2.0;
	Float64 newrate = 0.005/overallscale;
	Float64 oldrate = 1.0-newrate;
	Float64 HighsSample = 0.0;
	Float64 NonHighsSample = 0.0;
	Float64 HeadBump = 0.0;
	Float64 Subtract;
	Float64 bridgerectifier;
	Float64 flutterrandy;
	Float64 randy;
	Float64 invrandy;
	SInt32 count;
	Float64 tempSample;
	Float64 drySample;
	long double inputSample;
	
	while (nSampleFrames-- > 0) {
		inputSample = *sourceP;
		if (inputSample<1.2e-38 && -inputSample<1.2e-38) {
			static int noisesource = 0;
			//this declares a variable before anything else is compiled. It won't keep assigning
			//it to 0 for every sample, it's as if the declaration doesn't exist in this context,
			//but it lets me add this denormalization fix in a single place rather than updating
			//it in three different locations. The variable isn't thread-safe but this is only
			//a random seed and we can share it with whatever.
			noisesource = noisesource % 1700021; noisesource++;
			int residue = noisesource * noisesource;
			residue = residue % 170003; residue *= residue;
			residue = residue % 17011; residue *= residue;
			residue = residue % 1709; residue *= residue;
			residue = residue % 173; residue *= residue;
			residue = residue % 17;
			double applyresidue = residue;
			applyresidue *= 0.00000001;
			applyresidue *= 0.00000001;
			inputSample = applyresidue;
			//this denormalization routine produces a white noise at -300 dB which the noise
			//shaping will interact with to produce a bipolar output, but the noise is actually
			//all positive. That should stop any variables from going denormal, and the routine
			//only kicks in if digital black is input. As a final touch, if you save to 24-bit
			//the silence will return to being digital black again.
		}
		drySample = inputSample;

		flutterrandy = (rand()/(double)RAND_MAX);
		randy = flutterrandy * tempRandy; //for soften
		invrandy = (1.0-randy);
		randy /= 2.0;
		//we've set up so that we dial in the amount of the alt sections (in pairs) with invrandy being the source section
		
			//now we've got a random flutter, so we're messing with the pitch before tape effects go on
		if (gcount < 0 || gcount > 300) {gcount = 300;}
		count = gcount;
		d[count+301] = d[count] = inputSample;
		gcount--;
		//we will also keep the buffer going, even when not in use
		
		if (depth != 0.0) {
			offset = (1.0 + sin(sweep)) * depth;
			count += (int)floor(offset);
			bridgerectifier = (d[count] * (1-(offset-floor(offset))));
			bridgerectifier += (d[count+1] * (offset-floor(offset)));
			bridgerectifier -= ((d[count+2] * (offset-floor(offset)))*trim);
			rateof = (nextmax * newrate) + (rateof * oldrate);
			sweep += rateof * fluttertrim;
			sweep += sweep * sweeptrim;
			if (sweep >= tupi){sweep = 0.0; nextmax = 0.02 + (flutterrandy*0.98);}
			inputSample = bridgerectifier;
			//apply to input signal only when flutter is present, interpolate samples
		}
		
		if (inputgain != 1.0) {
			inputSample *= inputgain;
		}
		
		if (flip < 1 || flip > 3) flip = 1;
		switch (flip)
		{
			case 1:				
				iirMidRollerA = (iirMidRollerA * (1.0 - RollAmount)) + (inputSample * RollAmount);
				iirMidRollerA = (invrandy * iirMidRollerA) + (randy * iirMidRollerB) + (randy * iirMidRollerC);
				HighsSample = inputSample - iirMidRollerA;
				NonHighsSample = iirMidRollerA;
				
				iirHeadBumpA += (inputSample * 0.05);
				iirHeadBumpA -= (iirHeadBumpA * iirHeadBumpA * iirHeadBumpA * HeadBumpFreq);
				iirHeadBumpA = (invrandy * iirHeadBumpA) + (randy * iirHeadBumpB) + (randy * iirHeadBumpC);
				break;
			case 2:
				iirMidRollerB = (iirMidRollerB * (1.0 - RollAmount)) + (inputSample * RollAmount);
				iirMidRollerB = (randy * iirMidRollerA) + (invrandy * iirMidRollerB) + (randy * iirMidRollerC);
				HighsSample = inputSample - iirMidRollerB;
				NonHighsSample = iirMidRollerB;
				
