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#include "AtmosphereChannel.h"
#include <iostream>
#include <lv2wrapper.h>
AtmosphereChannel::AtmosphereChannel(double rate)
: LV2Plugin(rate)
, gainchase(-90.0)
, settingchase(-90.0)
, chasespeed(350.0)
, thresholdA(0.618033988749894)
, thresholdB(0.679837387624884)
, thresholdC(0.747821126387373)
, thresholdD(0.82260323902611)
, thresholdE(0.904863562928721)
, thresholdF(0.995349919221593)
, thresholdG(1.094884911143752)
, thresholdH(1.204373402258128)
, thresholdI(1.32481074248394)
, thresholdJ(1.457291816732335)
, thresholdK(1.603020998405568)
, thresholdL(1.763323098246125)
, thresholdM(1.939655408070737)
{
}
void AtmosphereChannel::run(uint32_t num_samples)
{
A = *params[0];
processReplacing(const_cast<float **>(in), out, num_samples);
}
//
// Include the processing code from the VST version.
//
#include <cmath>
#include "../../../LinuxVST/src/AtmosphereChannel/AtmosphereChannelProc.cpp"
// Create the LV2Wrapper and register the plugin
LV2Wrapper<AtmosphereChannel> plugin;
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