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/*
*	File:		Focus.cpp
*	
*	Version:	1.0
* 
*	Created:	12/8/19
*	
*	Copyright:  Copyright � 2019 Airwindows, All Rights Reserved
* 
*	Disclaimer:	IMPORTANT:  This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in 
*				consideration of your agreement to the following terms, and your use, installation, modification 
*				or redistribution of this Apple software constitutes acceptance of these terms.  If you do 
*				not agree with these terms, please do not use, install, modify or redistribute this Apple 
*				software.
*
*				In consideration of your agreement to abide by the following terms, and subject to these terms, 
*				Apple grants you a personal, non-exclusive license, under Apple's copyrights in this 
*				original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the 
*				Apple Software, with or without modifications, in source and/or binary forms; provided that if you 
*				redistribute the Apple Software in its entirety and without modifications, you must retain this 
*				notice and the following text and disclaimers in all such redistributions of the Apple Software. 
*				Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to 
*				endorse or promote products derived from the Apple Software without specific prior written 
*				permission from Apple.  Except as expressly stated in this notice, no other rights or 
*				licenses, express or implied, are granted by Apple herein, including but not limited to any 
*				patent rights that may be infringed by your derivative works or by other works in which the 
*				Apple Software may be incorporated.
*
*				The Apple Software is provided by Apple on an "AS IS" basis.  APPLE MAKES NO WARRANTIES, EXPRESS OR 
*				IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY 
*				AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE 
*				OR IN COMBINATION WITH YOUR PRODUCTS.
*
*				IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL 
*				DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS 
*				OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, 
*				REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER 
*				UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN 
*				IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
/*=============================================================================
	Focus.cpp
	
=============================================================================*/
#include "Focus.h"


//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

COMPONENT_ENTRY(Focus)


//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//	Focus::Focus
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Focus::Focus(AudioUnit component)
	: AUEffectBase(component)
{
	CreateElements();
	Globals()->UseIndexedParameters(kNumberOfParameters);
	SetParameter(kParam_One, kDefaultValue_ParamOne );
	SetParameter(kParam_Two, kDefaultValue_ParamTwo );
	SetParameter(kParam_Three, kDefaultValue_ParamThree );
	SetParameter(kParam_Four, kDefaultValue_ParamFour );
	SetParameter(kParam_Five, kDefaultValue_ParamFive );
         
#if AU_DEBUG_DISPATCHER
	mDebugDispatcher = new AUDebugDispatcher (this);
#endif
	
}


//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//	Focus::GetParameterValueStrings
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult			Focus::GetParameterValueStrings(AudioUnitScope		inScope,
                                                                AudioUnitParameterID	inParameterID,
                                                                CFArrayRef *		outStrings)
{
	if ((inScope == kAudioUnitScope_Global) && (inParameterID == kParam_Three)) //ID must be actual name of parameter identifier, not number
	{
		if (outStrings == NULL) return noErr;
		CFStringRef strings [] =
		{
			kMenuItem_DENSITY,
			kMenuItem_DRIVE,
			kMenuItem_SPIRAL,
			kMenuItem_MOJO,
			kMenuItem_DYNO,
		};
		*outStrings = CFArrayCreate (
									 NULL,
									 (const void **) strings,
									 (sizeof (strings) / sizeof (strings [0])),
									 NULL
									 );
		return noErr;
	}
    return kAudioUnitErr_InvalidProperty;
}



//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//	Focus::GetParameterInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult			Focus::GetParameterInfo(AudioUnitScope		inScope,
                                                        AudioUnitParameterID	inParameterID,
                                                        AudioUnitParameterInfo	&outParameterInfo )
{
	ComponentResult result = noErr;

	outParameterInfo.flags = 	kAudioUnitParameterFlag_IsWritable
						|		kAudioUnitParameterFlag_IsReadable;
    
    if (inScope == kAudioUnitScope_Global) {
        switch(inParameterID)
        {
			case kParam_One:
                AUBase::FillInParameterName (outParameterInfo, kParameterOneName, false);
                outParameterInfo.unit = kAudioUnitParameterUnit_Decibels;
                outParameterInfo.minValue = 0.0;
                outParameterInfo.maxValue = 12.0;
                outParameterInfo.defaultValue = kDefaultValue_ParamOne;
                break;
            case kParam_Two:
                AUBase::FillInParameterName (outParameterInfo, kParameterTwoName, false);
                outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
                outParameterInfo.minValue = 0.0;
                outParameterInfo.maxValue = 1.0;
                outParameterInfo.defaultValue = kDefaultValue_ParamTwo;
                break;
            case kParam_Three:
                AUBase::FillInParameterName (outParameterInfo, kParameterThreeName, false);
				outParameterInfo.unit = kAudioUnitParameterUnit_Indexed;
                outParameterInfo.minValue = kDENSITY;
                outParameterInfo.maxValue = kDYNO;
                outParameterInfo.defaultValue = kDefaultValue_ParamThree;
                break;
			case kParam_Four:
                AUBase::FillInParameterName (outParameterInfo, kParameterFourName, false);
                outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
                outParameterInfo.minValue = 0.0;
                outParameterInfo.maxValue = 1.0;
                outParameterInfo.defaultValue = kDefaultValue_ParamFour;
                break;
			case kParam_Five:
                AUBase::FillInParameterName (outParameterInfo, kParameterFiveName, false);
                outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
                outParameterInfo.minValue = 0.0;
                outParameterInfo.maxValue = 1.0;
                outParameterInfo.defaultValue = kDefaultValue_ParamFive;
                break;
			default:
                result = kAudioUnitErr_InvalidParameter;
                break;
            }
	} else {
        result = kAudioUnitErr_InvalidParameter;
    }
    


	return result;
}

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//	Focus::GetPropertyInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult			Focus::GetPropertyInfo (AudioUnitPropertyID	inID,
                                                        AudioUnitScope		inScope,
                                                        AudioUnitElement	inElement,
                                                        UInt32 &		outDataSize,
                                                        Boolean &		outWritable)
{
	return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
}