				iirHeadBumpB += (inputSample * 0.05);
				iirHeadBumpB -= (iirHeadBumpB * iirHeadBumpB * iirHeadBumpB * HeadBumpFreq);
				iirHeadBumpB = (randy * iirHeadBumpA) + (invrandy * iirHeadBumpB) + (randy * iirHeadBumpC);
				break;
			case 3:
				iirMidRollerC = (iirMidRollerC * (1.0 - RollAmount)) + (inputSample * RollAmount);
				iirMidRollerC = (randy * iirMidRollerA) + (randy * iirMidRollerB) + (invrandy * iirMidRollerC);
				HighsSample = inputSample - iirMidRollerC;
				NonHighsSample = iirMidRollerC;
				
				iirHeadBumpC += (inputSample * 0.05);
				iirHeadBumpC -= (iirHeadBumpC * iirHeadBumpC * iirHeadBumpC * HeadBumpFreq);
				iirHeadBumpC = (randy * iirHeadBumpA) + (randy * iirHeadBumpB) + (invrandy * iirHeadBumpC);
				break;
		}
		flip++; //increment the triplet counter

		Subtract = HighsSample;		
		bridgerectifier = fabs(Subtract)*1.57079633;
		if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633;
		bridgerectifier = 1-cos(bridgerectifier);
		if (Subtract > 0) Subtract = bridgerectifier;
		if (Subtract < 0) Subtract = -bridgerectifier;
		inputSample -= Subtract;
		//Soften works using the MidRoller stuff, defining a bright parallel channel that we apply negative Density
		//to, and then subtract from the main audio. That makes the 'highs channel subtract' hit only the loudest
		//transients, plus we are subtracting any artifacts we got from the negative Density.		
		
		bridgerectifier = fabs(inputSample);
		if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633;
		bridgerectifier = sin(bridgerectifier);
		if (inputSample > 0) inputSample = bridgerectifier;
		if (inputSample < 0) inputSample = -bridgerectifier;
		//drive section: the tape sound includes a very gentle saturation curve, which is always an attenuation.
		//we cut back on highs before hitting this, and then we're going to subtract highs a second time after.
		
		HeadBump = iirHeadBumpA + iirHeadBumpB + iirHeadBumpC;
		//begin PhaseNudge
		allpasstemp = hcount - 1;
		if (allpasstemp < 0 || allpasstemp > maxdelay) {allpasstemp = maxdelay;}
		HeadBump -= e[allpasstemp] * fpOld;
		e[hcount] = HeadBump;
		inputSample *= fpOld;
		hcount--; if (hcount < 0 || hcount > maxdelay) {hcount = maxdelay;}
		HeadBump += (e[hcount]);
		//end PhaseNudge on head bump in lieu of delay. 
		Subtract -= (HeadBump * (HeadBumpControl+iirMinHeadBump));
		//makes a second soften and a single head bump after saturation.
		//we are going to retain this, and then feed it into the highpass filter. That way, we can skip a subtract.
		//Head Bump retains a trace which is roughly as large as what the highpass will do.
		
		tempSample = inputSample;
		iirMinHeadBump = (iirMinHeadBump * altHBoostAmount) + (fabs(inputSample) * iirHBoostAmount);
		if (iirMinHeadBump > 0.01) iirMinHeadBump = 0.01;
		//we want this one rectified so that it's a relatively steady positive value. Boosts can cause it to be
		//greater than 1 so we clamp it in that case.
		
