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#ifndef __Neverland_H
#define __Neverland_H

#include <lv2plugin.h>

class Neverland : public LV2Plugin<4> {
public:
    Neverland(double rate);

    void activate();
    void run(uint32_t num_samples);

    static constexpr const char * URI = "https://www.airwindows.com/neverland";

private:
    /*
     * These are the original DSP functions from the VST plugin.
     * They need to be called from the LV2 plugins `run` function.
     */
    void processReplacing(float **in, float **out, VstInt32 samples);
    void processDoubleReplacing(double **in, double **out, VstInt32 samples);

    /*
     * Members needed by the processing functions.
     */
        
	double bR[35];
	double lastSampleR;
	double bL[35];
	double lastSampleL;
	uint32_t fpd;
	//default stuff

    float A;
    float B;
    float C;
    float D;

};

#endif