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#include "Tape.h"
#include <iostream>
#include <lv2wrapper.h>
Tape::Tape(double rate)
: LV2Plugin(rate)
{
}
void Tape::activate()
{
A = 0.5;
B = 0.5;
iirMidRollerAL = 0.0;
iirMidRollerBL = 0.0;
iirHeadBumpAL = 0.0;
iirHeadBumpBL = 0.0;
iirMidRollerAR = 0.0;
iirMidRollerBR = 0.0;
iirHeadBumpAR = 0.0;
iirHeadBumpBR = 0.0;
for (int x = 0; x < 9; x++) {
biquadAL[x] = 0.0;biquadBL[x] = 0.0;biquadCL[x] = 0.0;biquadDL[x] = 0.0;
biquadAR[x] = 0.0;biquadBR[x] = 0.0;biquadCR[x] = 0.0;biquadDR[x] = 0.0;
}
flip = false;
lastSampleL = 0.0;
lastSampleR = 0.0;
fpd = 17;
//this is reset: values being initialized only once. Startup values, whatever they are.
}
void Tape::run(uint32_t num_samples)
{
A = *params[0];
B = *params[1];
processReplacing(const_cast<float **>(in), out, num_samples);
}
//
// Include the processing code from the VST version.
//
#include <cmath>
#include "../../../LinuxVST/src/Tape/TapeProc.cpp"
// Create the LV2Wrapper and register the plugin
LV2Wrapper<Tape> plugin;
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