		iirSampleA = (iirSampleA * altAmount) + (tempSample * iirAmount); tempSample -= iirSampleA; Subtract += iirSampleA;
		iirSampleB = (iirSampleB * altAmount) + (tempSample * iirAmount); tempSample -= iirSampleB; Subtract += iirSampleB;
		iirSampleC = (iirSampleC * altAmount) + (tempSample * iirAmount); tempSample -= iirSampleC; Subtract += iirSampleC;
		iirSampleD = (iirSampleD * altAmount) + (tempSample * iirAmount); tempSample -= iirSampleD; Subtract += iirSampleD;
		iirSampleE = (iirSampleE * altAmount) + (tempSample * iirAmount); tempSample -= iirSampleE; Subtract += iirSampleE;
		iirSampleF = (iirSampleF * altAmount) + (tempSample * iirAmount); tempSample -= iirSampleF; Subtract += iirSampleF;
		iirSampleG = (iirSampleG * altAmount) + (tempSample * iirAmount); tempSample -= iirSampleG; Subtract += iirSampleG;
		iirSampleH = (iirSampleH * altAmount) + (tempSample * iirAmount); tempSample -= iirSampleH; Subtract += iirSampleH;
		iirSampleI = (iirSampleI * altAmount) + (tempSample * iirAmount); tempSample -= iirSampleI; Subtract += iirSampleI;
		iirSampleJ = (iirSampleJ * altAmount) + (tempSample * iirAmount); tempSample -= iirSampleJ; Subtract += iirSampleJ;
		iirSampleK = (iirSampleK * altAmount) + (tempSample * iirAmount); tempSample -= iirSampleK; Subtract += iirSampleK;
		iirSampleL = (iirSampleL * altAmount) + (tempSample * iirAmount); tempSample -= iirSampleL; Subtract += iirSampleL;
		iirSampleM = (iirSampleM * altAmount) + (tempSample * iirAmount); tempSample -= iirSampleM; Subtract += iirSampleM;
		iirSampleN = (iirSampleN * altAmount) + (tempSample * iirAmount); tempSample -= iirSampleN; Subtract += iirSampleN;
		iirSampleO = (iirSampleO * altAmount) + (tempSample * iirAmount); tempSample -= iirSampleO; Subtract += iirSampleO;
		iirSampleP = (iirSampleP * altAmount) + (tempSample * iirAmount); tempSample -= iirSampleP; Subtract += iirSampleP;
		iirSampleQ = (iirSampleQ * altAmount) + (tempSample * iirAmount); tempSample -= iirSampleQ; Subtract += iirSampleQ;
		iirSampleR = (iirSampleR * altAmount) + (tempSample * iirAmount); tempSample -= iirSampleR; Subtract += iirSampleR;
		iirSampleS = (iirSampleS * altAmount) + (tempSample * iirAmount); tempSample -= iirSampleS; Subtract += iirSampleS;
		iirSampleT = (iirSampleT * altAmount) + (tempSample * iirAmount); tempSample -= iirSampleT; Subtract += iirSampleT;
		iirSampleU = (iirSampleU * altAmount) + (tempSample * iirAmount); tempSample -= iirSampleU; Subtract += iirSampleU;
		iirSampleV = (iirSampleV * altAmount) + (tempSample * iirAmount); tempSample -= iirSampleV; Subtract += iirSampleV;
		iirSampleW = (iirSampleW * altAmount) + (tempSample * iirAmount); tempSample -= iirSampleW; Subtract += iirSampleW;
		iirSampleX = (iirSampleX * altAmount) + (tempSample * iirAmount); tempSample -= iirSampleX; Subtract += iirSampleX;
		iirSampleY = (iirSampleY * altAmount) + (tempSample * iirAmount); tempSample -= iirSampleY; Subtract += iirSampleY;
		iirSampleZ = (iirSampleZ * altAmount) + (tempSample * iirAmount); tempSample -= iirSampleZ; Subtract += iirSampleZ;
		//do the IIR on a dummy sample, and store up the correction in a variable at the same scale as the very low level
		//numbers being used. Don't keep doing it against the possibly high level signal number.
		//This has been known to add a resonant quality to the cutoff, which we're using on purpose.
		inputSample -= Subtract;
		//apply stored up tiny corrections.
		
		if (outputgain != 1.0) {
			inputSample *= outputgain;
		}
		
		if (wet !=1.0) {
			inputSample = (inputSample * wet) + (drySample * dry);
		}
		
		
		//32 bit dither, made small and tidy.
		int expon; frexpf((Float32)inputSample, &expon);
		long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62);
		inputSample += (dither-fpNShape); fpNShape = dither;
		//end 32 bit dither
		
		*destP = inputSample;
		
		sourceP += inNumChannels; destP += inNumChannels;
	}
}