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#ifndef __Acceleration_H
#define __Acceleration_H
#include <cstdint>
#include <lv2plugin.h>
class Acceleration : protected LV2Plugin {
public:
Acceleration(double rate);
void connect_port(uint32_t port, void * data);
void run(uint32_t num_samples);
static constexpr const char * URI = "https://www.airwindows.com/acceleration";
private:
/*
* These are the original DSP functions from the VST plugin.
* They need to be called from the LV2 plugins `run` function.
*/
void processReplacing(float **in, float **out, VstInt32 samples);
void processDoubleReplacing(double **in, double **out, VstInt32 samples);
const float * limit;
const float * drywet;
const float * in[2];
float * out[2];
// Temp values used by the processing code
double A; // Value of limit when processing called
double B; // Value of dry/wet when processing called
// To keep state between runs
double ataLastOutL;
double s1L;
double s2L;
double s3L;
double o1L;
double o2L;
double o3L;
double m1L;
double m2L;
double desL;
double ataLastOutR;
double s1R;
double s2R;
double s3R;
double o1R;
double o2R;
double o3R;
double m1R;
double m2R;
double desR;
long double fpNShapeL;
long double fpNShapeR;
};
#endif
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