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#ifndef __Aura_H
#define __Aura_H

#include <lv2plugin.h>

class Aura : public LV2Plugin<2> {
public:
    Aura(double rate);

    void activate() override;
    void run(uint32_t num_samples);

    static constexpr const char * URI = "https://www.airwindows.com/aura";

private:
    /*
     * These are the original DSP functions from the VST plugin.
     * They need to be called from the LV2 plugins `run` function.
     */
    void processReplacing(float **in, float **out, VstInt32 samples);
    void processDoubleReplacing(double **in, double **out, VstInt32 samples);

    /*
     * Members needed by the processing functions.
     */
	long double fpNShapeL;
	long double fpNShapeR;
	//default stuff
	long double lastSampleL;
	double previousVelocityL;
	long double lastSampleR;
	double previousVelocityR;

	double bL[21];
	double bR[21];
	double f[21];


    float A;
    float B;
};

#endif