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#ifndef __VoiceOfTheStarship_H
#define __VoiceOfTheStarship_H
#include <lv2plugin.h>
class VoiceOfTheStarship : public LV2Plugin<2> {
public:
VoiceOfTheStarship(double rate);
void activate();
void run(uint32_t num_samples);
static constexpr const char * URI = "https://www.airwindows.com/voiceofthestarship";
private:
/*
* These are the original DSP functions from the VST plugin.
* They need to be called from the LV2 plugins `run` function.
*/
void processReplacing(float **in, float **out, VstInt32 samples);
void processDoubleReplacing(double **in, double **out, VstInt32 samples);
/*
* Members needed by the processing functions.
*/
double noiseAL;
double noiseBL;
double noiseCL;
double noiseAR;
double noiseBR;
double noiseCR;
int position;
int quadratic;
bool flipL;
bool flipR;
bool filterflip;
double bL[11];
double bR[11];
double f[11];
int lastAlgorithm;
long double fpNShapeL;
long double fpNShapeR;
//default stuff
float A;
float B;
};
#endif
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