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//	Focus::GetProperty
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult			Focus::GetProperty(	AudioUnitPropertyID inID,
                                                        AudioUnitScope 		inScope,
                                                        AudioUnitElement 	inElement,
                                                        void *			outData )
{
	return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
}

//	Focus::Initialize
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Focus::Initialize()
{
    ComponentResult result = AUEffectBase::Initialize();
    if (result == noErr)
        Reset(kAudioUnitScope_Global, 0);
    return result;
}

#pragma mark ____FocusEffectKernel



//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//	Focus::FocusKernel::Reset()
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void		Focus::FocusKernel::Reset()
{
	for (int x = 0; x < 9; x++) {figure[x] = 0.0;}
	fpd = 17;
}

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//	Focus::FocusKernel::Process
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void		Focus::FocusKernel::Process(	const Float32 	*inSourceP,
                                                    Float32		 	*inDestP,
                                                    UInt32 			inFramesToProcess,
                                                    UInt32			inNumChannels, 
                                                    bool			&ioSilence )
{
	UInt32 nSampleFrames = inFramesToProcess;
	const Float32 *sourceP = inSourceP;
	Float32 *destP = inDestP;

	//[0] is frequency: 0.000001 to 0.499999 is near-zero to near-Nyquist
	//[1] is resonance, 0.7071 is Butterworth. Also can't be zero
	Float64 boost = pow(10.0,GetParameter( kParam_One )/20.0);
	figure[0] = 3515.775/GetSampleRate(); //fixed frequency, 3.515775k
	figure[1] = pow(pow(GetParameter( kParam_Two ),3)*2,2)+0.0001; //resonance
	int mode = (int) GetParameter( kParam_Three );
	Float64 output = GetParameter( kParam_Four );
	Float64 wet = GetParameter( kParam_Five );
	
	
	double K = tan(M_PI * figure[0]);
	double norm = 1.0 / (1.0 + K / figure[1] + K * K);
	figure[2] = K / figure[1] * norm;
	figure[4] = -figure[2];
	figure[5] = 2.0 * (K * K - 1.0) * norm;
	figure[6] = (1.0 - K / figure[1] + K * K) * norm;

	while (nSampleFrames-- > 0) {
		long double inputSample = *sourceP;
		if (fabs(inputSample)<1.18e-37) inputSample = fpd * 1.18e-37;
		long double drySample = inputSample;

		
		inputSample = sin(inputSample);
		//encode Console5: good cleanness
		
		long double tempSample = (inputSample * figure[2]) + figure[7];
		figure[7] = -(tempSample * figure[5]) + figure[8];
		figure[8] = (inputSample * figure[4]) - (tempSample * figure[6]);
		inputSample = tempSample;
		if (inputSample > 1.0) inputSample = 1.0;
		if (inputSample < -1.0) inputSample = -1.0;
		//without this, you can get a NaN condition where it spits out DC offset at full blast!
		inputSample = asin(inputSample);
		//decode Console5
		
		long double groundSample = drySample - inputSample; //set up UnBox
		inputSample *= boost; //now, focussed area gets cranked before distort
		
		switch (mode)
		{
			case 0: //Density
				if (inputSample > 1.570796326794897) inputSample = 1.570796326794897;
				if (inputSample < -1.570796326794897) inputSample = -1.570796326794897;
				//clip to 1.570796326794897 to reach maximum output
				inputSample = sin(inputSample);
				break;
			case 1: //Drive				
				if (inputSample > 1.0) inputSample = 1.0;
				if (inputSample < -1.0) inputSample = -1.0;
				inputSample -= (inputSample * (fabs(inputSample) * 0.6) * (fabs(inputSample) * 0.6));
				inputSample *= 1.6;
				break;
			case 2: //Spiral
				if (inputSample > 1.2533141373155) inputSample = 1.2533141373155;
				if (inputSample < -1.2533141373155) inputSample = -1.2533141373155;
				//clip to 1.2533141373155 to reach maximum output
				inputSample = sin(inputSample * fabs(inputSample)) / ((inputSample == 0.0) ?1:fabs(inputSample));
				break;
			case 3: //Mojo
				long double mojo; mojo = pow(fabs(inputSample),0.25);
				if (mojo > 0.0) inputSample = (sin(inputSample * mojo * M_PI * 0.5) / mojo) * 0.987654321;
				//mojo is the one that flattens WAAAAY out very softly before wavefolding				
				break;
			case 4: //Dyno
				long double dyno; dyno = pow(fabs(inputSample),4);
				if (dyno > 0.0) inputSample = (sin(inputSample * dyno) / dyno) * 1.1654321;
				//dyno is the one that tries to raise peak energy				
				break;
		}				
		
		if (output != 1.0) {
			inputSample *= output;
		}
		
		inputSample += groundSample; //effectively UnBox
		
		if (wet !=1.0) {
			inputSample = (inputSample * wet) + (drySample * (1.0-wet));
		}
		//Dry/Wet control, defaults to the last slider

		//begin 32 bit floating point dither
		int expon; frexpf((float)inputSample, &expon);
		fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
		inputSample += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
		//end 32 bit floating point dither
		
		*destP = inputSample;
		
		sourceP += inNumChannels; destP += inNumChannels;
	}
}