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#ifndef __VoiceOfTheStarship_H
#define __VoiceOfTheStarship_H

#include <lv2plugin.h>

class VoiceOfTheStarship : public LV2Plugin<2> {
public:
    VoiceOfTheStarship(double rate);

    void activate();
    void run(uint32_t num_samples);

    static constexpr const char * URI = "https://www.airwindows.com/voiceofthestarship";

private:
    /*
     * These are the original DSP functions from the VST plugin.
     * They need to be called from the LV2 plugins `run` function.
     */
    void processReplacing(float **in, float **out, VstInt32 samples);
    void processDoubleReplacing(double **in, double **out, VstInt32 samples);

    /*
     * Members needed by the processing functions.
     */
    	
	double noiseAL;
	double noiseBL;
	double noiseCL;
	double noiseAR;
	double noiseBR;
	double noiseCR;
	
	int position;
	int quadratic;
	bool flipL;
	bool flipR;
	bool filterflip;
	
	double bL[11];
	double bR[11];
	
	double f[11];
	
	int lastAlgorithm;
    
	long double fpNShapeL;
	long double fpNShapeR;
	//default stuff

    float A;
    float B;
};

#endif