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#ifndef __DustBunny_H
#define __DustBunny_H

#include <lv2plugin.h>

class DustBunny : public LV2Plugin<1> {
public:
    DustBunny(double rate);

    void activate();
    void run(uint32_t num_samples);

    static constexpr const char * URI = "https://www.airwindows.com/dustbunny";

private:
    /*
     * These are the original DSP functions from the VST plugin.
     * They need to be called from the LV2 plugins `run` function.
     */
    void processReplacing(float **in, float **out, VstInt32 samples);
    void processDoubleReplacing(double **in, double **out, VstInt32 samples);

    /*
     * Members needed by the processing functions.
     */
        
	float LataLast3Sample;
	float LataLast2Sample;
	float LataLast1Sample;
	float LataHalfwaySample;
	float LataHalfDrySample;
	float LataHalfDiffSample;
	float LataA;
	float LataB;
	float LataC;
	float LataDecay;
	float LataUpsampleHighTweak;
	float LataDrySample;
	float LataDiffSample;
	float LataPrevDiffSample;
	
	float RataLast3Sample;
	float RataLast2Sample;
	float RataLast1Sample;
	float RataHalfwaySample;
	float RataHalfDrySample;
	float RataHalfDiffSample;
	float RataA;
	float RataB;
	float RataC;
	float RataDecay;
	float RataUpsampleHighTweak;
	float RataDrySample;
	float RataDiffSample;
	float RataPrevDiffSample;
	
	bool LataFlip; //end defining of antialiasing variables
	bool RataFlip; //end defining of antialiasing variables
	
    float A;
};

#endif