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#ifndef __Smooth_H
#define __Smooth_H
#include <lv2plugin.h>
class Smooth : public LV2Plugin<3> {
public:
Smooth(double rate);
void activate();
void run(uint32_t num_samples);
static constexpr const char * URI = "https://www.airwindows.com/smooth";
private:
/*
* These are the original DSP functions from the VST plugin.
* They need to be called from the LV2 plugins `run` function.
*/
void processReplacing(float **in, float **out, VstInt32 samples);
void processDoubleReplacing(double **in, double **out, VstInt32 samples);
/*
* Members needed by the processing functions.
*/
uint32_t fpd;
//default stuff
double lastSampleAL;
double gainAL;
double lastSampleBL;
double gainBL;
double lastSampleCL;
double gainCL;
double lastSampleDL;
double gainDL;
double lastSampleEL;
double gainEL;
double lastSampleAR;
double gainAR;
double lastSampleBR;
double gainBR;
double lastSampleCR;
double gainCR;
double lastSampleDR;
double gainDR;
double lastSampleER;
double gainER;
float A;
float B;
float C;
};
#endif
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