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#ifndef __Air_H
#define __Air_H

#include <cstdint>
#include <lv2plugin.h>

class Air : public LV2Plugin<6> {
public:
    Air(double rate);

    void run(uint32_t num_samples);

    static constexpr const char * URI = "https://www.airwindows.com/air";

private:
    /*
     * These are the original DSP functions from the VST plugin.
     * They need to be called from the LV2 plugins `run` function.
     */
    void processReplacing(float **in, float **out, VstInt32 samples);
    void processDoubleReplacing(double **in, double **out, VstInt32 samples);

    /*
     * Members needed by the processing functions.
     */
	double airPrevAL;
	double airEvenAL;
	double airOddAL;
	double airFactorAL;
	double airPrevBL;
	double airEvenBL;
	double airOddBL;
	double airFactorBL;
	double airPrevCL;
	double airEvenCL;
	double airOddCL;
	double airFactorCL;
	double tripletPrevL;
	double tripletMidL;
	double tripletAL;
	double tripletBL;
	double tripletCL;
	double tripletFactorL;

	double airPrevAR;
	double airEvenAR;
	double airOddAR;
	double airFactorAR;
	double airPrevBR;
	double airEvenBR;
	double airOddBR;
	double airFactorBR;
	double airPrevCR;
	double airEvenCR;
	double airOddCR;
	double airFactorCR;
	double tripletPrevR;
	double tripletMidR;
	double tripletAR;
	double tripletBR;
	double tripletCR;
	double tripletFactorR;

	bool flipA;
	bool flipB;
	bool flop;
	int count;

	long double fpNShapeL;
	long double fpNShapeR;
    //
	//default stuff

    float A;
    float B;
    float C;
    float D; //parameters. Always 0-1, and we scale/alter them elsewhere.
	float E;
	float F;
};

#endif