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#ifndef __Smooth_H
#define __Smooth_H

#include <lv2plugin.h>

class Smooth : public LV2Plugin<3> {
public:
    Smooth(double rate);

    void activate();
    void run(uint32_t num_samples);

    static constexpr const char * URI = "https://www.airwindows.com/smooth";

private:
    /*
     * These are the original DSP functions from the VST plugin.
     * They need to be called from the LV2 plugins `run` function.
     */
    void processReplacing(float **in, float **out, VstInt32 samples);
    void processDoubleReplacing(double **in, double **out, VstInt32 samples);

    /*
     * Members needed by the processing functions.
     */
        
	uint32_t fpd;
	//default stuff
	double lastSampleAL;
	double gainAL;
	double lastSampleBL;
	double gainBL;
	double lastSampleCL;
	double gainCL;
	double lastSampleDL;
	double gainDL;
	double lastSampleEL;
	double gainEL;

	double lastSampleAR;
	double gainAR;
	double lastSampleBR;
	double gainBR;
	double lastSampleCR;
	double gainCR;
	double lastSampleDR;
	double gainDR;
	double lastSampleER;
	double gainER;
	
    float A;
    float B;
    float C;
};

#endif