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#include "Console6Channel.h"
#include <iostream>
#include <lv2wrapper.h>
Console6Channel::Console6Channel(double rate)
: LV2Plugin(rate)
{
}
void Console6Channel::activate()
{
A = 1.0;
fpd = 17;
//this is reset: values being initialized only once. Startup values, whatever they are.
}
void Console6Channel::run(uint32_t num_samples)
{
A = *params[0];
processReplacing(const_cast<float **>(in), out, num_samples);
}
//
// Include the processing code from the VST version.
//
#include <cmath>
#include "../../../LinuxVST/src/Console6Channel/Console6ChannelProc.cpp"
// Create the LV2Wrapper and register the plugin
LV2Wrapper<Console6Channel> plugin;
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